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It looks 2D.
Its really difficult to compare these beat em ups from a visual point of view.
They are all so different with their very own style.
E.g. i really hate the visuals of SF-franchise, even of SF6, thats why i never bought one myself. I think the chars don't look realistic/good at all. My brother said still much better as DOA6, these chars don't look realistic at all. While for me DOA was always let's say "semi-realistic" in terms of visuals.
Visuals are probably the most subjectiv thing possible.
Comparing different games is difficult (except for technical stuff like polygoncount, refreshrate and so on). It's just about which style you prefer.
I mean what they did well were the comedial movements, the effects of fireballs etc and the high resolution settings. But everything else was already on a lower level than fighting games that released somewhere between 2015 and 2017. The textures are without any kind of structure, which is something that was done in the 2k10 years. And if you look at the faces, even though their comic looks are really cute, many share the same template just with different eyes, mouth and hair put onto it.
In the end it doesn't really matter. KoF does not have the funds to look better, nor do the players really demand it.
EDIT: Private profiler SF6 lovers strikes again in KOF forums. Not surprised. Go back to your beloved UGLY FIGHTER 6.
KoFXV looks fantastic to me, could it be better? OFC it could but as someone above said if you believe it looks "old" it's 100% on you.
Do not forget SNK does not count with the budget a giant as Crapcom does.
Unfortunately KoF is not as popular or profitable as SF and even in that case they really evolved from the 2D era to make interestings experiments like in XIII, XIV and XV. KoFXV is the best in terms of graphics from all of the KoF series you may dislike it or consider it inferior in comparison with other games from richer companies but that's a personal issue afterall.
Personally I don't care how many people play or praise a game like SF6 the roster sucks to me while I love KoFXV and think it's the best ever KoF made to date.
XIV had *huge* gfx quality inconsistency problem. Some stages looked great, others, like that train stage looked like a straight port of a dreamcast game. Characters suffered from the same syndrome, just to lesser extent.
For XV - characters looking great. For stages - some look worse than the others but there's a a huge improvement overall. And the first and foremost - the character design itself is far superior to a bunch of genetically engineered gorillas in SF6. And i remember people bashing SFV for design choices - it looks like SFV was the last SF game that have any visual similarity to its roots.
CPS3 obviously, that came a generation later. And even then, not by that much. I spent some time ripping sprites from both Garou and Third Strike, and the former has more frames per animation on average.