Against the Storm

Against the Storm

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Are treasure stags meant to be almost impossible to get?
Every time I get a treasure stag it vanishes before I get even vaguely close to the glade it jumps to, no matter how quickly I react and divert workers there's just not enough time to reach them.
Am I just unlucky or is there something further down the upgrade tree that makes them actually possible to get?
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Showing 1-15 of 17 comments
Oniichan Dec 17, 2023 @ 2:39pm 
Reposition your Woodcutter camps as close as possible towards the designated glade. Then highlight a straight line of trees so your Woodcutters focus on them. You may have to select the prioritization from the Woodcutter menu. Be sure no other trees are highlighted that might distract your woodcutters from their job.
You may need two Woodcutter camps and roads or warehouse depending on its distance from the nearest warehouse.
Originally posted by Oniichan:
Reposition your Woodcutter camps as close as possible towards the designated glade. Then highlight a straight line of trees so your Woodcutters focus on them. You may have to select the prioritization from the Woodcutter menu. Be sure no other trees are highlighted that might distract your woodcutters from their job.
You may need two Woodcutter camps and roads or warehouse depending on its distance from the nearest warehouse.
That's exactly what I've been doing, the problem is there isn't enough time to get it set up and the woodcutters can't clear a path in time.
Slippery Williams Dec 17, 2023 @ 4:08pm 
Woodcutters work a lot slower the further they are from a warehouse, they will chop wood then take it back to the wagon, then when it is full they will start hauling it back to a warehouse until it’s empty. If they are close to a warehouse they can get back to cutting much quicker

When you unlock them, assign a few dedicated haulers to the warehouse and maybe buy some better roads and upgrades like better carry weight (making a harpie the fire keeper will give everyone a +5 carry weight buff)

Also if you draw a single line of trees to be cut, there’s only room for one at a time to work, maybe have a 2 wide highlight

Also, some bigger trees are much tougher and act like a resource node and can take a while to chop though. If you are not sure by it’s visual, click the base of it and it will have an x/y amount left to cut down before it’s gone, it’s quicker to chop around these sometimes
I Throw Spears. Dec 17, 2023 @ 9:20pm 
Ive actually never missed a treasure stag. Not once. Just take your two woodcutters slap em immediately next to where he ran to and paint a small path. Then take the delete tool and shrink the small path to an even smaller path.
TripSin Dec 17, 2023 @ 9:49pm 
Holding shift while doing tree selection will let you make a thinner, faster path. That with two cutter camps plus a warehouse nearby you should be able to get through.
Last edited by TripSin; Dec 17, 2023 @ 9:49pm
mostly willing Dec 17, 2023 @ 9:54pm 
Originally posted by Dragonkick:
Also if you draw a single line of trees to be cut, there’s only room for one at a time to work, maybe have a 2 wide highlight
two woodcutters can work on a single tree simultaneously. there's no need for 2-trees wide highlights, or keeping 3 woodcutters in the camp when there's only one tree at a time for them to work on
el Darkness Dec 17, 2023 @ 10:57pm 
Originally posted by a mostly willing son:
Originally posted by Dragonkick:
Also if you draw a single line of trees to be cut, there’s only room for one at a time to work, maybe have a 2 wide highlight
two woodcutters can work on a single tree simultaneously. there's no need for 2-trees wide highlights, or keeping 3 woodcutters in the camp when there's only one tree at a time for them to work on
2 people can cur a tree if they can approach it from different sides. If they have 1 side of tree available, only 1 can cut.
mostly willing Dec 20, 2023 @ 2:37am 
Originally posted by el Darkness:
2 people can cur a tree if they can approach it from different sides. If they have 1 side of tree available, only 1 can cut.
I just watched 2 woodcutters work on a tree from different sides when only one was open. they pass through the tree to get to the other side.
el Darkness Dec 20, 2023 @ 3:51am 
Originally posted by a mostly willing son:
I just watched 2 woodcutters work on a tree from different sides when only one was open. they pass through the tree to get to the other side.
Did they cut it at the same time? I was sure it cannot be true.
arjensmit79 Dec 20, 2023 @ 4:54am 
Prepare access to the dangerous glades first by cutting a path up to the last tree.
Its a good habbit to try and do that as much as possible to all dangerous glades around you. Do it in year 1 and keep doing it later.
Advantages:
-You can make use of stags
-You can make good use of cornerstones that allow you to see the glade contents
-You can quickly open glades to find caches when you get some tools.

Of course that still doesn't mean you'll catch every stag, but you may get some.
Last edited by arjensmit79; Dec 20, 2023 @ 4:54am
mostly willing Dec 20, 2023 @ 5:11am 
Originally posted by el Darkness:
Did they cut it at the same time? I was sure it cannot be true.
yes
Originally posted by el Darkness:
Originally posted by a mostly willing son:
two woodcutters can work on a single tree simultaneously. there's no need for 2-trees wide highlights, or keeping 3 woodcutters in the camp when there's only one tree at a time for them to work on
2 people can cur a tree if they can approach it from different sides. If they have 1 side of tree available, only 1 can cut.
Uncut trees blocking your villagers is just an illusion. An uncut tree will only prevent pathing stopping in that tile, and incur a pathing cost to walking through that tile. If the shortest route is still calculated as going through that tile, they still will walk through the tree if needed.

I've seen uncut lines of trees between two sections of my base not block villagers from wandering between the sections repeatedly before. Likewise the will walk through a tree to get to one they want to cut if it is not surrounded by uncut trees. As long as there is one tree around it cut, it can be cut by N woodcutters at the same time where N is the amount of cuts needed to cut it down. N can be 20 in seal levels.

Covered glades are different. If they don't block pathing entirely, they incur such a high pathing cost I've never seen anyone walk through one to get to the other side, even if it would be shorter than taking the long route.
tdunlap Dec 20, 2023 @ 1:38pm 
I've gotten two stags without trouble. (Two others I didn't even try.) But maybe that's just my RNG.
becephalus Jan 15, 2024 @ 2:17pm 
I think I am probably 97/100 or something. You just sound unlucky or bad at the game.
matt Jan 16, 2024 @ 12:24pm 
yeah from my first stag onwards, I don't think I've ever missed one 'accidentally.' I've chosen not to pursue a few when I didn't have the capability in the moment, but can't remember ever choosing to chase one and not get it 🤔
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Date Posted: Dec 17, 2023 @ 2:26pm
Posts: 17