Tactics Ogre: Reborn

Tactics Ogre: Reborn

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Necromancer Class
How in-depth are the spells for classes in the game, as a Necromancer. The idea of being able to play a Necromancer as a class in the game has a large appeal.
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Showing 1-15 of 25 comments
Pickleton Nov 4, 2022 @ 4:23pm 
If you're hoping to play as one from the get-go, unfortunately they're a late-game class (basically post-game depending on route). Necromancers don't act quite as you might expect from other games. They essentially work as regular casters, but have access to the Necromancy skill list, which is additional status effects and support spells for undead units. You can't just turn enemy units into undead as you roll through the level, building up an army of additional zombie units and crush them with numbers.

That said, I think they'll be a bit more usable in this version, considering they removed the reagent cost from spells. I generally would run the Palace of the Dead with a team of my own undead, 4 hawkmen of varying classes, a necromancer and a lich. Since I didn't have any characters in that team that could cast holy magic (even a priest can't cast holy magic if they're a zombie), it meant my only way of getting rid of the enemy undead units was with the necromancer banish spell, which cost a reagent every single time.
Last edited by Pickleton; Nov 4, 2022 @ 4:24pm
Originally posted by Pickleton:
If you're hoping to play as one from the get-go, unfortunately they're a late-game class (basically post-game depending on route). Necromancers don't act quite as you might expect from other games. They essentially work as regular casters, but have access to the Necromancy skill list, which is additional status effects and support spells for undead units. You can't just turn enemy units into undead as you roll through the level, building up an army of additional zombie units and crush them with numbers.

That said, I think they'll be a bit more usable in this version, considering they removed the reagent cost from spells. I generally would run the Palace of the Dead with a team of my own undead, 4 hawkmen of varying classes, a necromancer and a lich. Since I didn't have any characters in that team that could cast holy magic (even a priest can't cast holy magic if they're a zombie), it meant my only way of getting rid of the enemy undead units was with the necromancer banish spell, which cost a reagent every single time.

Well that's rather disappointing, it's pretty much Necromancy 101 to be able to raise the enemy you just killed as a tool to attack your enemies.
LaylaAlder Nov 4, 2022 @ 5:53pm 
It was late game in the PSP version, and the One Vision mod enables a way to access it early... but we have no idea if they've changed the availability of it yet. We've only learned about Chapter 1 so far.
Pickleton Nov 4, 2022 @ 6:54pm 
Originally posted by LaylaAlder:
It was late game in the PSP version, and the One Vision mod enables a way to access it early... but we have no idea if they've changed the availability of it yet. We've only learned about Chapter 1 so far.
I highly doubt they changed when necromancers become available, since it was a class that's locked behind a sidequest in Ch4 that's only available on 1 route. You should still be able to recruit random necromancers in the field, but not being able to reclass them doesn't give you much freedom on growth.
Originally posted by Pickleton:
Originally posted by LaylaAlder:
It was late game in the PSP version, and the One Vision mod enables a way to access it early... but we have no idea if they've changed the availability of it yet. We've only learned about Chapter 1 so far.
I highly doubt they changed when necromancers become available, since it was a class that's locked behind a sidequest in Ch4 that's only available on 1 route. You should still be able to recruit random necromancers in the field, but not being able to reclass them doesn't give you much freedom on growth.

You can recruit random enemies? I assumed it would be like FE where only certain unique units could be recruited if you met the prerequisite.

However, I may just cheat to get a Necromancer early on. I am not very familiar with editing game files, but if comes to modifying .dll, save files, or anything that can be changed with Notepad++ I can probably figure it out.
Last edited by The Seraph of Tomorrow; Nov 5, 2022 @ 6:05am
Pickleton Nov 5, 2022 @ 3:04pm 
Originally posted by Tech-Priest:
You can recruit random enemies? I assumed it would be like FE where only certain unique units could be recruited if you met the prerequisite.

However, I may just cheat to get a Necromancer early on. I am not very familiar with editing game files, but if comes to modifying .dll, save files, or anything that can be changed with Notepad++ I can probably figure it out.
I think this one follows the PSP rules on recruiting enemies, in that you need to equip a specific race's recruitment skill on a character, but all you have to do is get their HP low and then use the skill for a chance (kinda like Pokemon). I believe the one for human-types is just "Recruit".
Probably the easiest and "best" way to cheat necromancers into your team wouldn't be to do literally that, but to cheat Necromancer marks into your inventory. Then you can change people into and out of the class at any time.
Originally posted by Pickleton:
Originally posted by Tech-Priest:
You can recruit random enemies? I assumed it would be like FE where only certain unique units could be recruited if you met the prerequisite.

