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Now under the following conditions, i pick the camp blueprint 100% certain over absolutely any and all alternative picks because solving raw food is the absolute top priority:
-I have not yet solved raw food for this game.
-I have at least 2 large nodes that can be harvested by this camp.
-The same blueprint cannot be bought from the trader
Now if i have not yet solved food, and a camp is offered but i don't have nodes for it yet, or only 1, while not 100% sure, I am still very likely to pick it if the corresponding resources are common on the map. If the other bleuprint option doesn't look too interesting, it's a no-brainer of course. If the other option does really look interesting. I'd first try opening more dangerous glades before making the pick if i think i can. (depending how i feel about the current 2 glade events if i dare to take on a third, i am not going to wait till next year before picking the blueprints)
If food is already solved, it really depends on endless variables if i will still pick a camp.
If you already picked a Camp that will help you feed your people (with 2 large nodes present), will you pick another camp?
In years 3 or later will you still consider picking a camp?
In that case its just a convenience consideration. What is it that i am going to gather with this camp, what will it do for me (enable new advanced foods i suppose). What are the chances of that working out and whats the benefits exactly, vs the same questions for the other blueprint option.
Ie, if there's Insects/Meat/Eggs but no Mushrooms/Berries/Herbs on a map, a choice between the Trapper's Camp and Herbalist's Camp is a no-brainer; I'd pick the former, and then never get the latter because there's no nodes for it to use in that settlement. If a camp's resources heavily favor one over the other, I'd also simply get the one it favors.
I can definitely tell you that around 40% of the selected blueprint is low performing. And I am stopping myself to say the word "completely not has any purpose", because you can't reroll forever to get something fulfill your exact need.
Mostly just a "just in case pick" rather than "OMG I need this now pick".
So if the camp can harvest 2 resource in this biome ?
Yes I will pick. Even better if it has synergy to the race.
Example getting Forager getting grain/vegetable, while there is human and fox.
On marshlands, large camps are a must, but the forager camp isn't as important as trapper and herbalist.