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I will check it again during the next game: if you have maybe 0.4 reputation points and only 0.1 is counted something goes wrong because you can have all these points only by resolve.
And the 2 achievements with 'fulfil all needs' are left too, but I'm not sure what to do. Build for all 4 to 6 needs (religion, ...) of your races the buildings (temple,...)? Put the right races into the buildings, and have the right ressources for the buildings? Is it enough to use only one or two people in the building, or do I need more? All? What if I do a build where I only have 6 beavers, and do the luxury good run to infinity, do I have to fulfil the need of the hidden races too?
Haven't seen it in a while but there is a forest mystery that gives double reputation gain from resolve during drizzle season. That was the signal for me to go for this challenge.
You probably want both foxes and harpies due to low threshold and decadence values.
Other than that, it's mostly just stacking resolve effects from all sources, possibly at the expense of 'better' choices. From post #5 It sounds like you tried to do too much on one map.
Reputation numbers not adding up
I'm not clear which two numbers you are comparing, but you can hover over the resolve bars on each species in the top left to see how much reputation they have generated individually and then compare those three totals to the reputation bar. They should match if you have avoided the other 5 rep generation methods mentioned in post #1.
Fulfill all needs achievements
You have to have all three races active for these which means you will need at lest 3 service buildings active.
You only need one worker (of any race) in a service building to re-stock the goods to start fulfilling the needs.