FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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IS REMAKE a complete game standing on its own?
I know more parts will come, but do the things happening in this part feel enough to justify buying it?

All I want is for the story to feel complete, and I don't want to be left with a "COMING NEXT" message. I hope the game doesn't end when things "get good".
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Showing 1-15 of 52 comments
lieutenantkirtar Nov 8, 2022 @ 7:59am 
The game ends with a very obvious "to be continued"

Feel free to play the original or anything else if you want to wait for parts 2 and 3 to release before playing this.
Xengre Nov 8, 2022 @ 10:01am 
It's got a decent size story but this is definitely a Star Wars / Lord of the Rings styled to be continued situation and less of a Harry Potter flat done until the next year events kind of ending. If you don't like cliff hangers and interruption of story than it may be worth waiting until at least episode 2 or all three are released. That said, episode 1 is a good 30-80 hours and solid game experience if you are willing to jump in early enough and they will release Crisis Core remake which is a technical prequel soon plus episode 2 next year which should keep you reasonably busy though not totally back to back mega story run through. Play the original, too, if you haven't after the remake episode 1 then replay remake episode 1 on hard to better understand the story because there are very valuable underlying plot elements you need the original to fully get all the relevant details. This all could give you a lot to play.
DG Nov 8, 2022 @ 11:01am 
m
Elazul Nov 8, 2022 @ 11:04am 
You will feel satisfied with the ending. I'm on my second play through right now. Beat it first on PS4, now working (albeit slowly) on this Steam version then onto Intergrade. It can stand on it's own, but the story will be continued with the other games that are coming eventually.

Also, please keep in mind that this isn't exactly a Remake. It's in the name sure, but it's a very clever double entendre about the game being a remake. This is very much a sequel of the original. I don't want to spoil it but you'll understand once you beat the game.
Last edited by Elazul; Nov 8, 2022 @ 11:05am
Lyff Nov 8, 2022 @ 12:27pm 
Originally posted by Chii Heartbeat:
I know more parts will come, but do the things happening in this part feel enough to justify buying it?

All I want is for the story to feel complete, and I don't want to be left with a "COMING NEXT" message. I hope the game doesn't end when things "get good".

Not at all, it is a pure waste of money & isn't worth more than 20€ with only the graphics to justify not being a 5€ game.

This game is nothing more than a 'Midgar's Return' in a different timeline, all it offer is a film version of the Midgar chapter in a different timeline and 100% linear (so expect only tunnels, empty arena, etc), you can only go forward unless you're in a town zone.
Total playing time of 15 hours + 2 hours dlc for a 100% clear of the normal mode if you're not a slacker looking at your inventory every 30 seconds.

So if you believe playing a single chapter of the original game turned into tunnels in an alternative timeline is worth it, knock yourself out. But the game doesn't offer anything to justify being out of price.
Alt Cunningham Nov 8, 2022 @ 1:43pm 
The game is a great game. To me it is complete as in, it offered a lot of content and story. The DLC alone has a great story. I would say you wouldn't be disappointed with buying this game.
Last edited by Alt Cunningham; Nov 8, 2022 @ 1:44pm
Xengre Nov 8, 2022 @ 4:55pm 
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OP, I'd ignore Lyff's posts. She/he/they are notorious for giving outright false information about the game and getting numerous threads locked in their efforts to give the game as bad as a perception as they can. You can see this by their ridiculous claim a 30-80 hour game is only worth 5 Euro... Then again they also falsely claim they've 100% the game breaking world record speedruns in less time than the speedruns on first attempt while 100% (those speedruns aren't even 100%...).

The original FF7 is linear during the Midgar section of the story which is approximately 1/3rd to 1/4th the original story. Episode 2 and 3, similar to the original, are officially stated to be less linear and more open environments and exploration. Lyff forgot to recognize the original was also linear during the Midgar section... though the remake is a bit less linear in this area (its basically a congested city and slums for this portion with a heavier story focus, then after this section the game opens up to a larger world). It is certainly not totally open world like Skyrim or Witcher 3, though, but most JRPGs are not... so it depends on if you are looking for that or not.
Pyro3000 Nov 8, 2022 @ 6:11pm 
It has a story element that gets resolved by the first game. However, the main plot is left unresolved and will require the next 2 parts. So, on one hand it can be satisfactory as just one game, but you won't feel like you've really gotten through it without getting 2 and 3.
Smillie88 Nov 9, 2022 @ 12:11pm 
Originally posted by Xengre:
OP, I'd ignore Lyff's posts.
Was just about to say this.
Lyff Nov 9, 2022 @ 12:40pm 
Originally posted by Xengre:
OP, I'd ignore Lyff's posts. She/he/they are notorious for giving outright false information about the game and getting numerous threads locked in their efforts to give the game as bad as a perception as they can. You can see this by their ridiculous claim a 30-80 hour game is only worth 5 Euro... Then again they also falsely claim they've 100% the game breaking world record speedruns in less time than the speedruns on first attempt while 100% (those speedruns aren't even 100%...).

