Against the Storm

Against the Storm

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Does higher difficulty have any rewards?
Is there any reason to do higher difficulties besides just the challenge of it? Like is there more loot you can bring back or something?
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Showing 1-9 of 9 comments
kory Apr 14, 2024 @ 8:22pm 
Yes, and going up to viceroy is a rather large step up in the citadel resources you get. After that, into the prestige levels, the rewards still increase, but at a slower rate.
When you are on the embark screen, you can see the rewards you get at the chosen difficulty and you can change the difficulty to compare the rewards.
got it, thanks!
HouseOfTheRat Apr 15, 2024 @ 9:21am 
You also need to play at higher difficulty to expand further away in the world map, and reforge the higher tier seals, so it's part of the game.
Last edited by HouseOfTheRat; Apr 15, 2024 @ 9:22am
Star Paladin Apr 24, 2024 @ 4:02pm 
Then, I have a seal question please: I got the first type of Seal sealed, Lead, but for the next one it wants 12 seals, and I can only get 6 no matter what I do.
Last edited by Star Paladin; Apr 24, 2024 @ 6:48pm
kory Apr 24, 2024 @ 4:07pm 
Originally posted by Star Paladin:
Then, I have a seal question please: I got the first type of Seal sealed (bronze or copper, can't remember), but for the next one it want 12 seals, and I can only get 6 no matter what I do.
Higher difficulties give more fragments, additionally if you do map modifiers, some of them offer a "royal resupply" which can be used to get 5 extra fragments.
arjensmit79 Apr 24, 2024 @ 4:08pm 
The game changes a bit in nature as you progress. IMO, high prestige is where the game becomes as it was intended. A real rogue-like. At low difficulties it's easy to mistake it as a city builder.

That is quite far in though. The first dozen or so prestige levels just make it all a little bit tighter, more resources needed, less gained. (well ok, A LOT tighter on P10) Then come the prestige levels that dramatically reduce the blueprint and cornerstone options and thats where the magic of the game happens.
Last edited by arjensmit79; Apr 24, 2024 @ 4:11pm
Daret Apr 24, 2024 @ 5:16pm 
Originally posted by Star Paladin:
Then, I have a seal question please: I got the first type of Seal sealed (bronze or copper, can't remember), but for the next one it want 12 seals, and I can only get 6 no matter what I do.

The number of fragments you get directly corresponds to the difficulty you're playing on. Before you embark it's a good idea to see what the rewards are for completing the settlement (click summary on the left panel after choosing your settlement's location)

On Settler difficulty you only get 1 fragment. But on Viceroy you can get 4. Prestige levels increase it even further.
Star Paladin Apr 24, 2024 @ 6:54pm 
Ok, I just read all this, did a higher level, and got 4 fragments (instead of 3), so I see now. But I really wish the game showed much clearer how many seals you get based on the difficulty. Even after reading all this, I really had to dig and search to see where it showed the increase in seals base on what lvl you picked.

And on a side note: I have maxed out the queens island a while back, and I could never figure out, in all that time, what all those "Get #### when someone leaves or dies". Never had a person die in all these months of playing, UNTIL I upped the level. :steamfacepalm:
Last edited by Star Paladin; Apr 24, 2024 @ 6:54pm
kory Apr 24, 2024 @ 7:31pm 
Originally posted by Star Paladin:
Ok, I just read all this, did a higher level, and got 4 fragments (instead of 3), so I see now. But I really wish the game showed much clearer how many seals you get based on the difficulty. Even after reading all this, I really had to dig and search to see where it showed the increase in seals base on what lvl you picked.

It is showed in one of the tabs on the left in the embarkation screen, as you change the difficulties it updates, so you can see what the rewards will be.
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Date Posted: Apr 14, 2024 @ 8:21pm
Posts: 9