Against the Storm

Against the Storm

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AndreanDW Aug 12, 2024 @ 1:46pm
hidden trick needed?
I try to do the ingame achievement 'gain 18 reputation points from resolve'. Okay with 18 reputation points the game ended so I have to do each reputation point from resolve. I do NOTHING for the queen, no orders, no chests, no solutions in glades, do not buy the things where I get reputation for sells. Nevertheless when I check the numbers ingame I have maybe 9 reputation points but only 7.6 from reputation. Or at the end 18 reputation points but only 16 from resolve. Any ideas where these additional reputation points come from?
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mostly willing Aug 12, 2024 @ 2:12pm 
full list of reputation sources in the game:
  1. Successfully completing Orders.
  2. Sending Abandoned Caches back to the Citadel.
  3. Completing certain Glade Events.
  4. Reaching the "Reputation Threshold" with high villager Resolve.
  5. Buying Reputation Donation from Traders.
  6. Using Trade Hub (Legendary Cornerstone).
Skallagrim Aug 12, 2024 @ 4:22pm 
Related to that achievement, you might as well do it on Fishmen Ritual Site map modifier (no orders), then just make sure you don't send any caches, nor solving glade events that give you reps. Guild House is likely your best friend, just be careful don't pick Trade Hub.
AndreanDW Aug 12, 2024 @ 4:31pm 
Originally posted by a mostly willing son:
full list of reputation sources in the game:
  1. Successfully completing Orders.
  2. Sending Abandoned Caches back to the Citadel.
  3. Completing certain Glade Events.
  4. Reaching the "Reputation Threshold" with high villager Resolve.
  5. Buying Reputation Donation from Traders.
  6. Using Trade Hub (Legendary Cornerstone).
I did only no. 4, but I have sth. between 1 and 2 additional reputation points. And most of the time I get this within the first years. Or with other words, the reputation points are okay according to the resolve but within the first years only a small part is counted for the achievement: I get 2 reputation points with resolve, but for the achievement (mark the wanted achievement, go during the game with escape to the current status of the achievement) - you see instead of the 2 points from resolve only 0.6 points counted.

I will check it again during the next game: if you have maybe 0.4 reputation points and only 0.1 is counted something goes wrong because you can have all these points only by resolve.
Last edited by AndreanDW; Aug 12, 2024 @ 4:37pm
löyly Aug 12, 2024 @ 5:37pm 
Sounds very weird. But apart from that, my tip for doing this achievement is Sealed Forest - I actually got it "accidentally" while prolonging the run for another deed, because apparently it continues counting the resolve you get after the bar is filled.
AndreanDW Aug 13, 2024 @ 1:40am 
Originally posted by Skallagrim:
Related to that achievement, you might as well do it on Fishmen Ritual Site map modifier (no orders), then just make sure you don't send any caches, nor solving glade events that give you reps. Guild House is likely your best friend, just be careful don't pick Trade Hub.
That's a good idea but I tried to combine it with the 5 'paradise of ...' achievements (30 people, 15 races, one special building) so I had to struggle with a long run with large population with a lot of hostility and tried it within the world with the 'no hostility for glades' modifier (and hoped for the temple. Meanwhile I have these achievements too, and only the '50 people, 2 special buildings' achievement is left.
And the 2 achievements with 'fulfil all needs' are left too, but I'm not sure what to do. Build for all 4 to 6 needs (religion, ...) of your races the buildings (temple,...)? Put the right races into the buildings, and have the right ressources for the buildings? Is it enough to use only one or two people in the building, or do I need more? All? What if I do a build where I only have 6 beavers, and do the luxury good run to infinity, do I have to fulfil the need of the hidden races too?
AndreanDW Aug 13, 2024 @ 1:41am 
Originally posted by löyly:
Sounds very weird. But apart from that, my tip for doing this achievement is Sealed Forest - I actually got it "accidentally" while prolonging the run for another deed, because apparently it continues counting the resolve you get after the bar is filled.
Maybe really the solution is to continue a run after the win.
TSloki Aug 13, 2024 @ 9:48am 
18 point resolve achievement
Haven't seen it in a while but there is a forest mystery that gives double reputation gain from resolve during drizzle season. That was the signal for me to go for this challenge.
You probably want both foxes and harpies due to low threshold and decadence values.
Other than that, it's mostly just stacking resolve effects from all sources, possibly at the expense of 'better' choices. From post #5 It sounds like you tried to do too much on one map.

Reputation numbers not adding up
I'm not clear which two numbers you are comparing, but you can hover over the resolve bars on each species in the top left to see how much reputation they have generated individually and then compare those three totals to the reputation bar. They should match if you have avoided the other 5 rep generation methods mentioned in post #1.

Fulfill all needs achievements
You have to have all three races active for these which means you will need at lest 3 service buildings active.
You only need one worker (of any race) in a service building to re-stock the goods to start fulfilling the needs.
löyly Aug 13, 2024 @ 3:11pm 
Originally posted by AndreanDW:
Maybe really the solution is to continue a run after the win.
Except that continuing a run after the win doesn't have any effect outside of that settlement (: The closest you get to that for deeds is, as I said, the sealed forest, where you can continue with a full reputation bar until you hand in the last seal task.
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Date Posted: Aug 12, 2024 @ 1:46pm
Posts: 8