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You can test this easily, just try the mission again and as soon as you are being traced back, log off and clean the logs from the first bounce, wait a couple hours/days and see if you still get caught.
Yeah I used InterNIC.
Isn't it only governments and banks that passive trace?
Also how quick is it in terms of active speed? Is it 20%, less, more? I usually try to get a bunch of missions for the same area and do them at the same time before clearing logs but maybe that's getting me passively trace? Do you practically have to clear the logs as soon as you disconnect?
Every system with security does a passive trace. That's what the process is called when people discover they've been hacked and start tracing you back through logs. Low level systems will issue you a fine. High level systems give you game over. Banks have a special hardcoded passive trace time of 2 minutes (realtime) for you to clean logs after robbing them, which I believe starts the moment you make an unauthorized transfer. Higher level systems also require a higher level of log deleter to dodge the passive trace, but you should only be buying highest level log deleter anyways.
Had a quick look through the source code and it appears you have 3 in-game hours based on this comment in src/world/computer/computer.cpp
Something else I learned while poking through the source is that bouncing through a public server actually makes your active trace 1 second shorter haha.
how do you have admin access to a server when the admin codes change as soon as you exit?
Always bounce through a lot of hoops, and make your first one InterNIC. Every time I start a new game, the first thing I do is login to InterNIC (do the admin password of course) but more importantly, browse the server list and add all of them (or at least 30-50) to my quick access, so I can use them all even for hacking the simple servers. So this means I always jump through several banks and government servers before reaching my target, with a minimum of 20-30 bounces. I believe that for the most part, having such a long bounce list discourages the hackers passive-tracing you (or maybe the game is coded to never finish those long server lists). This way I don't get caught even when hacking the banks and transferring the million credits to me, although bank hacking works differently, you have a specific amount of time to clear your tracks. But I treat all my hacks the same way, I immediately delete my tracks even for low level targets.
As stated, start your bounce with InterNIC to easily cut the link at the longest possible trace time. Also, before doing anything significant, get at least the Lv3 Log Deleter? (not sure of the exact name) the one that overwrites it with a "legitimate" file. Whichever one it is, the description actually says "impossible to trace", so if you might get a passive trace that's the one you need.
Add all public (or all) nodes you encounter to increase that time, but more importantly bounce from banks and any site you have admin or even user account on. They slow the trace much more, especially after you open an account with every bank.
Speaking of banks, they are very different, yes.
You can hack most sites with that setup and just cut the line at InterNIC, but taking money from a bank demands a bit more scrubbing. Don't try it unless you have the right tools and knowledge.
Still a very cool, mysterious, in-depth game.