Manor Lords

Manor Lords

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Royal Apr 27, 2024 @ 6:03am
the 2nd scenario seems kinda BS
the brigands wouldnt as bad of an issue but the enemy lord can basically claim the entire map in 4 years of game time, unsure if there was a decimal point missed off their influence gain somewhere lol

i feel like even if you can cheese the brigands and gain an army fairly quickly the lord just goes oh im gonna claim you now, heres a few hundred troops to deal with now ♥♥♥♥ off and die
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Showing 1-15 of 34 comments
Sythalin Apr 27, 2024 @ 6:07am 
4 years? ♥♥♥♥♥♥♥♥♥! How did you manage to delay it???? The current running average for full AI map dominance (minus your starting plot) is around the end of year 2.
Paddy Apr 27, 2024 @ 6:09am 
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one
Agony_Aunt Apr 27, 2024 @ 6:11am 
Originally posted by Sythalin:
4 years? ♥♥♥♥♥♥♥♥♥! How did you manage to delay it???? The current running average for full AI map dominance (minus your starting plot) is around the end of year 2.

Game difficulty options.
Royal Apr 27, 2024 @ 6:20am 
Originally posted by Agony_Aunt:
Originally posted by Sythalin:
4 years? ♥♥♥♥♥♥♥♥♥! How did you manage to delay it???? The current running average for full AI map dominance (minus your starting plot) is around the end of year 2.

Game difficulty options.

i didnt actually change any settings so i dunno why i got 4 years

Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

i mean i could but it still feels like if you leave it at default, which 99.9% of new players would, they are just gonna get absolutely demolished and be like wtf just happened
Fingers Apr 27, 2024 @ 6:22am 
Originally posted by Royal:
Originally posted by Agony_Aunt:

Game difficulty options.

i didnt actually change any settings so i dunno why i got 4 years

Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

i mean i could but it still feels like if you leave it at default, which 99.9% of new players would, they are just gonna get absolutely demolished and be like wtf just happened


New player. Can confirm. What the ♥♥♥♥ just happened?
Paddy Apr 27, 2024 @ 6:22am 
Originally posted by Royal:
Originally posted by Agony_Aunt:

Game difficulty options.

i didnt actually change any settings so i dunno why i got 4 years

Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

i mean i could but it still feels like if you leave it at default, which 99.9% of new players would, they are just gonna get absolutely demolished and be like wtf just happened

True but it's ok to lose now and then. I love a good challenge. This game plays like many older games. They take time to master but when you do then you can crank the settings up. The problem is that games are too easy nowadays so people aren't used to getting challenged

I might lose my first gsme but only just. Once I learn and develop my regions faster I can turn the Ai lord aggressiveness back to balanced.
Last edited by Paddy; Apr 27, 2024 @ 6:23am
Royal Apr 27, 2024 @ 6:31am 
Originally posted by Paddy:
Originally posted by Royal:

i didnt actually change any settings so i dunno why i got 4 years



i mean i could but it still feels like if you leave it at default, which 99.9% of new players would, they are just gonna get absolutely demolished and be like wtf just happened

True but it's ok to lose now and then. I love a good challenge. This game plays like many older games. They take time to master but when you do then you can crank the settings up. The problem is that games are too easy nowadays so people aren't used to getting challenged

I might lose my first gsme but only just. Once I learn and develop my regions faster I can turn the Ai lord aggressiveness back to balanced.

a game with no tutorial, bugs and many unfinished systems has absolutely no position to beat you on the default difficulty within a few hours lol

if it was the full game and there were other scenarios that actually taught you the game and how to actually build an army (because tbf that isnt even obvious either you have to figure it out yourself) then fine, if there were more policies and diplomacy to play with, fine, but there isnt

you either win by force or lose by force and by default, literally, i would bet all new players will just be more confused and annoyed because they wont even know why they lost lol

plus this game on default is basically a game of trying to find the quickest way to cheese up to an army and influence, and i hate those kinda games because it just becomes a box ticking exercise where you HAVE to do things and every scenario plays virtually the same

there needs to be a lot more ways to gain policy points and level up your village to medium and large for example as right now its just rush the same things at the start of a game
Last edited by Royal; Apr 27, 2024 @ 6:32am
Philliie Apr 27, 2024 @ 6:47am 
when you go for the challenging difficulty you got build the in right order or death before you even start seems you really need to min max and micro everything all the time and expand quickly or death also to reload the map to get a rich iron mine and rich wild animals it was the only way iv managed to last at all and was still defeated after my mercs and militias destroyed even reloaded past saves to try to get more troops and use different tacts but nothing ill be surprised if anyone has done it yet
Sythalin Apr 27, 2024 @ 6:50am 
Originally posted by Paddy:
True but it's ok to lose now and then. I love a good challenge. This game plays like many older games. They take time to master but when you do then you can crank the settings up. The problem is that games are too easy nowadays so people aren't used to getting challenged

I might lose my first gsme but only just. Once I learn and develop my regions faster I can turn the Ai lord aggressiveness back to balanced.
There's a difference between "difficult" and "near impossible", and people don't typically like the latter as the default in a city builder.

