Against the Storm

Against the Storm

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marc477 Oct 8, 2024 @ 2:49pm
I played 30 hours and still didn't unlock the Frogs I bought...
Why so much grind to access the dlc?

I just reached level 10, and was really expecting the frog to be unlocked at level 10 since the fox were level 8.

Really not a fan of having to grind to unlock the content you bought...

Why making it so hard?
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Showing 1-15 of 44 comments
MadArtillery Oct 8, 2024 @ 3:07pm 
"The new biome will appear on the world map after the current cycle ends. To unlock Frogs as a playable species, you must reach level 13."

As stated on the store page for it. It is a very very long grind to unlock them and also they are totally middling as far as races go by what I've seen so far. Supposedly can upgrade their houses 4 times but never had the option to upgrade them at all which was super disappointing. Honestly a lot of buyers remorse from me as my first run on the new biome was no fertile soil and the only blueprint i got from the strider port was a fertile soil building zzzz.
Last edited by MadArtillery; Oct 8, 2024 @ 3:08pm
marc477 Oct 8, 2024 @ 3:09pm 
But the store page doesn't really indicate how long it is to be level 13 for someone who never played.

They should reduce it to at least level 10.

Why 13?
MadArtillery Oct 8, 2024 @ 3:19pm 
Originally posted by marc477:
But the store page doesn't really indicate how long it is to be level 13 for someone who never played.

They should reduce it to at least level 10.

Why 13?
That is true enough it isn't much of a warning for someone who is just buying the game and picks up the bundle. You don't have much to be excited about with frogs though, they are pretty generic as far as races go outside of being simply inconvient I guess. Haven't found much use for their specialization or comfort overall, just more inconvenient to house then average. Wish their specialization covered mines, now that would make them a juicy pick to put up with. As is they exist but lack excitement. It's not like unlocking foxes and seeing a whole new world of possibilities and synergies.
Last edited by MadArtillery; Oct 8, 2024 @ 3:23pm
There is no grind towards the DLC, what are you on about. Just play the damn game
marc477 Oct 8, 2024 @ 5:10pm 
I want to try all the content but it's taking way too long to unlock.
False. The biome and music and patch is available from the get go. It's not the games fault you haven't reached 13 yet since the game saw the light of day.
marc477 Oct 8, 2024 @ 9:17pm 
its the game fault if they set level 13 as requirement, im suggesting they lower it to 10.
dhitch89 Oct 8, 2024 @ 9:39pm 
Originally posted by marc477:
its the game fault
How, though? If they gated the entirety of the DLC stuff behind high levels - including the new biome, cornerstones, etc - then you'd have a fair point.

As it is, this is just more of the same, because we get harpies at lvl 5 and foxes at lvl 10 (I think; you said 8, but it's been a minute since I checked for sure), so it stands to reason frogs would be at a higher level via following the foxes' example. And it's not like the game ends the moment the upgrade tree is finished - only we decide when that point is, as befitting a roguelike.
Last edited by dhitch89; Oct 8, 2024 @ 11:29pm
MadArtillery Oct 8, 2024 @ 11:18pm 
Honestly don't get why the high level. They are a pretty basic for some reason above foxes which rely on rain engines and only pruning blight rather then purging to encourage going up difficulties and using new mechanics unlocked in the citadel and by difficulty. Frogs aren't complex, hell they are simpler to run than harpies which remain the bane of my existence.
Last edited by MadArtillery; Oct 8, 2024 @ 11:23pm
Dlc's are mostly for gamers that actually played the basegame quite a lot. So i don't see the problem.
Eldi Oct 9, 2024 @ 10:51am 
Originally posted by marc477:
But the store page doesn't really indicate how long it is to be level 13 for someone who never played.

They should reduce it to at least level 10.

Why 13?

why 10 ?
Spacesuit Spiff Oct 9, 2024 @ 10:59am 
Have to grind too much to access shadow of the erdtree, it should be right after soldier of godrick
marc477 Oct 9, 2024 @ 5:48pm 
Originally posted by ⎝Apostate⎠:
Dlc's are mostly for gamers that actually played the basegame quite a lot. So i don't see the problem.

Your argument really don't make a lot of sense. Because for those people they are probably already level 13 so there is zero difference for people who play a lot if it's locked behind a level 13 or 10 or not locked at all. So i have no idea why you're arguing on this if it doesn't affect you.

The only people it affects are newer players, so it should be balanced based on the progression and experience for new players. Not everyone has that much time to play the game but they still want to experience the content.
Last edited by marc477; Oct 9, 2024 @ 5:49pm
baconcow Oct 9, 2024 @ 6:40pm 
Originally posted by ⎝Apostate⎠:
Dlc's are mostly for gamers that actually played the basegame quite a lot. So i don't see the problem.
DLCs are for everyone and the content should be available immediately or within a reasonable amount of gameplay.
dhitch89 Oct 9, 2024 @ 10:04pm 
Originally posted by marc477:
The only people it affects are newer players, so it should be balanced based on the progression and experience for new players. Not everyone has that much time to play the game but they still want to experience the content.
It also affects experienced players who sometimes reset their profile and like to do a from-scratch playthrough, and thus experience it the same as everyone else does, as I've done recently for fun. So, I don't think the "only affects new players" angle is entirely true.

Yet while level 13 is a bit of a climb, I wouldn't call it an unreasonable amount of gameplay either. It's okay if you don't have as much time as others; that just means you should enjoy the time spent playing more, going at your own pace rather than rushing imo. The game's not going anywhere - it can wait for you to take your time, as necessary.

Particularly since Frogs, while a new species, is ultimately just going to add a bit more variety to the game's normal progression/paths. Is that reward worth the rush? Only you can decide that, but personally I wouldn't say that it is, in that context anyway.
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Date Posted: Oct 8, 2024 @ 2:49pm
Posts: 44