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-Prestige level
-Unlocks and caravan bonusses
-Map modifiers
I don't like a difficulty in particular. I like to play with this matrix. Also, every game is fun, it is fun to struggle for survival and win by the skin of your teeth on year 8 on a hard game, it's also fun to produce 200 lux packs per year by year 4 in a not so hard game and totally break the game like that.
In QH, i generally play 2/3 of the game on P6. For exceptionally hard modifiers i may step down to Viceroy or even Veteran though. The end of the run is forced to be P20 of course.
It is also the standard difficulty I go for "good fragment per year" unless there are scary modifier.
Just lost my first settlement in a long time though, playing with Fire Moth curse and Monastery of Holy Flame. FeelsBadMan
edit: lmao never mind, it's not that simple