FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

View Stats:
FF VII REMAKE INTERGRADE or STRANGER OF PARADISE FF ORIGIN?
Hello. I'm debating whether to buy FINAL FANTASY VII REMAKE INTERGRADE for €45.59 or STRANGER OF PARADISE FINAL FANTASY ORIGIN for €39.99. Which game do you like better and would you recommend it? I apologize for my english, I had to translate with google
Last edited by NoHelp+Suicide=Report; Apr 29, 2023 @ 12:20pm
< >
Showing 1-15 of 19 comments
TotemMX Apr 29, 2023 @ 12:27pm 
Both are great, but very different type of game.

FF7R is a single player experience. Good story and combat, excellent graphics and music. It has all DLC and content.

SoP can be played alone, but is recommended playing with at least 1 more person. Good story. Very deep combat mechanics (jobs, subjobs, masteries, etc.). Good graphics and music. There is crucial stuff behind the Season Pass (some jobs, most of difficulties, some crucial events in story, different stats for armor/weapons, etc.).
Originally posted by TotemMX:
Both are great, but very different type of game.

FF7R is a single player experience. Good story and combat, excellent graphics and music. It has all DLC and content.

SoP can be played alone, but is recommended playing with at least 1 more person. Good story. Very deep combat mechanics (jobs, subjobs, masteries, etc.). Good graphics and music. There is crucial stuff behind the Season Pass (some jobs, most of difficulties, some crucial events in story, different stats for armor/weapons, etc.).
I didn't know you could play SoP online. Why is it recommended to have another player? And is there matchmaking so I can play with a random player? or how should i find a second player? and thank you for your answer. it's really helpful.
TotemMX Apr 29, 2023 @ 2:22pm 
Originally posted by CampersAreBad:
I didn't know you could play SoP online. Why is it recommended to have another player? And is there matchmaking so I can play with a random player? or how should i find a second player? and thank you for your answer. it's really helpful.
You can progress in game alone, but higher difficulties are hard with just CPU. So most of the time you will have to do all the job. CPU is more defensive.

You can play whole game with up to 2 more players. Also, you can create a room to play with anyone or join another person room (loot and progress is individual). There are few restrictions, like you can't join in middle a Boss fight. Game has matchmaking but since there are different difficulties and is not a very popular game, you could have hard time finding people to play with. So is recommended having a friend to play with.
Shadowlet Apr 30, 2023 @ 1:32am 
If you're an FF7 fan buy this, otherwise you'll just see it as an average->medicore JRPG.

When I Strangers of Paradise before refunding, the movement/combat seemed too lightweight for me and the game is full of systems bloat. Will be picking this up during a sale.
Last edited by Shadowlet; Apr 30, 2023 @ 1:33am
Tr0w May 1, 2023 @ 1:56am 
Originally posted by TotemMX:
Both are great, but very different type of game.

FF7R is a single player experience. Good story and combat, excellent graphics and music. It has all DLC and content.

SoP can be played alone, but is recommended playing with at least 1 more person. Good story. Very deep combat mechanics (jobs, subjobs, masteries, etc.). Good graphics and music. There is crucial stuff behind the Season Pass (some jobs, most of difficulties, some crucial events in story, different stats for armor/weapons, etc.).
"Good story"
Lmfao no, they ruined the story to try and take every FF game and force them into some ♥♥♥♥♥♥♥♥ version of the MCU. Every world in the FF titles are now to just experimental zones run by aliens in a shared universe. Trash tier retconning.

Also SoP looks like a PS3 game but runs like Jedi Survivor.
Last edited by Tr0w; May 1, 2023 @ 1:57am
Mako May 1, 2023 @ 2:38am 
FF7R is... above evarage.
SoP is trash. If you want Nioh-like just get Wo Long.
SoP is non-canon like Dissidia and most other extended media spinoffs unless explicitly stated otherwise (officially its "alternate universe").
Tr0w May 1, 2023 @ 3:42am 
Originally posted by Mako:
FF7R is... above evarage.
SoP is trash. If you want Nioh-like just get Wo Long.
SoP is non-canon like Dissidia and most other extended media spinoffs unless explicitly stated otherwise (officially its "alternate universe").
It's supposed to be a prequel to FF1 so afaik Square consider it canon (unfortunately)
Mako May 1, 2023 @ 4:11am 
No, all this stuff is similar to star wars expanded universe approach. Not canon to the main series. Same as every other compilations or crossovers (yes, including all "collab:" stuff from FF14)
Tr0w May 1, 2023 @ 9:11am 
Originally posted by Mako:
No, all this stuff is similar to star wars expanded universe approach. Not canon to the main series. Same as every other compilations or crossovers (yes, including all "collab:" stuff from FF14)
What's the point in making a non canon prequel?
Mako May 1, 2023 @ 9:41am 
Originally posted by Tr0w:
What's the point in making a non canon prequel?
To make a quick buck, duh.
Weltall8000 May 1, 2023 @ 9:47am 
Looks fun, probably will pick up SoP when it goes on a significant sale. Looking forward to the Steam Summer Sale, maybe that'll be up there.

