Against the Storm

Against the Storm

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Sminky Feb 5, 2024 @ 12:48pm
End the cycle?
After getting my head around the game, and enjoying it I found I was forced to end the run due to what seems to be time. How do you get further out, and stop your settlements being erased?

Thanks.
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Showing 1-12 of 12 comments
mostly willing Feb 5, 2024 @ 12:57pm 
you can't stop the storm. you can only prolong the cycle by closing the next seal.
Last edited by mostly willing; Feb 5, 2024 @ 12:57pm
el Darkness Feb 5, 2024 @ 1:07pm 
Every cycle you have limited time before the big storm hits. After that you start on a new world map with new events, you keep all the citadel upgrades. Only way to affect the cycle length is to reforge the seals, each reforged seal gives you 8 more ingame years, which could translate to one more settlement, unless you tend to finish quickly.
Sminky Feb 5, 2024 @ 2:03pm 
Thanks. Does how quickly you 'complete' a map factor into the time limit? How do i get/ reforge the seals?
mostly willing Feb 5, 2024 @ 2:30pm 
Originally posted by Sminky:
Does how quickly you 'complete' a map factor into the time limit? How do i get/ reforge the seals?
is this not covered by the tutorial? yes, how long it takes you to complete a settlement, whether to lose or win, is reflected in the passage of years on the counter to the next storm. the number of years per settlement on the world map cannot be fewer than 3 years, i.e. if you win or lose in 1 or 2 years, the cycle still progresses by 3 years.
Strategic Sage Feb 5, 2024 @ 2:57pm 
To be fair, not everybody plays the tutorial :).
Sminky Feb 5, 2024 @ 3:24pm 
not covered in any of the tutorials i've played, as far as i'm aware i only have one left but it's locked. How are you supposed to meaningfully progress then without an awful lot of repetition? Running a map 20 times, fine, but 200?
some guy Feb 5, 2024 @ 3:35pm 
you get a popup that explains it and links to the encyclopedia the first time it happens. it just happened to me lol. edit: the entry is called "the blightstorm cycle".
Last edited by some guy; Feb 5, 2024 @ 3:36pm
Strategic Sage Feb 5, 2024 @ 3:40pm 
Originally posted by Sminky:
How are you supposed to meaningfully progress then without an awful lot of repetition? Running a map 20 times, fine, but 200?

You don't lose Citadel upgrades at the end of a cycle. In that sense any settlement you win still gives you progress, because you still get meta resources from it (the food supplies/machinery/artifacts that you use to buy upgrades). You also keep your level increases/experience.

You don't have to replay anything 200 times. Each Seal you reforge extends the time between Blightstorms, so if you are using those as your measure of progression you keep that extension. For example. the Bronze Seal increases the time for each cycle from 32 to 40 years, and so on.
kory Feb 5, 2024 @ 4:32pm 
Don't think of the overmap clearing as anything but a clearing of possible map modifiers you can choose from. It is a roguelike game, runs of this game are the cities you build, each city is a new experience of the game.
Samseng Yik Feb 5, 2024 @ 4:42pm 
Originally posted by Sminky:
not covered in any of the tutorials i've played, as far as i'm aware i only have one left but it's locked. How are you supposed to meaningfully progress then without an awful lot of repetition? Running a map 20 times, fine, but 200?
You are essentially asking people "hey durian and rice are disgusting, I don't get how you all enjoy this stuff"

Not every product in the world is design for you.
I also don't play "massive city game" at all because it lack freshness.
This is rogue like, I am pro and fans of rogue ish game .
And the reason we enjoy this game is because it do a nice marriage.

I don't blame you, every other top difficulty and rogue ish game forum, is flooded of "this game is better if easier or if non rogue ish"
some guy Feb 5, 2024 @ 6:01pm 
it do a nice marriage indeed
el Darkness Feb 5, 2024 @ 9:56pm 
Originally posted by Sminky:
not covered in any of the tutorials i've played, as far as i'm aware i only have one left but it's locked. How are you supposed to meaningfully progress then without an awful lot of repetition? Running a map 20 times, fine, but 200?
Roguelite genre is all about repetition and replayability to be honest. Some people continue after 200 runs, some decide they are satisfied after 20 and see playing more as fruitless repetition of the same.
Oh and reset of the worldmap was covered in tutorial.
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Date Posted: Feb 5, 2024 @ 12:48pm
Posts: 12