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If the game works like I wish it does, you'll get a couple bonus points here or there, but the bulk of your stats will be just your character's level multiplied by a base rate for that class. This would be a mix of the PSX and PSP, though leaning more towards the PSP version.
I agree, I think this system would solve a lot of issues for most people, you still get some randomness but at the same time you haven't just negated a chunk of play time for a gimped character.
As for getting goth outside main story. Once you reach chapter 2 you will have your solution. Chapter 1 provides you PLENTY of Goth, so don't worry about money issues until then.
*Heavy sweating as I'm down to 23,000 goth and have a shopping addiction* Jokes aside, I'm glad there's a option once you hit chapter 2.
That being said, thank you three for your answers. :D Pity I can't list all three as the answer to the post though. :/
https://steamcommunity.com/app/1451090/discussions/0/5239403117927706565/
I hope this helps.
So, I won't be ruining my characters if I suddenly switch them to a completely different job late in the game?
Like, if I decide to change a Wizard to a Berserker?
That's a pretty significant difference. You can fix it, sure, but it's far better to just keep the character in the same type of class so you don't have that discrepancy to fix later on.