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Докладване на проблем с превода
I think this could do with being a game option.
1. Realistic trade prices
2. Sadistic trade prices.
Why I said "geometrically"? lol
It seems that if you load a save game that had a lot of opened trade routes you will end up with silly high prices to open new ones.
This game have too many unlogical restrictions.
Having the trade route cost be an option on new-start would certainly be a decent choice, I think. Those that want a mega economic challenge could have it, then, and those that are wanting a more casual/sandbox experience could still have it.
I *DO* think trade could be a little OP'd, but using/cheesing trade excessively is a choice a player picks. Not everyone picks that choice. So raise those prices/alter those nodes a bit, sure, it probably did need that, tbf, but "exponentially?" That''s kind of silly. Just imo.
I don't think it works as intended.
Trade development points were OP, not trade itself.