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Just posting these to show it is easily possible at least around vic/early prestige for quite fast games. Though i'll admit i dont typically like doing these rush games, was mostly just doing this last one to show sub 5 year games are certainly possible at least for early prestige levels.
These were done without any map modifier, some modifiers would make this far easier or far harder.
Just to check it out for myself I did a few speed attempts on easiest difficulty but I cannot finish faster than mid year 3 for the life of me. The year 3 finish is quite consistent though, so I guess I am perhaps overdoing infrastructure or something.
Colour me massively impressed at your skills!
I'd say the exact reverse is true. Many of the good mechanics in the game can be ignored without difficulty progression. Blight is the most obvious but there are plenty of others.
Instead, there should be a reason. For instance, what if every small glade was guaranteed at least one small settlement or abandoned camp. (Then whatever balance adjustments around that, such as adjusting the cost and return for salvaging a camp, and chaning Orders to Welcome New People to require doing a few rather than just one.)