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However, the game isn't fully done yet, and there will be more updates. We're slowly finishing work on Update 1.7, and there's already another one planned internally.
There will be some new content, more quality-of-life improvements, balance changes, and more.
Hello Luke, thanks for your patient reply.
I think the dev team really needs to consider the new roadmap and share some visibility to us. There isn't any news after 1.6 released, almost 3 months. We (players) don't know whether there will be any more content DLCs, whether the team is still working on this project, whether we should continue waiting and what we are waiting for.
it looks like there isn't a long-team plan or a clear update direction.
Separately, aside from the thematic mismatch, you don't stay with a given village for long enough for generational turnover to be a factor.
everything is very good, except with all new buildings, maaybe the initial hearth range could be...1...or 2 square wider?
I wouldn't hate it as part of the Frog house final upgrade tier though, since that doesn't happen every game and sorta fits their theme of building tall.
I might be in the minority here but I can't help but feel that this game could be a bit less Factorio and more Timberborn (both great games btw), seeing that workers only eat and work throughout the years, they don't sleep, socialize, visit service buildings, become ill or anything else that, well, living things do.