House Flipper - Workshop Exporter

House Flipper - Workshop Exporter

Unable to place custom-object in-game
So after a day or two of trying to navigate Blender and fixing issues I've had with Unity, I made a test object that I managed to add into the game. Woo.

My problem is, the item is highlighted red and cannot be placed anywhere and I'm not sure what could be the issue. Has anybody else ran into this?

Thanks
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Did you add in the bounding box? I had that happen a few times where I forgot to add it in :)
triciafb lähetti viestin:
Did you add in the bounding box? I had that happen a few times where I forgot to add it in :)

Is the 'bounding box' the Box Collider component in Unity? If it is, I had that added to my item. I'm not sure if this has to be tweaked depending on the object (e.g. wall vs. a chair). I've only used it so far with its default setting
dareakuma lähetti viestin:
triciafb lähetti viestin:
Did you add in the bounding box? I had that happen a few times where I forgot to add it in :)

Is the 'bounding box' the Box Collider component in Unity? If it is, I had that added to my item. I'm not sure if this has to be tweaked depending on the object (e.g. wall vs. a chair). I've only used it so far with its default setting

Sometimes you have to shrink it...especially with items from blender.

Also check that your item isn't sitting halfway on the x axis (meaning it will be half into the floor).

If you are doing a wall object you need to make sure your box collider only goes to where the object will sit on the wall. make sure you pay attention to that Z axis and don't let it go negative.

floor: it would be Y axis.

I've had so many box collider issues. bane of my existence I tell you.
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