Core Keeper

Core Keeper

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solfizz Sep 2, 2024 @ 4:10pm
Saw some reviews saying combat is repetitive and enemy variety isn't great, what do those of you who enjoy CK say about that?
I like the colorful, pixel artstyle and thought of traversing dungeons in this world, but I am concerned about this feedback. One reviewer was saying that the weapons all feel the same, like there's not a big difference between a wood sword and a much higher level sword. Also that after 8 hours, he felt the combat felt very same-y. Is this your guys' experiences? Even if it is, but you still enjoy Core Keeper, what is it that keeps you?
Last edited by solfizz; Sep 2, 2024 @ 4:18pm
Originally posted by Koumori:
There's 38 enemy types (discounting a couple which exist exclusively as boss adds), of which 11 are resprites with similar behavior to another enemy but with an extra effect on their attacks and/or higher stats.

There's 19 bosses, of which 8 are resprites with similar behavior to another boss but with a few new attack patterns and/or higher stats.

Weapons never get any crazy special effects; a melee weapons is swung or thrust in front of you and a ranged weapon shoots one projectile in a straight line (with a few exceptions).

Personally I'm okay with those facts, since intense combat against a wide variety of enemies is not what I play Core Keeper for. It's a combat-heavy game to be sure, but a slower, more relaxed one than usual.
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Showing 1-15 of 18 comments
Kozzy Sep 2, 2024 @ 4:17pm 
Combat is good fun, as far as enemy variety? There is a decent amount of variety in enemies and there are a bunch of cool bosses. Non issues atleast for me.
Diarmuhnd Sep 2, 2024 @ 4:21pm 
Watch a youtube video. That will answer your question if the combat is to repetitive for you.

I find it ok. I dont need more enemy types. But i can say a high dmg sword is much fk'ing better than a wood sword and looks a hell of a lot better. LoL But yeah, they both swing to hit things.
solfizz Sep 2, 2024 @ 4:28pm 
Originally posted by Diarmuhnd:
Watch a youtube video. That will answer your question if the combat is to repetitive for you.

I find it ok. I dont need more enemy types. But i can say a high dmg sword is much fk'ing better than a wood sword and looks a hell of a lot better. LoL But yeah, they both swing to hit things.
Do a lot of weapons have different stats besides damage? Like proc lightning, knockback, range, or added abilities? Would you say there's a good variety of gear overall? LIke if I'm with a group of similarly leveled players, is there a good chance that my sword will look different than all of theirs given we're all using swords?
Diarmuhnd Sep 2, 2024 @ 4:32pm 
64 weapons in the game: 32 melee, 21 range, 8 magic and 3 summon.

Feels like enough to me, but a a few more would be nice, especially for the new summons.
Originally posted by solfizz:
... , is there a good chance that my sword will look different than all of theirs given we're all using swords?
I dont think so. End game most player will be using the most powerful sword most times. Probably the same for other classes.

edit: combined my 2 posts into one
Last edited by Diarmuhnd; Sep 2, 2024 @ 4:33pm
solfizz Sep 2, 2024 @ 4:33pm 
Originally posted by Diarmuhnd:
Originally posted by solfizz:
... , is there a good chance that my sword will look different than all of theirs given we're all using swords?
I dont think so. End game most player will be using the most powerful sword most times. Probably the same for other classes.
Ahh, makes sense. Thanks so much.
The author of this thread has indicated that this post answers the original topic.
Koumori Sep 2, 2024 @ 4:43pm 
There's 38 enemy types (discounting a couple which exist exclusively as boss adds), of which 11 are resprites with similar behavior to another enemy but with an extra effect on their attacks and/or higher stats.

There's 19 bosses, of which 8 are resprites with similar behavior to another boss but with a few new attack patterns and/or higher stats.

Weapons never get any crazy special effects; a melee weapons is swung or thrust in front of you and a ranged weapon shoots one projectile in a straight line (with a few exceptions).

Personally I'm okay with those facts, since intense combat against a wide variety of enemies is not what I play Core Keeper for. It's a combat-heavy game to be sure, but a slower, more relaxed one than usual.
Last edited by Koumori; Sep 2, 2024 @ 4:45pm
solfizz Sep 2, 2024 @ 6:11pm 
Originally posted by Koumori:
There's 38 enemy types (discounting a couple which exist exclusively as boss adds), of which 11 are resprites with similar behavior to another enemy but with an extra effect on their attacks and/or higher stats.

