Core Keeper

Core Keeper

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Ultra Wide Master Race
Demands 3440x1440 support for Core Keeper in our lives.
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Showing 1-15 of 24 comments
No.

You are not "master race" you are 3%.

VR is 35%, they get it first.
BetaAthe Jan 31 @ 1:08pm 
By that logic, games should only be optimized for exactly 1920x1080 as is used by 56% of gamers.
Forget people with smaller laptops and 2k and 4k also, right?
Bagfries Jan 31 @ 6:04pm 
That's it. Nobody gets any more support, and you're all grounded. Go to your rooms and spank yourself.
Originally posted by BetaAthe:
By that logic, games should only be optimized for exactly 1920x1080 as is used by 56% of gamers.
Forget people with smaller laptops and 2k and 4k also, right?

And this is exactly what the real world actually does.

To be more exact, FIRST they optimize for whatever computer the dev is using.
THEN once they realize somebody else is going to play it, they find the most common and aim for that.
Then if they have time leftover, they add others, in the order of popularity.

So yes, that's EXACTLY how things work.

Anybody who went with ultrawide, expecting it to be the bleeding edge, and the next new thing... you bought a HDCD or a BETA tape player. You lost.
Grisu Feb 1 @ 12:37am 
Ultra-Wide is a dated tec. It's kind of sad that some devs don't support it when creating a new game. - On the other hand Core Keeper supports Corsairs RGB keyboards which shocked me.
"Beta is a dated format. It's kind of sad that some dev's don't support it"
Grisu Feb 1 @ 2:10am 
We are talking abour monitor resolutions and not data storage.

There is a difference between aged (on the market for a while) and dead (no longer manufactured). And on top replaced multiple times: e.g. Tape -> 5.25" / 3.5" disc, Zip / Tape data storage drives, CD / BluRay / HD disc, usb sticks..

Also most of todays larger gaming monitors come in non 4:3. So your pseudo argument is debunked. Sorry.
Last edited by Grisu; Feb 1 @ 2:16am
Obsolete and dead, is obsolete and dead.

It makes as much sense to beg for ultrawide, as it does to wish for a copy on HDCD.

The number of players on steam using ultrawide is 3%, up from 1% a few years ago.

It's still a tiny TINY fragment.

You are using a dead format. You are not the cutting edge.
Grisu Feb 1 @ 4:01am 
"On Steam" which is a fraction of the total worldwide userbase. Also Steam users can opt-out to not take part in the survey.

I never said it was "cutting edge" (whatever you mean by that).
Furthermore I never stated "ultrawide". I said larger, non 3:4 monitors.

The percentage of such users is definately higher than 3% worldwide.

One source I looked up quickly:
https://gs.statcounter.com/screen-resolution-stats/desktop/worldwide

And again. Such monitors are still produced and aren't "dead". I am trying to find a new 4:3 native 4K monitor above 34" < 45" with G-Sync support. So far without luck. So it is more the other way around from my perspective.

Anyway, I am not here to educate you. If the devs could support more resolutions in the future that would be great. If not, so be it. Amen.
Last edited by Grisu; Feb 1 @ 4:01am
They also still make Beta tapes.
It just didn't win the war.

Over 30% of steam users have VR, if they were going to do another format next, that's the logical one, not yours.
Yet none discuss the usefulness for wide resolution?

It benefit games where seeing on side is relevant like driving or 1st person games.

But for a game like Core Keeper why you actually need ultra-wide for? To see more fog of war on the sides? Why insist game developers should waste time and resources on something that's not really needed? Just because a minority wants it as a luxury?

If you're so desperate for a feature get in touch with the devs and sponsor the work it takes. Or just be patient and wait as they stated on the FAQ that they considered it but not a priority.
Already sponsored as I paid for the game.
Fulano Feb 2 @ 7:23am 
I think someone said there used to be a mod to support ultra-wide, it just broke long ago with an update and the creator never came back and fixed it. So if it was done once, it might be doable again.

But even with standard 1080 resolution the width is kinda pointless. Enemies can already shoot you from off the top and bottom of the screen, but from the left and right you can see them from so far away you can shoot them without them even reacting. I imagine making ultrawide work would just encourage more cheesing because you can shoot enemies and bosses from even farther away.
Devs too lazy to add it in. I used the mod until it broke so there's no solution anymore. Just have to get used to the black bars
Originally posted by Critical:
Just have to get used to the black bars

Why would you do that?

Put it in a window, and use some of that other screen space for something else, you have all that room, why would you refuse to use it?
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Date Posted: Jan 31 @ 4:33am
Posts: 24