Against the Storm

Against the Storm

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kingjames488 Nov 28, 2024 @ 3:10am
fishing is still convoluted
if it's not gathering and more like woodcutting why is there even an upgrade?

for that matter why aren't there upgraded stone or fiber camps?

it's all highly inconsistent and convoluted... maybe just have one fishing hut if the upgraded one isn't going to be included in the master builder perk.
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Showing 1-15 of 32 comments
TowerWizard Nov 28, 2024 @ 5:44am 
Fishing huts have an upgrade, that allows you to gather larger ponds. It is not like either gathering or woodcutting; it has its own mechanic.

There are no upgraded stone and fiber camps, because stone and fiber are used to create the all important brick and fabric building materials. If large stone nodes would need an upgraded stone camp using a blueprint, then the game could possibly break from players not finding those upgrades, while only finding large stone nodes... Same with fabric. Also, those blueprints would overshadow other blueprints in importance.

So, it is inconsistent, but it is like this for a logical reason.

Regaring the master builder perk, I don't know what you mean. If you mean the Master Blueprint cornerstone that upgrades all camps, then fishing huts are included.
Last edited by TowerWizard; Nov 28, 2024 @ 5:46am
kingjames488 Nov 28, 2024 @ 5:55am 
pretty sure they removed the fishing huts from the cornerstone in the update yesterday to try to make it "less confusing"... so now you have to get the upgrade separately making it even less like anything else in the game.

I mean... not finding food also "breaks" the game in the sense that you lose because you didn't get the things you needed.

fishing huts are more like a hybrid between food and resources(though aren't most nodes in the game somewhat? like you can get clay from mining and bugs from stone deposits) so it seems really weird that resources don't need upgrades and it's not included in with the other food upgrades for the cornerstone but the fishing hut it's self needs an upgrade.
Last edited by kingjames488; Nov 28, 2024 @ 5:58am
TowerWizard Nov 28, 2024 @ 6:33am 
The text in the update says nothing about updating the Master Blueprint perk. I would be surprised if it was changed. All it says is that they are updating tooltips, not changing gameplay. Do you actually know it was changed?

There are many more ways to get food than there are to get stone or clay. So, not really.

I did not understand your last sentence. Anyway, why is this something to get worked up about in the first place? Are you actively trying to find fault with the game or something? It feels like you are complaining about things because you like complaining.
kingjames488 Nov 28, 2024 @ 8:51am 
it was in the patch notes.
-Removed the Fishing Hut blueprint from the Master Blueprint Cornerstone.
-The Master Blueprint Cornerstone penalty no longer lowers fishing speed.
-The Master Blueprint Cornerstone penalty now disappears after using 250 gathering node charges instead of 300.

do you actually follow this game or just sit on the forums white knighting for the dev?
Last edited by kingjames488; Nov 28, 2024 @ 8:53am
TowerWizard Nov 28, 2024 @ 9:04am 
I read the text description, not the actual list of changes.

"Since the introduction of fishing in 1.4, there’s been some confusion about what counts as “gathering” and why certain effects don’t apply to Fishing Huts. This stemmed from the game not explicitly distinguishing between these terms. With today’s patch, we’ve updated tooltips, descriptions, labels, and alerts to clearly differentiate “gathering nodes” from “fishing ponds”, as well as “gatherers” from “fishermen” and “woodcutters”."

The above quote says nothing about gameplay changes.

Anyway, why are you so upset about this? It is a very minor thing.
Last edited by TowerWizard; Nov 28, 2024 @ 9:07am
kingjames488 Nov 28, 2024 @ 10:52am 
why are you trying to hard to devalue my feedback?
madracc00n Nov 28, 2024 @ 11:38am 
Weird change to be honest.
dhitch89 Nov 28, 2024 @ 11:38am 
Originally posted by kingjames488:
why are you trying to hard to devalue my feedback?
I don't think he is; it's just that your 'feedback' is mainly complaining with little substance to it, at least thus far? You claim that because they changed this thing, it's all 'more convoluted' and 'nothing makes sense' anymore, and so TowerWizard is wondering why you think that/trying to say what he thinks about the subject.

