Tactics Ogre: Reborn

Tactics Ogre: Reborn

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That necromancer battle...
What a pain in the ass. Fought my way to the stairs, couldn't go UP the stairs for some reason (undead corpses in the way, blocking the path even AFTER being slain?), taking fire from ranged mobs the whole time, and most characters could not use Exorcism so getting rid of the corpses before resurrection was a pain. I feel like if I can kill a mob, I should also be allowed to kick its corpse the ♥♥♥♥ outta my way as an action, buuuuut no.

Finally just came down to the hawkman whacking the necromancer over and over until he died while my healers were keeping themselves alive and just restoring HP every turn as the undead mindlessly wasted their actions doing a little bit of damage to everyone instead of focus firing a single healer which WOULD'VE let them win eventually.

Braindead AI, a tedious boss fight, and frustrating level design. UGH.
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Showing 1-15 of 19 comments
GrandMajora Nov 11, 2022 @ 3:47pm 
It was certainly annoying that his units started out so high in elevation (took like 4-5 turns before I could finally get close enough to hit anything), but his units aren't too over powered if you grind yourself up to the level cap.

Personally, I'd recommend bringing two Clerics into the fight so as to cast exorcism twice as often. And bring Canopus, as his ability to fly will allow him to close the distance much faster. Give him a good axe if you have one, as Nybeth isn't particularly durable in close combat.
DragonByDegrees Nov 11, 2022 @ 3:59pm 
Originally posted by GrandMajora:
It was certainly annoying that his units started out so high in elevation (took like 4-5 turns before I could finally get close enough to hit anything), but his units aren't too over powered if you grind yourself up to the level cap.

Personally, I'd recommend bringing two Clerics into the fight so as to cast exorcism twice as often. And bring Canopus, as his ability to fly will allow him to close the distance much faster. Give him a good axe if you have one, as Nybeth isn't particularly durable in close combat.

Canopus was the one who GOT the kill while everyone else was apparently incapable of using ♥♥♥♥♥♥♥ stairs because there was a KOed undead in the way. It wasn't a hard fight, it was a fight that was needlessly prolonged because of terrain bottlenecks that characters just couldn't walk through for some reason despite them being A.) clearly where I WAS meant to ascend, and B.) clear of active mobs.

It was ♥♥♥♥♥♥♥♥.
steelmidnight Nov 11, 2022 @ 6:54pm 
I had trouble at first with that one as well. Dont forget that healing HARMS those jackasses. isolate and kill a few for loot, but keep everyone kinda back and out of their range while you pick a couple off. Meanwhile, have canopus grab some attack boost cards, and then send him around and up to beat the snot out of nymbus. Once you get the hang of this stage it gets easy.
Sardorim Nov 11, 2022 @ 7:01pm 
Bring multiple healers and archers. Rush him with Denam and Canopus.

Easy.
MoonBich Nov 11, 2022 @ 7:40pm 
Hmm thats weird .... i lost once and then beat it easily the second time. I didn't think it was poor design. Do you just want an open flat field for every fight?
DragonByDegrees Nov 11, 2022 @ 7:42pm 
Originally posted by steelmidnight:
I had trouble at first with that one as well. Dont forget that healing HARMS those jackasses. isolate and kill a few for loot, but keep everyone kinda back and out of their range while you pick a couple off. Meanwhile, have canopus grab some attack boost cards, and then send him around and up to beat the snot out of nymbus. Once you get the hang of this stage it gets easy.

It wasn't a hard fight, it was a fight that was needlessly prolonged because of terrain bottlenecks that characters just couldn't walk through for some reason despite them being A.) clearly where I WAS meant to ascend, and B.) clear of active mobs.

I beat it on my first try. This isn't a "help me, I'm stuck" post, though I do appreciate the advice, I guess? I already knew about the healing trick because it's pretty common in RPGs that holy magic and healing magic are especially effective against undead.
DragonByDegrees Nov 11, 2022 @ 7:46pm 
Originally posted by Sardorim:
Bring multiple healers and archers. Rush him with Denam and Canopus.

Easy.

It wasn't a hard fight, it was a fight that was needlessly prolonged because of terrain bottlenecks that characters just couldn't walk through for some reason despite them being A.) clearly where I WAS meant to ascend, and B.) clear of active mobs.

I would've LOVED to have rushed him with Denam, but (as I KNOW I covered in the first paragraph of my first post, when I said "couldn't go UP the stairs for some reason (undead corpses in the way, blocking the path even AFTER being slain?)") Denam could not go up the stairs. No one could. The clerics couldn't. The knight couldn't. No one in the party except for the winged character were able to get to the spot on the map where the boss was. That was the problem. That was the problem that I clearly explained in the original post.
DragonByDegrees Nov 11, 2022 @ 7:54pm 
Originally posted by MoonBich:
Hmm thats weird .... i lost once and then beat it easily the second time. I didn't think it was poor design. Do you just want an open flat field for every fight?

