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I pretty sure its not that Sulfur Worm. Who the right mind want to build their base there in the the Passage biome. You have to remove all the ground or cover all the floor to stop them from spawning.
Go find better durable walls that is harder for them to break your walls or start digging holes around your walls will do the trick.
I don't have sulfur stuff yet, and it's not just extra drops, the stuff on the ground is missing with the tiles floating just above it.
Maybe I'll try removing the mushroom tiles on one of the farms and see if it stops then.
High chance it was this
I been mixing all clay moss/stone moss/lush moss/urban moss/valley moss all together with maze wall build around it. Nothing went wrong with it. All those caveling get along just fine.
The only thing I don't mix with clay/stone/moss/urban/valley moss is..... Any ground slime spawn/mushroom ground/Chrysalis/Crystal Crust/mold ground. They will start a fight against each other.
I have only a small mob farm but I noticed that putting traps on the spawn tiles is not that efficient, at least in my case when farming for gems.
I use 10 rooms (each using a part of 4 neighbouring 16x16 size spawn cells) to spawn mobs and a system of conveyor belts to transport all the mobs to a single small trap chamber where they are destroyed and where I can easily pick up all the loot.
Have you tried to seperate the areas for spawning and fighting / traps.