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They can't permanently update the game for free.
...and / or changing it up like a live service game. So many players these days have no concept of a standalone, finished game.
You have few votes how you prefer developer moving forward
a) do not release any new content, because doing nothing = not disappointing people like you
b) make a DLC with new mechanic (like this one)
c) foreverly serve you, doing everything for free and never go to any future project
You don't need to buy a DLC everytime it release.
Example as much as I like The Last Spell and Chrono Ark, I am not going back to the game each time a DLC release.
Instead, I will only go back to the game after every 2 or 3 DLC. By that time It should be sometimes in the middle and give very refreshing experience
or d) make a big DLC that changes most aspects of the game. I know it's less common in indie games, but The Binding of Isaac, Oxygen Not Included, Grim Dawn, and soon Factorio have huge DLCs that bring in tons of players. In this case, I don't see that happening.
So they're releasing an expansion, and asking for an entirely reasonable amount of money in exchange, especially given we weren't nickel-and-dimed in the base game which is frankly inexpensive and I repeat they have released frequent and sizable updates for.
This is fine. We haven't been mistreated at all. They need some money in the tank to keep running, and they have a stellar track record. Don't want it, don't buy it, but don't be entitled about it. They didn't charge us for foxes. A LOT of studios would have charged us for foxes. They're trying to do right by us.
and then the DLC is gonna have
- new species & buildings & foods
- new zone & unique exploration mechanic
like... what else could the dlc for a game like this possibly be?
At least, in the sense of overhauling the game this late into its development cycle.
The frogs was the race that the comminity voted against, or rather they voted for the foxes, during the EA period. So now that they community have had their say they decided to finish that concept into a working race and release it together with new biomes, buildings and related mechanics etc. It sounds like the perfect DLC for the people who want that content.
If the DLC was just "there are 2 more biomes that you will randomly get, good luck!" Then I'd get the disappointment.
-Every town is always three races, with 1-2 being random. (This is really boring. I would LOVE some levels that had a different number of races)
-Lore is that the world is full of dangerous things to encounter, but there is NO town defense, or military at all (its boring when you are just assigning people jobs to 'defeat' every event)
- Really really random building outputs... like you want wine? You have four options for building blueprints that create wine... However three are 2 star outputs and one is 3 star, there is no 0 or 1 star wine building. Even weirder, every wine building is Brewing Spec (Human) but none of the wine buildings are human skinned... two are beaver ONLY and will literally not spawn blueprints if you dont have beavers (Cellar/Tinctuary), one is Harpy (alch hut) and one is Fox (distillery)... its jsut like... who came up with this? Who would say "lets have four different options but make them all equally mismatched"
-services are also bass-ackwards. "luxury" is a service used by beavers and foxes... but completely unintuitively the two service buildings that provide luxury are Beaver and Human(???) aligned. ...
That is strange because "Leisure" is the service that both Beavers and Humans desire... but again, for reasons, they made the two leisure service buildings Human and Harpy(???).
Which again is strange because, "Education" is the service Harpies and Beavers want... (and im sure you see where this is going) but it is, again for some unknown reason, only provided by Harpy, Lizard(???) and Human (???) themed service buildings...
Which means, for those keeping track at home, only ONE service of the three that the beavers crave is able to be provided by a beaver building... its all just so randomly designed that it appears stupid, imo.
Hard pass, this game doesnt need military at all.
^But if that's not fun for you, then that's just not for you. Yet that's not really a fault of the game tbh.
the toadman will lead us to victory.
with the toad we are strong.
with the toad, we will win.