But yeah, FFVII Remake is a fun game, worth picking up, I'd say.

I see that you wound up buying it, hope you're having fun!~
Mako May 1, 2023 @ 10:52am 
Same tired argument based on false assumtions and misinfomation. Most likely on purpose.

Nomura wasnt just a character designer for OG, he created original story draft (which was absolute bonkers btw) together with Sakaguchi. But actual final story was created by Nojima, and Remake's story is also officially credited to Nojima. On top of that some previous games created by Kitase's team had convoluted story involving time travel.
Mako May 1, 2023 @ 11:18am 
You clearly have no idea what you're talking about and probably lack first hand experience. This is nowhere near KH. Remake's narrative and art style is very similar to FF 10 and 13 down to how characters talk, animated and framed. The idea of fate as in divine guidance is also present in every relatively recent FF. And usually its about defying it. Only in 15 MC submitted to it, but the overall idea of something preordained by star's soul / crystal and then guarded by some powerfull being is still there.
peppy May 1, 2023 @ 12:22pm 
Originally posted by Ness:
And the irony of his approach is that while he's on one hand drawing attention to the problem of nostalgia, he is then morphing what was a complete and compelling narrative into some time-traveling fantasy where the past can actually be changed and the prior events of the story that were integral to the story's meaning can just be rewritten at the fancy of whoever happens to be in charge of the game at the present time. What is the value of that? I don't see it.

Look... I see the point you're making, I see it made often, but it's really stretching it.

Final Fantasy- every mainline entry in the series- is rife with so many absurd, cheap, and downright illegible plot devices I can hardly keep count of them all after all these years. I don't prize these games (or any JRPG, for that matter!) for their coherent storytelling, nor do I see where and when they earned this reputation that is suddenly being invoked.

The games absolutely beg for external explanations they never provide- be it the wiki, the scenario Ultimania, or some other oracle from outside the game itself that patches up plot holes the game never deigns to explain.

Hell, I'm gonna take my favorite in FF X as an example. Who's Yu Yevon, and why's he suddenly barging into the plot thirty hours in? Why's the player party suddenly pulling a 'lol, let's defy destiny' with no concrete plan of action in the Zanarkand Dome? For all the party knew, they could have ended Spira's last hope then and there. Hell, ♥♥♥♥ if I could explain to you from the game itself what the Zanarkand from the game's beginning has to do with the ruin you witness descending from Gagazet.

All of these things are left unresolved and buried under a neatly delivered, emotionally moving ending. You forget about these little strange quirks that seemed, at best, illegible.

Or, for a more pertinent example, how does the original FF VII deliver the ending of the Midgar prologue after Motor Ball? The party gives chase to "Sephiroth" for, in essence, no more than a weak-willed 'Trust me, he is a threat'. Only Cloud and Tifa in the entire player party even know who he is; even with the explanation in Kalm, one wonders why all that happened in Midgar with tens of thousands of innocents and your Avalanche mates dying is shelved until the Raid on Midgar some twenty hours later. It's delivered so abruptly and unconvincingly it boggles the mind on first, and subsequent, playthroughs.

I've played through the entire mainline series more than a few times, I love it to death, I recommend original and remake both to everyone, but I really don't agree with this type of point; it ascribes to the originals a narrative standard they simply do not meet.
peppy May 1, 2023 @ 12:55pm 
Originally posted by Ness:
So you're saying that because FF7 had some potential problems with its plot,

I am saying that the commonly echoed sentiment- one I thought was being restated here- that the originals have robust, quality narratives is very generous to them in actuality. By proxy, I suggest Remake's narrative is no better, but certainly no worse. Many arguments against it (not specifically yours, I'll make clear!) have a distinct air of holding it to a different standard than is customary for FF titles of the past.

Originally posted by Ness:
I am not excusing potential problems with any story, but you're focusing on the wrong detail to serve your viewpoint, it seems. The point is about what was asked for and what was actually delivered.

This is fair. I see the point you're making better now, and I'm more comfortable with it. I'm sure you see mine as well.

Originally posted by Ness:
Also, your argument about post-Midgar is poor. Go back and play the final scenes at the Shinra building and you'll understand why they think he is a villain worth pursuing. They are also not pursuing just Sephiroth--that's a shallow way of looking at the plot. They are pursuing the truth while also seeking to oppose Shinra outside of the confines of the city.

It's a hasty, contrived example. I should have chosen better. I apologize if it seems that I projected other people's poor arguments onto yours, and thank you for taking the time to reply.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Apr 29, 2023 @ 12:19pm
Posts: 19