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Summer has 4 minutes. harvesting crystalized dew takes a full minute. so if you're lucky with breaks, one worker will harvest 3 fields of dew -> 12 harvests total
tho from what I can tell the average patch it about 11 tiles anyways unless you get lucky, so it should work regardless?
yes, resin takes 30 seconds to harvest rather than dews 60 (but if I take foresters hut, which is already not that common, I take it for the dew).
most patches are anywhere from 11-16 tiles, that's true
On every farm building you can click on it, and it tells you exactly the amount of time it takes for 1 patch and how much yield you get from one patch, and do the math from there.
Just like any normal production \building you can also uncheck a crop and disable them from ever making it again. If I get Forester Hut's I almost ALWAYS disable the Resin (or maybe just get it up to about 30 in the warehouse), because it has so little use outside traders or glade events but the Dew is ridiculously more valuable.
Yields can be important if you haven't looked at them before - for instance, a Small Farm only produces 3 vegetables per patch, but 6 grain per patch. If you desperately need food early but don't have a place to use the grain, obviously you want to go full vegetables, if you have a good enough network set up for flour, you may want to go full grain. It changes
seems kinda just OP that is can freely convert food to cloth and cloth mats to food.
you can use it to turn grain into leather that you can then either turn into containers for things like wine/beer or pickled goods, besides being just unlimited leather for scrolls and cloth that can be turned into coats or w.e else.
ranch is just an OP conversion building really.
edit: and as an added bonus it can turn extra plant fiber into meat... so a plantation creates berries leather and meat instead of just berries and fiber.
But hey, if it works for you thats great. Maybe you know how to use the ranch better than I do. :)