Man, I gotta say, the shade from "Do you just want an open flat field for every fight?" coming from a user who LOST the boss fight when I beat it first go round is kinda like... are you serious?

Like, the first paragraph of my first post clearly explains that I was unable to get people up the stairs because they were BLOCKED for some reason, but apparently four out of five ♥♥♥♥♥♥♥♥♥♥♥♥♥ in this thread need to work on their reading comprehension.

What I SUSPECT happened is that the game was, for some reason, treating fallen foes as still alive and thus still able to impede movement, even though they weren't taking actions or anything, on account of being dead. I'm not sure WHY it did that, but the level design meant that this particular issue led to a fuuuuuuuuuuuuuun time of... well, what I already described in detail above.
Last edited by DragonByDegrees; Nov 11, 2022 @ 7:59pm
DragonByDegrees Nov 11, 2022 @ 8:05pm 
Originally posted by MoonBich:
Originally posted by ???:

Man, I gotta say, the shade from "Do you just want an open flat field for every fight?" coming from a user who LOST the boss fight when I beat it first go round is kinda like... are you serious?

Like, the first paragraph of my first post clearly explains that I was unable to get people up the stairs because they were BLOCKED for some reason, but apparently four out of five ♥♥♥♥♥♥♥♥♥♥♥♥♥ in this thread need to work on their reading comprehension.

What I SUSPECT happened is that the game was, for some reason, treating fallen foes as still alive and thus still able to impede movement, even though they weren't taking actions or anything, on account of being dead. I'm not sure WHY it did that, but the level design mean that this particular issue led to a fuuuuuuuuuuuuuun time of... well, what I already described in detail above.
You seem real pathetic. You a re a liar that died the first time. Or you are socially retarded and thought it was important that you beat it on the first time. See how i easily said i didnt beat it the first time? because it doesn't matter. Im guessing you are either just not used to dealing with people or are home schooled? If you have someone.. maybe you could ask a friend that is used to talking to normal people kind of guide you through some practice interactions. But don't let any one ever tell you you weren't a GOOD BOY for beating that on the 1st try. You are special and worth it! Good job buddy. and good luck with learning about life outside of the internet.

Oh, ♥♥♥♥ off. Literally the first post: "Finally just came down to the hawkman whacking the necromancer over and over until he died". Hawk man hit creepy man. Creepy man DEAD. That mean battle WON!

But like, ♥♥♥♥ you in particular though. Don't bother responding, because blocked, because you've gone from not being able to read, to trying to throw shade, to... whatever the above was supposed to be. Touch grass, pull it up, eat it, choke. Goodbye.
リュータ Nov 11, 2022 @ 8:24pm 
Yes hes supposed to be annoying. And totally optional. But with little strategy *which how the game supposed to be played* hes easy to beat.
Veg Nov 11, 2022 @ 8:27pm 
You werent paying attention when the game gave you an AI priest casting excorsim on the deaders were you?
DragonByDegrees Nov 11, 2022 @ 8:35pm 
Originally posted by ルイシャナ:
Yes hes supposed to be annoying. And totally optional. But with little strategy *which how the game supposed to be played* hes easy to beat.

The irony here, the irony of implying I somehow missed that when I did in fact say "and most characters could not use Exorcism so getting rid of the corpses before resurrection was a pain"

Do you understand what "most" means? Do you get the difference between "getting rid of the corpses before resurrection was a pain", which is what I said, and "I could not get rid of the corpses", which I very notably did NOT say?

Are you people idiots? Do you not fully read a post before responding?

That's a rhetorical question.

I'm turning off reply notifications now.
Last edited by DragonByDegrees; Nov 11, 2022 @ 8:36pm
Pickleton Nov 11, 2022 @ 8:38pm 
They actually added a consumable item in this game called Grimoire of Exorcism that you can buy in the store that anyone can equip to use Exorcism.
You can literally do the Nybeth fight without a single cleric.
Veg Nov 11, 2022 @ 8:40pm 
Been a while since I've seen an OP get destroyed like this
リュータ Nov 11, 2022 @ 8:58pm 
Originally posted by ???:
Originally posted by ルイシャナ:
Yes hes supposed to be annoying. And totally optional. But with little strategy *which how the game supposed to be played* hes easy to beat.

The irony here, the irony of implying I somehow missed that when I did in fact say "and most characters could not use Exorcism so getting rid of the corpses before resurrection was a pain"

Do you understand what "most" means? Do you get the difference between "getting rid of the corpses before resurrection was a pain", which is what I said, and "I could not get rid of the corpses", which I very notably did NOT say?

Are you people idiots? Do you not fully read a post before responding?

That's a rhetorical question.

I'm turning off reply notifications now.
All unit can destroy stilled undead. Use "ITEM"
huh
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Date Posted: Nov 11, 2022 @ 3:40pm
Posts: 19