Against the Storm

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Scales aren't being collected?
I have just started a new settlement, I found a "Copperfin Trout Pond (small)" and built a small fishing hut next to it and I can see the scales being collected. But, they aren't actually being collected? I am not seeing any being used in my buildings or being stored? The pond is now on 12/60 charges, and I have not been able to make use of 1 scale. Any help please!
Originally posted by Nefrarya:
The pond mechanic is that resources are being collected in nets. You can either choose to haul the nets in early but lose the rest of the pond, or you can wait till the pond charges are depleted and all of the catch is automatically brought to the warehouse.
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Showing 1-12 of 12 comments
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Nefrarya Sep 28, 2024 @ 2:05am 
The pond mechanic is that resources are being collected in nets. You can either choose to haul the nets in early but lose the rest of the pond, or you can wait till the pond charges are depleted and all of the catch is automatically brought to the warehouse.
Originally posted by Nefrarya:
The pond mechanic is that resources are being collected in nets. You can either choose to haul the nets in early but lose the rest of the pond, or you can wait till the pond charges are depleted and all of the catch is automatically brought to the warehouse.
Thank you! I eventually found the same info in the patch notes, I was searching everywhere in the in-game encyclopedia and couldn't find anything. Thanks for your help.
Nefrarya Sep 28, 2024 @ 4:31am 
Happy fishing!
mostly willing Sep 28, 2024 @ 11:20am 
Originally posted by Wikid:
Thank you! I eventually found the same info in the patch notes, I was searching everywhere in the in-game encyclopedia and couldn't find anything. Thanks for your help.
there's a fishing entry in the encyclopedia
TowerWizard Sep 28, 2024 @ 2:47pm 
Fishing such a weird mechanic in this game. What do the fishermen do at the pond after they have cast the net? Why do they need to be there as the net fills up? Why does it not fill up unless a fisherman is staring at it? Where does the pond go after the net is pulled up? Like do the fishermen use buckets to empty all the water from the pond and then fill it up with dirt? From where do they get the dirt?

Why could fishing not be just the same as getting berries from a bush, with the difference being that fish replenish based on remaining fish? So you can either fish slowly and have infinite fish, or overfish and get many fish now but none later? The pond would stay on the map either way, empty or not. That would feel much more natural, even of it is derivative of other games.

The ponds all being the same sizes is also strange. But the real mystery is: why does ponds even exist? Why not just fish from the water around the map (starts could be anywhere, instead of always in the middle of the island), or on inland rivers, or actual waterfilled areas interspersed similar to the fertile soil mechanic?
Saberia.Aria Oct 9, 2024 @ 12:52pm 
Originally posted by TowerWizard:
Fishing such a weird mechanic in this game.
I couldn’t agree with you more. :steamthumbsup:
btw, I think ponds are probably exist there already before the great war of this world.
MadArtillery Oct 9, 2024 @ 3:21pm 
It really is a weird mechanic. I try not to think about it too much to avoid it driving me crazy. Not a single part makes sense. Mechanically interesting, doesn't make any sense for fish, or algea even, but mechanically interesting.
Last edited by MadArtillery; Oct 9, 2024 @ 3:21pm
marc477 Oct 9, 2024 @ 5:51pm 
I was very confused by this mechanic as well. Logically it makes zero sense it's just a game design gimmick that has nothing to do with fishing.

I even reported as "bug" as first because i was so confused by it.
Scrof Oct 10, 2024 @ 12:21am 
You can tell how confusing the mechanic is by it having a dedicated tutorial section lol
glitzerpaillette Oct 10, 2024 @ 12:53am 
They said they wanted to experiment with a different kind of collecting mechanic.
I rather like it.
Last edited by glitzerpaillette; Oct 10, 2024 @ 12:53am
Terotrous Oct 10, 2024 @ 11:05pm 
I feel like the pond should probably stay on the map and gradually regenerate rather than disappearing, it would help make fishing feel a bit more worthwhile.
TowerWizard Oct 10, 2024 @ 11:11pm 
Originally posted by glitzerpaillette:
They said they wanted to experiment with a different kind of collecting mechanic.
I rather like it.

I rather don't. You have to dedicate three villagers if you want the rewards anytime soon, and the reward takes a long time even then. I would rather have a trickle until done, than the same amount of materials later, you know? Also, the bait thing means that I either feel bad for collecting without bait, or have to wait a long time for bait to come online, which means the rewards will take even longer go get.

Give me normal gathering any day.
Last edited by TowerWizard; Oct 10, 2024 @ 11:14pm
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Date Posted: Sep 28, 2024 @ 1:54am
Posts: 12