Against the Storm

Against the Storm

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schnappkatze Nov 15, 2022 @ 5:30am
Do you use stone roads?
I just realized that I almost never build stone roads, because I am always a little worried about running out of bricks and they are the substitute for clay. In the unusual settlements where I had a massive amount of stone I simply forgot to make use of it.
Do you usually build stone (or copper) roads at some point? Do you feel as if it makes a tangible difference?
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Showing 1-15 of 28 comments
Tam Nov 15, 2022 @ 5:36am 
I sometimes used copper when i had a passive income through some node but did not use it for anything else. I have not used stone yet besides once where i needed to get 50 stone road tiles for an order.
Normaly dirt roads are all I use.
snowshoes1818 Nov 15, 2022 @ 5:47am 
Whenever I have stone - or better yet, copper - available, I'll lay down roads. Logistics are important. Not only do your folks have to deliver items to storage; they have to take breaks at a hearth. The longer the distance they have to walk, the more you benefit from faster travel.

Bottom line, faster road travel = more productive workers = win.
Samseng Yik Nov 15, 2022 @ 5:57am 
Never use road.
Don't understand why need road.
Manpower have better usage where else
Olleus Nov 15, 2022 @ 6:09am 
Originally posted by Samseng Yik:
Never use road.
Don't understand why need road.
Manpower have better usage where else

They take so little time to build and are free. Set them to a low priority and whenever a builder has nothing to do (or wood cutters during storm) they'll get them up for you. Their biggest advantage IMO isn't the speed boost, but as a marker so I keep straight lines to hearth/warehouses free. I don't want to accidentally block off access so my workers have to take a huge detour around to get somewhere. Not to mention that storm modifier where you have -30% speed off road.

I don't often use stone/copper roads either. I rarely have enough of those resources to spare and, when I do, it's the late game and I forget about it. They're also much slower to build as it requires a trip to the warehouse for each tile to get the resource. There's also the problem that when upgrading from one type of road to another, it acts like there is no road until a builder finally gets around to making it. Not worth the hassle, except to complete an order or the like.
Stu -1 Nov 15, 2022 @ 6:20am 
i always build dirt roads. keeps the layout neat and easy to expand. cheap and quick build. negate the storm debuff for slow travel off road. plus you can get perks that increase speed on roads even further.

as to whether stone/copper roads are worth it... depends on if you have spare builders not doing much (maybe waiting on your woodcutters opening the next glade and other buildings are saturated/at their build caps) and the spare resources. some maps you can end up with tons of stone and copper. at a minimum i try get stone/copper circling any hearths and make a fast path to warehouses. and leave the rest of the settlement as dirt roads if necessary
Krag Nov 15, 2022 @ 7:32am 
I never build roads above dirt unless I'm swimming in materials
Always found them to be a more of a "win more" building, when you can afford them you're already doing well
ACS36 Nov 15, 2022 @ 7:45am 
No reason not to build stone/copper roads if you're not using those materials to build something else. Moving faster is one of the best things you can do in the game. In particular, I always build stone/copper roads towards the furthest locations on the map where I don't plan to build another hearth. then I build dirt roads around warhouses in those areas if I don't have extra stone/copper.
Last edited by ACS36; Nov 15, 2022 @ 7:52am
Drecon Nov 15, 2022 @ 8:39am 
Stone tends to be very scarce and copper is usually used to make tools and similar things.

I only just unlocked the copper roads, so maybe I'll use them more in some specific cases for main routes between hubs, but overall I'm skeptical that I'll use them a lot unless I have resources to spare.
Olleus Nov 15, 2022 @ 8:44am 
Originally posted by ACS36:
No reason not to build stone/copper roads if you're not using those materials to build something else.

I'd say there are three reasons not to:
1) It takes quite a lot of builder time, essentially for long roads. Builders that might have better things to build, or buildings to work in.
2) If you're building them on top of dirt paths, you lose the benefit of the dirt path until the new road is completed. Without a ton of micromanagement, this can be very substantial.
3) Sell the excess copper/stone to a trader and use the amber for anything more important.
HeathenSW Nov 15, 2022 @ 8:53am 
I used stone/copper roads at the start and still use them sometimes if I have a perk that makes my people walk faster on roads. Otherwise only dirt, since it's not that much of a plus when you have warehouses everywhere.
BeautifulRnr Nov 15, 2022 @ 10:13am 
always build dirt road at start around the 2 main buildings ur speed . then build stone roads later they are huge as far as quickness, also add storage facilities further out. max efficiency
Garney Nov 15, 2022 @ 10:23am 
If I've got a dew to tools production line going strong, I'll use copper for roads. But no, I never build stone roads. I'm always running out of stone even using the mine liberally.
CyberDown Nov 15, 2022 @ 2:55pm 
so a guilty pleasure starting routine for me is to select the stones on embark, so that i can do a figure 8 around my hearth and warehouse in stone. Thats usually all ill do. It looks nice and IMO its the most heavily traffic'ed part of the game so might as well go stone.
Catteus Of Mars Nov 15, 2022 @ 4:05pm 
depends how many nodes i find early.... if lot of stone or copper better roads it is
Ghostlight Nov 16, 2022 @ 5:09am 
Dirt roads: yes, very useful. 5% movement speed adds up over time to superior production.

Stone: Maybe if I have a reliable Stone income and do not need to spam it for some other production line. Even then mostly around the "main" roads at the Hearth.

Copper: Nope, never used. Never seen a Copper mine, so that resource is too precious to squander on roads.
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Date Posted: Nov 15, 2022 @ 5:30am
Posts: 28