The original FF7 is linear during the Midgar section of the story which is approximately 1/3rd to 1/4th the original story. Episode 2 and 3, similar to the original, are officially stated to be less linear and more open environments and exploration. Lyff forgot to recognize the original was also linear during the Midgar section... though the remake is a bit less linear in this area (its basically a congested city and slums for this portion with a heavier story focus, then after this section the game opens up to a larger world). It is certainly not totally open world like Skyrim or Witcher 3, though, but most JRPGs are not... so it depends on if you are looking for that or not.

Says the guy notorious for giving outright false information about this game & any other final fantasy. Shall I add that you & your minority (yes you're only 3 guy, well 2 now since one got banned) are the reason those thread got locked, I'm not the one receiving warnings.
You dare say that the Final Fantasy franchise isn't a game of exploration & that you can't access end game content almost at the start when you don't even understand the meaning of a 'restricted event'.
So go on, continue lying & giving false information, I have no problem giving facts if that make sure people don't get baited into buying a game because the name is 'Final Fantasy', since most of us fan of the franchise don't care about reading on the internet how is the game before buying it & trust the franchise. But since some people ask, they better be warned, and I prefer it'd be by me than someone like you who'll straight lies to their face so they waste their money like you 'proudly' did, or is that because you want them to waste their money too instead of waiting for a reasonnable price because you're mad that you paid the hard price?

First for people who can't read or understand what is clear, some facts.
- Restricted Event : part of the game where the story only allow you to go wherever the restricted event allow you to.
- Town Zone : a place where you meet NPC offering quest & an access to the few little part around that town zone with monsters.

I'll be skipping both FF12 because the gameplay wasn't pleasant to me & FF15 because I never had a PS4 & haven't started it yet on PC since I don't have hours to waste at the moment.

- Final Fantasy 1 to 3 :
Almost completly open world, rare are the restricted events & you can go way further than they start if you want to grind, etc. A bit more restricted events in FF2 tough.

- Final Fantasy 4 :
The first semi-linear Final Fantasy tough out of restricted event you can mostly go wherever you want even before you get the flying vehicule.

- Final Fantasy 4-2 :
The first 100% linear final fantasy but at least got a reason to be since you change story each chapter. And even calling it 100% linear is wrong since you can go back if you want to, even if there's no interest to do so.

- Final Fantasy 5 :
Again almost completly open world except for a few restricted event.

- Final Fantasy 6 :
Semi-linear, as long you're not stuck into a restricted event you can go wherever you want until a restricted event block that zone.

- Final Fantasy 7 :
As soon you get out of the restricted event that is Midgar you can get the most game breaking ability that will allow you to clear the game without a single effort.
You can always back your track until you start a new restricted event. Tough you can't go back to Midgar until it's endgame restricted event.
Backing your track being an enormous part of FF7 starting with Fort Condor.
Allowing you to grind wherever you want depending how far you are into the restricted events : ie vehicules accessed. Visiting zone that you don't even need to : Wutai.

- Final Fantasy 8 :
As soon as you exit the Balamb Academy you can go straight to lvl 100, improve your GF to lvl 100, access to game breaking magic/cards allowing you to get 9999 HP at lvl 7.
You can always back your track EVEN in some of the restricted event.
Backing your track isn't much a part of FF8 tough you can always cross the continent first by train, access content before the game propose you to & then go wherever you want once you got access to the Balamb Academy vehicule.

- Final Fantasy 9 :
As soon you get out of the restricted event that is Lindblum, which is as long Midgar for FF7 you can go wherever you want on the accessible platforms, grinding your way up, starting endgame quest & even getting access to 3 endgames weapon & some side-story events.
Backing your track isn't much a part of FF9 being unnecessary but you can at ANY given point out of restricted event do whatever the hell you want & more & more as much you go trought the restricted event LONG before having the flying vehicule.

- Final Fantasy 10 :
The first mostly linear FF because there's no point going back until you reach Bevelle & hence start the quest for the ultimate boss, tough as soon you finished the restricted event going to the blitzball you can go back as far as you want & even more as much you go trought the restricted events.

- Final Fantasy 13 :
Tough most people call it linear because of how long the restricted event is, finishing only once you reach Gran Pulse at which point you can't go back tough you got a gigantic zone to explore & enough quest to keep you busy a long time.

