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- You have to make your final move with what ever crap coins are left on the board and try to get whatever you can, which amounts to maybe like 2 or 3 silver if you're lucky... and you might still be ahead by maybe 5 coins and you're thinking "yeah, finally going to win!".
- Then a new butt load of coins spawn, including several gold ones.
- NOW the opponent gets their last turn where the board is just covered in coins and all they really have to do is sneeze and collect 10 coins+.
- You lose.
Yes, its a minigame added in the DLC. You can play with the various villagers - they each have their specific team of 5 pieces (based on villagers & other Disney characters), you build a team out of what you've unlocked. All you get from playing it (besides 'fun'), is unlocking more game pieces, fulfilling "Win Scramblecoin" Duties, and a bit of friend XP.
edit: my record is something like 9/9/4. The number of draws is a guess, the only two definite numbers I know from achievements is 9 wins & 21 games. /shrug
Funny. I just wrote a discussion about this, and you're right! I couldn't agree more. They need to not make it a requirement for a quest, like instead of winning a game, just play 1 game of it. Not everyone knows how to play chess. I've had to ask my husband to help me out with it (he can play chess and is quite good) but other people might not have that help, or live alone with no one to help them. It's highly unfair, I think they should have made it an online thing, where instead of a computer it's another person by random who is also playing, with basic pieces so there is no cheating.
But what it *does* need is some kind of "easy/medium/hard" rating on each villager, so you can tell who has a tougher team before playing.
Ew, please no. No online PvP. :P
Maybe it's because I've played a lot of tabletop games & CCGs (I still have a weekly tabletop game night with IRL friends), or a lot of RPG minigames, but I don't see it as cheating. It's just some characters are tougher. /shrug
edit: and yeah, it's not remotely Chess. I'm lousy at Chess, but I'm pretty good at turn-based strategy games.
Imagine a player who does not play this game, thus not having all the pieces or the knowledge of how to play losing to a “max rank pro player”.
I thought it would be fun until I tried it because the daily demanded a win against Minnie Mouse.
3 fast defeats later and I exhausted my game quota.
She also kept swapping her pieces midgame, so I could not counter the new moves.
I guess I just don't see the duties as "demands". If it pops up one that I don't feel like doing, I skip it. There'll always be new ones to replace the others I do. I moderately enjoy Scramblecoin, and I don't bother with the "Win vs <Villager>" duties.
You can swap pieces midgame, too. I frequently swap in Goofy in the last couple turns, if I need him to grab gold coins.
Especially considering how much Mist I need to finish my crafting or potentially craft multiple items.
Example, I just spent the majority of my Mist on this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3113134753
I also have to save 10,000 Mist to unlock a biome when I am ready to explore that area.
Yes, I could swap pieces, that was not a satisfactory experiment.
I only have 3 pieces that are good for gameplay, I tried the others and just lost harder.
But I agree that it should not be "forced" upon people. I personally don't like the game, it is not really unfair, but you need to play against characters that are kinda on your level with their figurines, which the game doesn't tell you who is.