There's 19 bosses, of which 8 are resprites with similar behavior to another boss but with a few new attack patterns and/or higher stats.

Weapons never get any crazy special effects; a melee weapons is swung or thrust in front of you and a ranged weapon shoots one projectile in a straight line (with a few exceptions).

Personally I'm okay with those facts, since intense combat against a wide variety of enemies is not what I play Core Keeper for. It's a combat-heavy game to be sure, but a slower, more relaxed one than usual.
Thanks so much for your honest response. That is very helpful.
MrMans Sep 2, 2024 @ 6:38pm 
dont buy right now its bugged and wont let you start the game
Diarmuhnd Sep 2, 2024 @ 7:40pm 
Originally posted by MrMans:
dont buy right now its bugged and wont let you start the game
Works fine here
Tanyon Sep 2, 2024 @ 7:47pm 
Originally posted by MrMans:
dont buy right now its bugged and wont let you start the game
LMAO I love comments like these.. sounds like YOU are having a problem.. my friends and I are having no issue..

So yes buy it now it's working fine and great.
Jackal Sep 2, 2024 @ 8:17pm 
Melee weapons usually have either short but fast swing or a wide swing that can become an aoe if charged up and lastly spears. I did see a club late in the game but my loot goblin of a friend got to it first. it swings like other swords but I did see it could charge up and lay spikes everywhere.

Ranged weapons have a bit more variety with higher damage but low fire rate or fast fire rate but lower damage. some weapons can be charged up to do a spread shot or bounce, and then there are also explosive ranged weapons that deal aoe damage to anything or anyone in the radius.

Magic weapons mirror the above except they require mana but is typically stronger.

Summon weapons... there are very few of them. they are each unique from the others but summoner as a whole needs some work.

What keeps me coming back to core keeper is the exploration, charming atmosphere (graphics, music, setting, etc), skill progression and that I can set up automation for pretty much every material in the game.
solfizz Sep 2, 2024 @ 10:51pm 
Originally posted by Jackal:
Melee weapons usually have either short but fast swing or a wide swing that can become an aoe if charged up and lastly spears. I did see a club late in the game but my loot goblin of a friend got to it first. it swings like other swords but I did see it could charge up and lay spikes everywhere.

Ranged weapons have a bit more variety with higher damage but low fire rate or fast fire rate but lower damage. some weapons can be charged up to do a spread shot or bounce, and then there are also explosive ranged weapons that deal aoe damage to anything or anyone in the radius.

Magic weapons mirror the above except they require mana but is typically stronger.

Summon weapons... there are very few of them. they are each unique from the others but summoner as a whole needs some work.

What keeps me coming back to core keeper is the exploration, charming atmosphere (graphics, music, setting, etc), skill progression and that I can set up automation for pretty much every material in the game.
Thanks so much for breaking that down. Out of curiosity do you play mostly single or multiplayer?
MrMans Sep 3, 2024 @ 6:48am 
Originally posted by Tanyon:
Originally posted by MrMans:
dont buy right now its bugged and wont let you start the game
LMAO I love comments like these.. sounds like YOU are having a problem.. my friends and I are having no issue..

So yes buy it now it's working fine and great.
BOUGHT YESTERDAY 50 OTHERS WITH PROBLEM THESE PEOPLE IN COMMENTS ALREADY HAD THE GAME DONT BUY
Last edited by MrMans; Sep 3, 2024 @ 6:49am
Jackal Sep 3, 2024 @ 7:46am 
Originally posted by solfizz:
Thanks so much for breaking that down. Out of curiosity do you play mostly single or multiplayer?

I think I'm about half and half on that? got two different friend groups that I play together with But also played the early access to completion solo.
Banzai Sep 3, 2024 @ 9:17am 
Originally posted by MrMans:
BOUGHT YESTERDAY 50 OTHERS WITH PROBLEM THESE PEOPLE IN COMMENTS ALREADY HAD THE GAME DONT BUY

You are an edge case, most of us are having no issues playing the game. Do you think your issues are more likely to be fixed if people listen to you and don't buy it, or they buy it and the devs have enough money to keep developing and fixing bugs?
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Date Posted: Sep 2, 2024 @ 4:10pm
Posts: 18