- Final Fantasy 13-2 :
Here we go, breaking the rules this FF is completly free to go wherever you please, whenever you want and do the restricted event as you please.

- Lightnings Return :
Completly open, go wherever you want, do whatever you want, whenever you want.
And now here for your biggest pleasure, this game tough clearly being the end of Final Fantasy 13 is NOT even called a Final Fantasy, which should be the case for FF7 Remake.
The gameplay as nothing to do with a Final Fantasy & SE knew it, hence the name. Proving again that FF7R is nothing but a bait.

Tough those are main point, there's tons of other reason that would keep validating those points furthermore if I'd care giving the complete details of all those game but it's not the point.
So to finish & proving once again that FF7R is nothing of a Final Fantasy. I'll try to do with the less spoiler as possible tough if you played the original, it won't be.

- Final Fantasy 7 'Remake' :
The game is A big restricted event in about 4 parts, you can only go forward, if you try going back you'll get a message telling you can't, you have to go that way & that's it. Unless you're in a town zone where a few quest are offered to you where at this point you can start going back but only in the tunnels you already visited in the restricted events to do nothing much really, kill 1 monster, find 1 key, etc, etc. It's only at the end of the game when you got the choice to climb up that you can start going back to every town zone you already visited & cleaned all content they had to offer. And again once you climb up it's 100% linear, go forward, nowhere else until last boss.

If you believe that cleaning FF7R in 15 hours is a speedrun record then I'm clearly laughing at those people recording their speedrun since I've beaten this game in 15 hours without effort & completing it 100% in normal mode, sadly when all you can do is go forward, unless you waste your time opening the menu & checking your materia, weapon SP or whatever, the game is not worth the name Final Fantasy & should be called 'Midgars Return' as they did for 'Lightnings Return'

So to answer the OP question once again : no FF7R is NOT a complete game standing on its own. It is nothing else than litteraly a 'video' game of the midgar chapter, it doesn't offer anything to justify being overpriced. Furthermore knowing you'll need to buy 2 other game following the same principle to finish the version it is. Only the graphics could give a reason not being sold 5€, you get way more complete new games at 15€.
Any noob will clear the game under 15-20 hours including main story + dlc but it can be a 30 hours games if you include the main story + dlc 'new game + system' which is 'the hardcore mode' (so just doing over & again what you just did), but it can't be more unless you did spent 30-40 hours in the menu looking at your materia, doing your SP weapon, watching the map, hell running after a NPC just for the pleasure?

Now that a conclusive argument has been done there's no point for you to continue trying to lock thread with your provokation for non-conclusive argument. Or wait, is lying to people on internet that much important for you that it give you your fix? Don't bother answering.
Pyro3000 Nov 9, 2022 @ 2:33pm 
Every single Final Fantasy game is linear progression. You can't just run off in FF1 and go wherever you want. Even back then, you only had one area you could go. The bridge doesn't get built to let you move on until later. Even if a FF game doesn't have an event based lock, it always has a soft gate with enemies that are too strong to kill unless you truly want to grind on 1exp goblins until you can fight your way to the hard dead end that requires a key item. They old games just gave more of an illusion of open world because they had to keep things open enough to fit on a television screen with top down 2d graphics.

I just checked how long it took me to clear FFVIIR with the DLC. I did all the side quests, and my end save for the main campaign shows 40 hours and about 12 minutes. My DLC save shows 6 hours and 43 minutes. . So that's nearly 47 hours, not counting a few reloads from needing to redo the final chapter (Cloud wasn't set up well enough for solo) and failing to kill the Behemoth a few times before deciding it should just wait until later. I most likely hit 50 hours. That wasn't by any means me going slow, either. I was actually in a hurry, but also didn't want to skip anything.

I feel satisfied with FFVIIR. Do I want the other parts? Absolutely. Do I feel like I need them? Absolutely not. I could very easily just take the story of the first game and call it good, but I've also played the original. So, I'm not sitting here wondering what's next. I resolved the Arbiter of Fate story, and that's all that was new to me.

That being said, I wouldn't pay more than the $40-50 range for FFVIIR. Sure it has chapter select and hard mode, but it's just not the kind of game I see myself replaying until maybe 10 years from now. Plus, it goes on sale every few weeks. Can guarantee it'll be on sale again come black friday and cyber monday.

As far as "ending when things get good" is concerned, it won't. It has a climax, and then it settles down. You know more is about to follow, but you don't end on some big cliffhanger or anything. The end of the game feels exactly like the end of any other big game.

Also for the record, Lightning Returns IS called a Final Fantasy game. It's literally titled "Lightning Returns: Final Fantasy XIII"
Last edited by Pyro3000; Nov 9, 2022 @ 2:36pm
Inner Sight Nov 9, 2022 @ 5:19pm 
Originally posted by Chii Heartbeat:
I know more parts will come, but do the things happening in this part feel enough to justify buying it?

