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Holy ♥♥♥♥♥♥♥ ♥♥♥♥. You can list the characters with a better vertical or horizontal control of the game than Kula on one hand. It's a very, very short list. Oh no! Her DP might trade every now and then... That definitely doesn't happen to nearly all of the cast outside of EX DPs. Not like she has at least 2-3 other options for AA.
Unfortunately you are right.
If Harada demonstrated anything, it is that any character can be balanced only by changing the number of frames used for its movements. That is, making his movements faster or slower. But everything else should remain the same, both range, hitbox and hurtbox....
What can be visually seen should happen in the game.
Both Krohnen and Kula were very powerful characters when the game was released. Unfortunately SNK makes the balances without taking into account the comments of the players and from one day to the next they became completely useless characters for online.
Kula was also broken, I don't remember if it was for 4 or 6 months, when you used Ray Spin you saw how she gave several spinning kicks to the opponent crossing it without hitting it, an error that you hope will be fixed in less than a week, but no... .
This type of balance is frustrating, and the time taken to fix errors is excessive. Better to slowly weaken them until you find a balance than to render them useless and then have to make them stronger, even more so considering the way they are balancing, reducing or eliminating hurtbox and the like.
Although it is not the worst state the game has, it is undoubtedly one of the worst and since there is no more news I wonder if they will fix any of this.
I think you should have mentioned Yashiro too.
Note: 'Crow Bite' worked correctly until the game's first balance patch.
The current state of the game is frustrating... Not just for this character, but for several of them.
Immortal frames, no recovery times after attacks, damage both in combos and in concatenated specials with ridiculously high damage, hitbox reduced in characters and increased in others as well as hurtbox reduction in other characters giving rise to collisions that do not exist and vice versa.
The trajectory of the game's balance over these years has been SNK's weakest point and when they have had something decent they have destroyed it between the last two patches (2.20 and earlier), with changes that do not even appear in the notes of said patches.
With this I say goodbye to the online until they release a new patch.
The game director should resign, not only for this but because from day one he has made KoF XV lose countless players, giving priority to releasing DLCs before fixing the online or working on the balance and currently the game is not suitable for the incorporation of any new player, the current balance is crap, there is not even coherence between what is seen visually and the actions that occur consequently, a new player is not going to find fun, he is going to find frustration.