However, I may just cheat to get a Necromancer early on. I am not very familiar with editing game files, but if comes to modifying .dll, save files, or anything that can be changed with Notepad++ I can probably figure it out.
I think this one follows the PSP rules on recruiting enemies, in that you need to equip a specific race's recruitment skill on a character, but all you have to do is get their HP low and then use the skill for a chance (kinda like Pokemon). I believe the one for human-types is just "Recruit".
Probably the easiest and "best" way to cheat necromancers into your team wouldn't be to do literally that, but to cheat Necromancer marks into your inventory. Then you can change people into and out of the class at any time.

More or less the plan at this point will be to add the marks into my inventory.
I'll just have to figure out how to do that.
Pickleton Nov 6, 2022 @ 6:21am 
Originally posted by Tech-Priest:
Originally posted by Pickleton:
I think this one follows the PSP rules on recruiting enemies, in that you need to equip a specific race's recruitment skill on a character, but all you have to do is get their HP low and then use the skill for a chance (kinda like Pokemon). I believe the one for human-types is just "Recruit".
Probably the easiest and "best" way to cheat necromancers into your team wouldn't be to do literally that, but to cheat Necromancer marks into your inventory. Then you can change people into and out of the class at any time.

More or less the plan at this point will be to add the marks into my inventory.
I'll just have to figure out how to do that.
Probably easiest way would be to check a couple of other classes (2 or 3) to get see which values decrease when you consume classmarks, and then work your way up whatever value specifies which classmark. Necromancer should probaby be one of the last classmarks before getting to the character-specific unique classes.
This is all assuming that this game uses the same mark system, though.
Originally posted by Pickleton:
Originally posted by Tech-Priest:

More or less the plan at this point will be to add the marks into my inventory.
I'll just have to figure out how to do that.
Probably easiest way would be to check a couple of other classes (2 or 3) to get see which values decrease when you consume classmarks, and then work your way up whatever value specifies which classmark. Necromancer should probaby be one of the last classmarks before getting to the character-specific unique classes.
This is all assuming that this game uses the same mark system, though.

Seeing how the re-make doesn't seem much different visually than the original, I doubt they will have changed the formula much. After all, most turn-based tactics games use a class item-like system for their game.
Last edited by The Seraph of Tomorrow; Nov 6, 2022 @ 2:17pm
GrandMajora Nov 6, 2022 @ 8:14pm 
"Oh no, our generic units keep dying!'

"All that means to me is more Angel Knights!" - *proceeds to raise the fallen as zombies*
Scorpiova Nov 8, 2022 @ 4:09pm 
Yes late game you can be a Necromancer, and basically turn your whole team if you want. Assuming it is still in this version.

You can even Retissue them if you want to.

You could even sacrifice/transform a unit into a powerful weapon back in the day. Lots of neat late game stuff in this title.

https://www.youtube.com/watch?v=bHUm9fXURZE
Last edited by Scorpiova; Nov 8, 2022 @ 4:14pm
Haddon Nov 8, 2022 @ 5:25pm 
Originally posted by Scorpiova:
Yes late game you can be a Necromancer, and basically turn your whole team if you want. Assuming it is still in this version.

You can even Retissue them if you want to.

You could even sacrifice/transform a unit into a powerful weapon back in the day. Lots of neat late game stuff in this title.

https://www.youtube.com/watch?v=bHUm9fXURZE
Necromancer is an actual class, from the PSP remake.
Pickleton Nov 8, 2022 @ 6:02pm 
Originally posted by Scorpiova:
Yes late game you can be a Necromancer, and basically turn your whole team if you want. Assuming it is still in this version.

You can even Retissue them if you want to.

You could even sacrifice/transform a unit into a powerful weapon back in the day. Lots of neat late game stuff in this title.

https://www.youtube.com/watch?v=bHUm9fXURZE
Good times. I think I made my old gamefaqs account to post that trick like 20+ years ago.
The psp version had an actual necromancer class that specialized in status effect and debuff spells with some skills and spells to support phantom/zombie units. Unfortunately, you couldn't roll the game with a few recruited undead like you could in the ps1 version. :(
All Good Girl Nov 8, 2022 @ 6:13pm 
If memory serves me, to get a Necro you have to recruit some woman I forgot her name and lazy Google lol. But you can only get her in the Chaos route. Also, I think you can recruit one as well. Or am I confusing a Necro with a Lich Lord? It's been a long time so can't wait to get into it again.
GrandMajora Nov 8, 2022 @ 6:31pm 
Originally posted by Diamond Rainn:
If memory serves me, to get a Necro you have to recruit some woman I forgot her name and lazy Google lol. But you can only get her in the Chaos route. Also, I think you can recruit one as well. Or am I confusing a Necro with a Lich Lord? It's been a long time so can't wait to get into it again.

Necromancer is only obtainable before the PoD in the Chaos route, and it involves rescuing somebody in an optional side quest. Order and Neutral route both have to wait until PoD becomes available.
Last edited by GrandMajora; Nov 8, 2022 @ 6:31pm
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