THE KING OF FIGHTERS XV

THE KING OF FIGHTERS XV

View Stats:
Yeiroh Jan 12, 2023 @ 7:47pm
Bye Krohnen, Rock, B Jennet, Yashiro, Kula Mains.
Pls SNK, dont wait other 6 months to annouce a new balance patch.
Very important Changes: In Max Mode can charge gauge bar and can block 2B in the air. Read all patch, is very big.

https://www.snk-corp.co.jp/us/games/kof-xv/img/news/patch_1.62_eng.pdf?fbclid=IwAR3AbGbpT0nP4bgCvbZyjDgglLgPLB6di86SNKnt2r3fMq87MRQ7g4oSaiE
< >
Showing 1-15 of 15 comments
Rook Jan 12, 2023 @ 10:00pm 
I'll still play Rock anyway cause he's my favorite SNK character ever.
misunderstanding,it means in 1.62 2b can catch the landing frame more stably without hitting the opponent in air.
Last edited by My name is 小星星; Jan 13, 2023 @ 3:52am
Yeiroh Jan 13, 2023 @ 4:21am 
Originally posted by 皮特鳄梨:
misunderstanding,it means in 1.62 2b can catch the landing frame more stably without hitting the opponent in air.

if you jump, the rival dont can wait with 2B because now can block before be hit. Only with 2B.
Yeiroh Jan 13, 2023 @ 4:23am 
Originally posted by 皮特鳄梨:
misunderstanding,it means in 1.62 2b can catch the landing frame more stably without hitting the opponent in air.

"Crouching LK for All Characters : No longer hits in-air opponents." No more words.
Fideo Jan 13, 2023 @ 4:24am 
Bye Angel
Fideo Jan 13, 2023 @ 4:37am 
Congratulations Clark, you're still untouchable at Frankensteiner.
Originally posted by Yeiroh:
Originally posted by 皮特鳄梨:
misunderstanding,it means in 1.62 2b can catch the landing frame more stably without hitting the opponent in air.

if you jump, the rival dont can wait with 2B because now can block before be hit. Only with 2B.
you know nothing my friend
Last edited by My name is 小星星; Jan 13, 2023 @ 5:00am
Fideo Jan 13, 2023 @ 5:12am 
Originally posted by ST Hasegawa:
Honestly, we all knew that SNK don't know how to balance a game and this patch just reflects that.
balance?

Please, we have characters that dodging back with back, back that are faster than you running forward.
We have Dolores played by many players who after hitting you play to run away all the time, teleportation is wonderful... instead of a fighting game it looks like a run that I caught you.
Yeiroh Jan 13, 2023 @ 6:18am 
Originally posted by ST Hasegawa:
Honestly, we all knew that SNK don't know how to balance a game and this patch just reflects that. I don't know who asked for unreactable 4F normals and DP's (02UM BS once again but this time with max quick)

Ryo (a new Yashiro on steroids), Clark, Benimaru and Ash will be untouchable, Shermie will suck (thanks SNK for adding mor whiff recovery and nerf every single poke she had, pretty sure that's what every Shermie main needed.....:steamfacepalm: ) and why Maxima will have even more armor.

Anyway, after all this years i'm kind of done with this company, i will stop wasting my money in their products, so whatever.

What do you speak?, Shermie is very strong.
Yeiroh Jan 13, 2023 @ 7:10am 
Originally posted by ST Hasegawa:
Originally posted by Yeiroh:

What do you speak?, Shermie is very strong.

If you're not a Shermie main you won't understand. It's not about if she's strong or not, it's about SNK making her boring once again (02UM boring), forcing you to command grab during the entire match. Nobody asked for command grabs to be more rewarding, nobody asked for nerfing all her spacing tools, pokes and crossups either, especially with the general changes to throws and the new 4F cancelable lows standard.

Actually, I would have preferred they nerfed her damage or something, rather than nerfing her neutral.

Jajajajajajaja im a Shermie Main, is my Anchor character, 2C is ridiculous powerfull, one of the best anti air available, and can hit in back. I can still use her. If dont like, dont play.
ottofu Jan 13, 2023 @ 3:14pm 
Originally posted by Yeiroh:
Originally posted by ST Hasegawa:

If you're not a Shermie main you won't understand. It's not about if she's strong or not, it's about SNK making her boring once again (02UM boring), forcing you to command grab during the entire match. Nobody asked for command grabs to be more rewarding, nobody asked for nerfing all her spacing tools, pokes and crossups either, especially with the general changes to throws and the new 4F cancelable lows standard.

Actually, I would have preferred they nerfed her damage or something, rather than nerfing her neutral.

Jajajajajajaja im a Shermie Main, is my Anchor character, 2C is ridiculous powerfull, one of the best anti air available, and can hit in back. I can still use her. If dont like, dont play.

2C is very broken
ottofu Jan 13, 2023 @ 3:20pm 
Originally posted by ST Hasegawa:
Originally posted by Yeiroh:

What do you speak?, Shermie is very strong.

If you're not a Shermie main you won't understand. It's not about if she's strong or not, it's about SNK making her boring once again (02UM boring), forcing you to command grab during the entire match. Nobody asked for command grabs to be more rewarding, nobody asked for nerfing all her spacing tools, pokes and crossups either, especially with the general changes to throws and the new 4F cancelable lows standard.

Actually, I would have preferred they nerfed her damage or something, rather than nerfing her neutral.

Shermie was very broken, covered by Krohnen, but his blows went very far and comboed from a long distance. His hit box was small , a lot of damage . I was very broken
Dante Jan 14, 2023 @ 4:22am 
Originally posted by Fideo:
Congratulations Clark, you're still untouchable at Frankensteiner.
Yeah no matter what happens Clark is always broken.
Ðio! Jan 17, 2023 @ 4:09am 
Jenet is kinda the same, safe SHORYUKEN on block
Kerby Jan 17, 2023 @ 4:38am 
Jenet, Yashiro, Krohnen (maybe even ♥♥♥♥♥♥♥ Kula) weren't hit as hard as those patch notes imply. Good going, SNK.
Last edited by Kerby; Jan 17, 2023 @ 4:39am
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jan 12, 2023 @ 7:47pm
Posts: 15