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only way i have found to force the game to lose focus (it works sometimes without doing this) is to hit the windows key, then the game losses focus and wont take input feedback.
- supposedly, mobs can "smell" you, you supposedly leave a pheromone trail, not only will they track you yourself, but they will track and raid your base, which is why i now not only build a wall around my base, but i also dig a moat around my base, leaving no way of enemies reach it...
and the only thing i have within reach of them is a "train stations" i build around the map for pit stops and loot dumps, before i bring everything back to base, not including my main station near my base, which is covered in and around with spike traps and acid slime (yellow stuff).
- enemies taking out placable items (storage chests and everything else) is part of the raiding and attacking anything player related....
but to mention, i havent had much (only a few things like tracks) be taken up by enemies in the areas outside of my base, so far lol.
i dont mind things being un-placed, but i do mind when stuff plain disappears because of it.... because as far as i know, items cant be destroyed, yet i have seen some stuff just simply vanish.
one good reason to always keep "backups" of your game saves, i always copy my game saves and move them to another folder to replace the save if anything goes wrong, be it in-game issues, corrupt saves, ect..
But every top-down game similar to this, where you're able to build has raider mechanics, and I always end up turning those off when possible. No, I don't want monsters raiding my base and destroying everything I built. If I wanted BS like that, I'd play PvP .... but... I don't play PvP because I'm simply not interested in that kind of thing.
I did eventually build a stone wall the entire way around the base, but that just feels... I don't know, like a hassle, because if I ever need to expand, that'll be annoying to deal with. Again, to reference another game, Terraria had a better idea: townsfolk would ward off the spawning of hostile enemies nearby because hostile enemies would just end up getting killed so they would avoid large groups of people except under special circumstances (when they have greater numbers themselves).
i personally dont like them coming to my base either, not a fun mechanic at all.
even worse when there is barely any info in-game or outside of the game to be found.
i have already packed up my hordings and buildings and moved to a "new world", untouched by my "new" hands lol..., atm i need to work past scarlet ore, it doesnt seem to be enough to beat the wilderness boss, but was fine for the 5 before it
im fully set back up, albeit "better" knowing more than i did before, with also less missing terrain.... much less, even filling in space with all the dirt i have no use for...
surprisingly... for a game about mining, you sure dont use much of the main thing you mine... the terrain lol, im now using dirt in the place of bridges, so when im exploring i just pull out my bag of dirt and throw it across the chasm, leaving me able to cross anything.
What raider mechanic is so frustrating?
Spike traps are great to farm any mobs, hell, they even work on some boss's. Building a walled base is so easy and fast and its so easy and fast to break a constructed placed wall or anything.
Sure, some mobs will dig through walls but they don't seem to be near the player starting Core so thats not a problem. And forward outpost bases are defendable with the different traps and turrets.
Plus, if things are that tough use a shovel and dig a hole, you can even let it fill up with water. Only a jumping creature or boss can cross that, and then only if its not wide or walled.
As I unlocked better crafting tables I kept tearing down and expanding my base until I was just the right size for all my shiny junk and stuff, didn't feel hard or anything.
Good luck.
I literally hit Escape and then Alt+Tab to tab to a browser window.
When I tabbed back to the game, it was apparently still running the whole time.
Talking about having mobs attacking your base, especially when they are capable of destroying blocks, in general in these kinds of games.
It's just annoying, IMO. /shrug