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For P roughly 4-6 is great, 7-8 is normal, >9 is slowish.
Rushing is not fun for everyone and not necessary to win the game, more like self imposed challenge. Though it is a thing in Hand Trial (post/end game),
As a quick reference, you get 2 seal fragments for beating a map on Pioneer, 5 fragments on Prestige 2, and 9 fragments on P20. If there is a negative map modifier, you can get a royal resupply that gives you 5 fragments and change the math.
Take as long as you need with seal forest. The pace math doesn't apply and you have no limit on how long it takes to beat it.
This is a screenshot of my most recent Queens Hand Trial, which is considered the final end game challenge. If you look at the bottom corner I have close to 10 years to spare.
https://steamcommunity.com/sharedfiles/filedetails/?id=3356089076
It only give you false sense of "how chill is this game" and forgot the real gaming.
Always treat this is a roguelite.
Be adaptable and see what offered to you and pick what is most suitable to your current settlement.
Once you understand the game mechanic, "fragment per year" is the thing that test your skill.
P9 difficulty below is consider chill gaming by veteran unless stacked with dangerous modifier.
Your mindset will set to improve by this game.
Be flexible and pragmatic as long as it help you achieve victory
For me, winning before year 6 is a good pace, though I only get there about half the time.
Where veteran is my comfort zone, playing a round of viceroy exhaust me mentally.
Take several round to "get used to it".
Oh yes not everyone need to be hardcore.
For casual play finishing veteran seal is already kinda fine
Experienced players generally win ~year 5, but that's also with all those benefits. When I first started playing, I was finishing more like year 8.
I wouldn't worry too much about how fast you are finishing, so long as you are winning. Some people do start losing, because they are wasting lots of time, and need to stop playing sim city, and focus on win conditions, but so long as your impatience bar isn't full, you are doing fine.
I'd suggest just upping the difficulty every time you win, until you don't. Don't worry too much about getting the seal. If you get it, you get it, if you don't you don't.
If you want to get a feel for what the game will feel like for the most part, hit prestige 1 to get the big rep requirement then try to hit your current range of time frames with probably around double what the lowest difficulty requires in reputation.
You will rapidly learn orders aren't how to win if you haven't already, especially as there simply won't be enough even if you somehow manage to hit them all. Hitting a species blue zone on their resolve bar and glade events are the real way to win.
Doing my best i may win around year 5-6, but i dont enjoy playing so tight,
In the end if you play a "hard" game and win but feel no joy at the end, was it really worth it?
It depend what is the goal of the activity.
If your aim is "to chill my mind after office hour" , do whatever you want.
If your aim is "willing to step further and explore different world" yes you need rise difficulty slightly.
Maybe Start Viceroy difficulty ONLY AFTER passive reach 12+
Most players, when they reached P20 and the adamantine seal, will be spending 7-8 years per game. If you are not yet bored by the game, then is the time learn how to do it faster. Experienced players win P20 games in 4-5 years. Settler-Pioneer games can be won in 1-2 years.
Yesterday i wrote a post here on how to do seal games in 5-6 years.
https://steamcommunity.com/app/1336490/discussions/0/4702413670015167382/
And i wrote one on reddit on how to do normal games in 4-5 years.
https://www.reddit.com/r/Against_the_Storm/comments/1gds0s9/comment/lu4n27f/
Note that they are actually rather similar.
You can read that and learn the "meta" for experienced players right now. Or you can consider that spoiler info and just keep trying stuff yourself for now.
I'd rather learn the good habits as I go, and part of that is winning efficiently, even on lower difficulties where it's completely unnecessary. Not that I'm trying to be sweaty or maximally mathematically optimal or anything, just "good enough".
But there's always a ticking clock in this game, both in an individual settlement and on the world map. So if I'm slow now, I'd rather figure that out now than later.
Judging from what I've read, 6-7 years per settlement seems fine for my skill level and where I am in the game, so I'm confident that I'm at least not doing anything egregiously bad.
But as far as "bad habbits" go. Its kind of how the progression of this game goes. You start with a city builder mindset where you build beautiful towns to stand the test of time. (we all
did) The game gradually builds up in difficulty as new prestige modifiers nullify strategies you thought were working fine. And in the end, you are stripped of everything and what is left is a minimalistic pure focus on the victory condition.
And, wow. Somewhere around the beginning of year 4, suddenly all three of my races were in blue resolve and I was getting +0.6 reputation per minute. I've never seen more than one race in blue resolve at a time before now. I wanted to build on this success by making a Bathhouse, but I barely had time to even build and staff it before I had already won the scenario. Year 4 win, just like that.