And of course, trying to see why it's such a pebble in your shoe, when it seems like such a small/silly thing to be pissed over (regardless of any objective feedback to be given or not over it). Asking that stuff isn't 'white-knighting' for anything or inherently "devaluing" your opinion; it's just a reasonable thing to do, honestly.
Last edited by dhitch89; Nov 28, 2024 @ 11:45am
TowerWizard Nov 28, 2024 @ 11:40am 
You did put this in the "Gameplay Discussions" section of the forums and not in the dedicated "Feedback" section.
vindicar Nov 28, 2024 @ 11:42am 
Fishing is a last resort tool at best, and actively harmful at worst. I dunno why they added it.
kingjames488 Nov 28, 2024 @ 12:18pm 
Originally posted by dhitch89:
Originally posted by kingjames488:
why are you trying to hard to devalue my feedback?
I don't think he is; it's just that your 'feedback' is mainly complaining with little substance to it, at least thus far? You claim that because they changed this thing, it's all 'more convoluted' and 'nothing makes sense' anymore, and so TowerWizard is wondering why you think that/trying to say what he thinks about the subject.

And of course, trying to see why it's such a pebble in your shoe, when it seems like such a small/silly thing to be pissed over (regardless of any objective feedback to be given or not over it). Asking that stuff isn't 'white-knighting' for anything or inherently "devaluing" your opinion; it's just a reasonable thing to do, honestly.
well it sure feels that way to me.

I thought I was providing substance when I said
Originally posted by kingjames488:
fishing huts are more like a hybrid between food and resources(though aren't most nodes in the game somewhat? like you can get clay from mining and bugs from stone deposits) so it seems really weird that resources don't need upgrades and it's not included in with the other food upgrades for the cornerstone but the fishing hut it's self needs an upgrade.
though I see now how that could be confusing... when I said "resources" I meant "resource camps"... maybe I'll just try rewording it.

fishing huts are more like a hybrid between food and resources so it seems really weird that resource camps don't need upgrades and that the upgraded fishing hut isn't included in with the other food camp upgrades for the cornerstone, yet fishing hut it's self needs an upgrade.
does that make more sense?


edit: also I'm pretty sure I said it's "inconsistent and convoluted" not "nothing makes sense"?
also also... I'm not "pissed"... I'm providing feedback... if there was anything I'm "pissed" about it's removing content from the game I payed for to lock it behind the DLC and re-balancing the entire game around the DLC... but that's another topic that I'm not posting because I know all you white knights will just run me through >.>
Last edited by kingjames488; Nov 28, 2024 @ 12:20pm
fireheart126 Nov 28, 2024 @ 12:28pm 
Originally posted by vindicar:
Fishing is a last resort tool at best, and actively harmful at worst. I dunno why they added it.

How is it harmful? I've gotten a lot of good resources from fishing, and my settlements have always benefited from it in some way.
dhitch89 Nov 28, 2024 @ 12:37pm 
Originally posted by kingjames488:
but that's another topic that I'm not posting because I know all you white knights will just run me through >.>
Just fyi, viewing people that way doesn't do you any favors. People have different opinions - some people might think as you do about the DLC, while others think that it's fine, and everything in-between. Usually for equally valid reasons as yours.

It's important to be open to different opinions, and to know people discussing something doesn't = they are defending it on principle. Sometimes it might, but other times it's just a discussion.

In your case, your points were fair enough, but your presentation and implied tone via the wording - as this is the internet, it's difficult to tell these things for sure - may have given the wrong impression. What I described above, at least as far as I've been seeing it (could be wrong), didn't help either. Self-awareness about this stuff goes a fair way, in short.
Last edited by dhitch89; Nov 28, 2024 @ 12:41pm
vindicar Nov 28, 2024 @ 12:42pm 
Originally posted by fireheart126:
Originally posted by vindicar:
Fishing is a last resort tool at best, and actively harmful at worst. I dunno why they added it.
How is it harmful? I've gotten a lot of good resources from fishing, and my settlements have always benefited from it in some way.
Every pond means one less normal resource node for that glade. Plus most times I've gotten fishing, I always regretted spending workforce there. It's rarely that I both have the need for the resource being fished and don't have a more conventional alternative to it.

Yes, it's possible that I'm just bad at using the mechanic, but I think it's a lot harder to use than gathering - for no good reason whatsoever.
Last edited by vindicar; Nov 28, 2024 @ 12:42pm
Skallagrim Nov 28, 2024 @ 12:49pm 
Fishing give you a LOT of resources for the amount of time invested, with the caveat/balance of getting everything at the end. Personally I love seeing a small fish pond early, especially in starting glade. It means I can start working on it right away while surviving off caravan food, and get a very large haul by mid year 2. I'm less enthusiastic about the other two. While algae can be made into fabric/coal, you either need a blueprint (kiln), or have to wait a long time even when you don't need a huge batch (making fabrics). Even less so for similar reason with scale pond.

I very rarely take large fishing hut, unless it's offered with other useless stuff together, since by the time I see a large pond, and it makes sense to sink time into it for delayed payoff, I tend to be better off getting the resources via other mean.
Last edited by Skallagrim; Nov 28, 2024 @ 12:52pm
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