All I want is for the story to feel complete, and I don't want to be left with a "COMING NEXT" message. I hope the game doesn't end when things "get good".

Kind of? The midgar section in the original game felt sort of like a complete chapter; coming to your group invading the BBEG's base and punching some holes before escaping the city in an intense chase. Even beginning the build-up of Sephiroth with the first powerful visual acknowledgement of his off-screen deeds.

At the end of the remake most of that's still the same.
Last edited by Inner Sight; Nov 9, 2022 @ 5:37pm
Dryspace Nov 9, 2022 @ 7:24pm 
Originally posted by Xengre:
...but this is definitely a Star Wars / Lord of the Rings styled to be continued situation and less of a Harry Potter flat done until the next year events kind of ending.

Neither Stars Wars nor The Lord of the Rings are "to be continued situations". Star Wars is a self-contained story. And despite what many people believe, The Lord of the Rings is not a trilogy --- it's a single six-book novel.
Dryspace Nov 9, 2022 @ 7:34pm 
Originally posted by Lyff:
- Final Fantasy 4-2... And even calling it 100% linear is wrong since you can go back if you want to, even if there's no interest to do so.

Do you mean like BioShock, or no? Actually, there are reasons to revisit earlier areas in BioShock --- I don't know about FF4-2.
Last edited by Dryspace; Nov 9, 2022 @ 7:36pm
Lyff Nov 9, 2022 @ 7:56pm 
Originally posted by Pyro3000:
Every single Final Fantasy game is linear progression. You can't just run off in FF1 and go wherever you want. Even back then, you only had one area you could go. The bridge doesn't get built to let you move on until later. Even if a FF game doesn't have an event based lock, it always has a soft gate with enemies that are too strong to kill unless you truly want to grind on 1exp goblins until you can fight your way to the hard dead end that requires a key item. They old games just gave more of an illusion of open world because they had to keep things open enough to fit on a television screen with top down 2d graphics.
There's no point in debating this, all Final Fantasy are semi-linear to some exclusion, you are not playing Mario on your GameBoy. You do the story main event whenever you want to once you get out of the big block that his their 'restricted event', in those where there is one.
You can actually run almost wherever you want in FF1, tough there is 100% no point doing it story side unless you're a grind lover, as I said : 'almost open world', the fact to understand is that in all those Final Fantasy you 'can' if you 'want' go back on your tracks to do 'whatever' you want 'whenever you want' 'out of big restricted event' sometime in the limit that the 'restricted event' allow you to, furthermore adding to the content of exploration you got access, each of them are a WORLD, comparing to FF7R which is just a CITY where all you can do is go forward like Mario on your GameBoy to the limit of the comparaison since after all it's still a 3D game with empties arena, unless you're in a town zone, you always get a character telling you 'not that way', 'it's this way', etc.

Originally posted by Pyro3000:
Also for the record, Lightning Returns IS called a Final Fantasy game. It's literally titled "Lightning Returns: Final Fantasy XIII"
Ok I might have misphrased that tough you're proving my point.
Crisis Core is also 'Crisis Core - Final Fantasy VII'.
However in both those case it's in little letter and AFTER the franchise name to affirm that it's a spin-off.
Lightnings Return being an openworld game & Crisis Core being just a VS game.
I wouldn't even had bought the game if it were called 'Midgar Return - Final Fantasy VII', as it should be, nor wasted 15 hours of my life just to watch a film you have to play without content to justify. The most expensive movie I ever paid for XD

Originally posted by Dryspace:
Originally posted by Lyff:
- Final Fantasy 4-2... And even calling it 100% linear is wrong since you can go back if you want to, even if there's no interest to do so.

Do you mean like BioShock, or no? Actually, there are reasons to revisit earlier areas in BioShock --- I don't know about FF4-2.
Well it's just that you 'can' go back, there's just no point doing it story side unless you really want a specific loot o_O' But anyway you get jumped to another story with other character each chapter so nothing but a waste of time, only that you're allowed to if you want.


In any case, everyone has their own point of view after playing the game, I gave mine, that some randoms hiding behind their computer are unhappy with, I don't care, being able to hear each case before buying should be a must with that 'special type' of game, not my fault some people are just straight toxic & prefer spit lies with whoever they don't agree with. I should know better than waste my time answering them, a shame we can't straight block their message in forums. (ie: Xengre, Smillie88, the dude that got banned)
Last edited by Lyff; Nov 9, 2022 @ 8:48pm
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Date Posted: Nov 8, 2022 @ 7:55am
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