Against the Storm

Against the Storm

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Catnip Gemini 17 FEB a las 6:18 a. m.
I hate frogs!
Only playing, they're cool. It's nice having a another species I just hate having to build a separate house just for them. They can stay in the rain:steammocking:

My favourites are Humans & beavers but if I could only have one species for the whole village it would be beavers. Who is your favourite species?
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Entropy Judge 17 FEB a las 9:12 a. m. 
Foxes, then Humans. Foxes are just so ... clean to use, I guess? Not being affected by general Hostility is a huge ease-of-use ability, Firekeeper bonus is great, porridge is a favored food and IMO the easiest Complex Food to produce (particularly industrially), and the boost to Glade Events is just even more :LoT_boss:

Humans are my second favorite, largely on the back of being a stable species with a Farming bonus.

I *like* Frogs, they're great at lots of useful things and very, very handy to have ... but like you said, the housing can be obnoxious before Year 2.
Perception312 17 FEB a las 9:21 a. m. 
I guess they had to have a weakness, since everything else about them is pretty great. It just seems silly that they won't step into a shelter to save their life in a hailstorm. Is it pride?
CyrusWindstrider 17 FEB a las 11:05 p. m. 
Publicado originalmente por Perception312:
I guess they had to have a weakness, since everything else about them is pretty great. It just seems silly that they won't step into a shelter to save their life in a hailstorm. Is it pride?

Pride is pretty much the lore reason given in game, yeah. They're primarily architects and the idea of living in something so... plebian... doesn't work well for them. Their house upgrades are pretty legit for making a booming building materials outlet, though, especially with the cornerstone to fit more people per house. And the "get more frog per two house upgrades" is kinda crazy when you keep fully upgrading frog houses; you get two frogs per house, if you invest like that.

At about P10 for personal reference, I think frogs might be third favorite for me, with foxes and humans being first and second. But all three together, yeah, Porridge gang rise up.
Catnip Gemini 18 FEB a las 2:21 a. m. 
Some great replies here. I like the lore stuff. It does make sense with the frogs I suppose.
I did actually read the description before but it didn't really click with me until yesterday when Harpies & Frogs were forced on me:steamfacepalm: but I left frogs out when building housing & it doesn't actually bother them which is cool. But of course it gives them a boost when you do.

Yeah I like foxes as well, I like the boost you get when searching glades, I always try & keep them for those jobs.
Beast Regards 18 FEB a las 3:44 a. m. 
I brought the game already with the expansion so frogs weren't something that felt like a something radically different. Their houses cost only bricks, which is a pain should there be no clay or stone around, but otherwise, they aren't that much harder.
Mew 18 FEB a las 8:48 a. m. 
Always remember you mines give secondary resources,
Copper = Clay
Coal = Stone
Salt = Bone
Dark X 18 FEB a las 3:32 p. m. 
Frogs are great for their 50% faster new arrivals buff at the Ancient Hearth; even if you swap them out later for someone else after you hit your target population, it's super strong.

Also, certain buildings that are only 2-star production get the 10% efficiency buff from frogs (like the stamping mill iirc), making them near as powerful as the 3 star recipes.
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