Here's a viewpoint from another "old schooler" like yourself. I was expecting an initial learning curve failure, where I'd be competing to keep up with the Baron over dozens of hours while we chipped away at the map. Based on previous game experiences, I expected they'd control maybe 70-80% by the time I was established and needs met. From there, build up an army. This would be the deciding point whether I can push back, but based on sheer numbers alone I don't expect victory.

Second playthrough would be similar, but with more knowledge and probably keep up to where the Baron controls 50-60% which is pretty standard. Then it's an "even" contest going forward from there.

In reality in ML, you have ~2 years before you've exhausted your starting resources (unless you were lucky to get an upgraded iron node) and need to expand. Unfortunately, in 2 years you've barely made enough influence to claim a second territory while the opponent still controls everything else with a 600+ army. That is not "challenging", that is near impossible.
Last edited by Sythalin; Apr 27, 2024 @ 6:51am
Xan84 Apr 27, 2024 @ 6:50am 
Bridards far to strong and same for the enemy lord army but that is just me. Turned off all conflict and had a blast just building my stuff.
monsterfurby Apr 27, 2024 @ 6:52am 
Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

This doesn't seem to work reliably, I think the description also states that they will invade, but only when yours is the last region to conquer.
Royal Apr 27, 2024 @ 6:53am 
Originally posted by Xan84:
Bridards far to strong and same for the enemy lord army but that is just me. Turned off all conflict and had a blast just building my stuff.

to be fair militia vs the brigands is kinda weird i agree, somehow a militia is taking ages to beat brigands 1:1 ratio when they are using awful equipment and youve given them shields and spears lol

the retinue is way better but costs a lot more so early on its kinda not possible to get more :/
Paddy Apr 27, 2024 @ 6:54am 
Originally posted by monsterfurby:
Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

This doesn't seem to work reliably, I think the description also states that they will invade, but only when yours is the last region to conquer.

No that's balanced. In reactionary the Ai Lord doesn't attack you at all. They only defend against your invasions. Check out the setting description out on the main menu.
Last edited by Paddy; Apr 27, 2024 @ 6:55am
ShepherdOfCats Apr 27, 2024 @ 6:55am 
Originally posted by Paddy:
Turn the enemy lord to reactionary. He will still invade the other regions but will never invade your regions. Then build an army and take his regions one by one

I'm worried I'm gonna have to restart with this setting. I wish you could change settings during a run, I don't want to lose my village but I've got to find a way to make swords fast.

I set bandits to not start raiding for 3 years after start, and just got the 365-countdown for the first raid. Time is ticking. I figure if I can't even take on the bandits when it happens, then I might as well restart with 'reactionary'.
Last edited by ShepherdOfCats; Apr 27, 2024 @ 6:57am
Paddy Apr 27, 2024 @ 6:57am 
Originally posted by Royal:
Originally posted by Paddy:

True but it's ok to lose now and then. I love a good challenge. This game plays like many older games. They take time to master but when you do then you can crank the settings up. The problem is that games are too easy nowadays so people aren't used to getting challenged

I might lose my first gsme but only just. Once I learn and develop my regions faster I can turn the Ai lord aggressiveness back to balanced.

a game with no tutorial, bugs and many unfinished systems has absolutely no position to beat you on the default difficulty within a few hours lol

if it was the full game and there were other scenarios that actually taught you the game and how to actually build an army (because tbf that isnt even obvious either you have to figure it out yourself) then fine, if there were more policies and diplomacy to play with, fine, but there isnt

you either win by force or lose by force and by default, literally, i would bet all new players will just be more confused and annoyed because they wont even know why they lost lol

plus this game on default is basically a game of trying to find the quickest way to cheese up to an army and influence, and i hate those kinda games because it just becomes a box ticking exercise where you HAVE to do things and every scenario plays virtually the same

there needs to be a lot more ways to gain policy points and level up your village to medium and large for example as right now its just rush the same things at the start of a game

I do agree with your last part. It will get old very fast if the only way to best the Ai lord is to start the same way everytime to cheese things. No doubt we will see plenty of more variation in the future with on map Ai lords and different maps etc.
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Date Posted: Apr 27, 2024 @ 6:03am
Posts: 34