Against the Storm

Against the Storm

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KD.AltQQ Sep 7, 2023 @ 10:37am
Which caravan and what would you bring?
P20 (adamantine), new sealed forest.

https://steamcommunity.com/id/kb27787/screenshot/2040748740966184786/

Middle caravan is 3 harpies and 4 lizards (so you would get 24 tools total if you start with that one but this particular race combo is not so nice..)

I'm thinking of taking the bottom caravan (top is really not an option... 28 skewers is not worth all the other things unless you particularly hate beavers). With 34 points we can take all the bottom delivery lines if we wish... they add up to exactly 34.

Realistically my call would be:
Wine (7), Weapons (5), Plantation (5), Trappers (5), Amber (4), Planks (2), Bricks (4), Meat (1), People (1),

Keep in mind we can only take maximum 9 things.
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Showing 1-15 of 15 comments
dande48 Sep 7, 2023 @ 11:04am 
I would probably go with the bottom. Beavers and Humans are probably the better races in the sealed biome, since you're racing to fill the sealed orders, rather than racing to gain reputation.
happybjorn Sep 7, 2023 @ 11:09am 
Wow, you did an excellent job getting there.

For caravan choice, yes, the bottom choice looks best. I don't think the embarkation bonuses you prefer are bad, but think there are better. I would take tea over wine and would take parts instead of planks and bricks. That should leave enough points for another camp or delivery line.

That said, one or two embarkation points left over is not a big deal. Thinking you have to use them all (which you might not even be doing) is a trap.
Last edited by happybjorn; Sep 7, 2023 @ 11:12am
马小褂 Sep 7, 2023 @ 1:06pm 
i would definitely take the bottem caravan. i would probably rather take herbalists' camp over trappers and maybe clays over bricks just incase i get pottery blueprint, but it doesnt matter what you take with so much embarkation bonuses anyway
Hariman Sep 7, 2023 @ 3:22pm 
The extra population of the middle one is handy, but you need to take 2 or 3 extra points of food to use that one properly.

The bottom one has an advantage in food and oil, but population is huge.

Either is good, but the bottom one would allow for just a little more materials/embarkation bonuses, like building materials or maybe a delivery line.
RamboRusina Sep 7, 2023 @ 5:18pm 
Bottom caravan hands down. Best two races in the game give such a nice foundation to build on. For points extra pop + supply lines. Remaining points to whatever really. In this case I suppose just get food given how expensive amber and provisions are.
arithmoquiner Sep 7, 2023 @ 7:35pm 
Disclaimer: I haven't actually played on the sealed biome yet. I made the mistake of finishing a cycle a couple days before the sealed biome update was released.

I'd take the bottom caravan and probably take the bonuses for population all 3 camps, a plantation or small farm, oil, coal, training gear, amber, and veggies.

Veggies are porridge-able and pickleable. With the species in the bottom caravan, they are clearly better than meat - especially since you have provisions in your caravans.

Gaining lots of reputation isn't important on the sealed biome since it isn't your win condition, and it still increases hostility. That makes blueprints from non-reputation sources stronger, and taking blueprints on embarkation may save you from having to spend a pick on raw food, effectively giving you another blueprint. Embarking with all your camps upgraded and a plantation almost guarantees solving food with your first dangerous glade and lets you pick early blueprints better because you have more information about what other resources you will have access to.

Oil and coal are more important because woodcutting increases hostility. I may be overestimating how important this is, since I haven't played a sealed run on the new biome yet.

It is very easy to buy all the bricks and planks you'll need. The sealed biome is also probably the hardest biome to get brick-locked on, since it has clay plus three sources of bonus clay/stone in sea marrow, reeds, and copper nodes.

Wine delivery line is not worth as much as another camp blueprint plus swapping out planks for coal/oil, in my opinion.
TowerWizard Sep 8, 2023 @ 2:58am 
Originally posted by KD.AltQQ:
Keep in mind we can only take maximum 9 things.

What? Why?
Lil brekky Sep 8, 2023 @ 3:13am 
There is a max of of 9 embark slots
TowerWizard Sep 8, 2023 @ 6:43am 
Originally posted by Lil brekky:
There is a max of of 9 embark slots

Again, why? Why not 15?
Lil brekky Sep 8, 2023 @ 10:55am 
How about why 15 then
TowerWizard Sep 9, 2023 @ 12:45am 
Originally posted by Lil brekky:
How about why 15 then

Why limit it at all?
Clawyer Sep 9, 2023 @ 6:35am 
I think it would make the sealed forest settlement too easy if you could just take everything. It might be hard to get that many embarkation points though ;)
Hariman Sep 9, 2023 @ 11:56am 
So have you tried this settlement?

And how did it go?
KD.AltQQ Sep 11, 2023 @ 4:01am 
Originally posted by Hariman:
So have you tried this settlement?

And how did it go?
Of course, I finished it, but the wine was in the end useless. The weapons also, but at least they sell for a bit and some of them used to open caches.

Terrible blueprint luck and could not get any service building (so even getting the 6 rep from resolve points was slow). However I got the 30 meat + trappers camp order which gave +1 meat, and then I had a bunch of large slickshells in my glades. That, and 3 fertile patches for berries. In the end I just amassed several hundred meat and berries and dumped them on a trader to complete the "100 amber in a single transaction" one instead. Then of course, my standing was already level 3 with 2 settlements, so I just finished 2 forbidden glades and turned in 8 tablets to win.

Strange thing was that my reputation bar was nowhere near being filled (if this was a normal game, it would not have been won lol) and I was just going for enough resolve to not have people leave while I finished my 4 tasks.
Hariman Sep 11, 2023 @ 1:17pm 
Originally posted by KD.AltQQ:
Originally posted by Hariman:
So have you tried this settlement?

And how did it go?
Of course, I finished it, but the wine was in the end useless. The weapons also, but at least they sell for a bit and some of them used to open caches.

Terrible blueprint luck and could not get any service building (so even getting the 6 rep from resolve points was slow). However I got the 30 meat + trappers camp order which gave +1 meat, and then I had a bunch of large slickshells in my glades. That, and 3 fertile patches for berries. In the end I just amassed several hundred meat and berries and dumped them on a trader to complete the "100 amber in a single transaction" one instead. Then of course, my standing was already level 3 with 2 settlements, so I just finished 2 forbidden glades and turned in 8 tablets to win.

Strange thing was that my reputation bar was nowhere near being filled (if this was a normal game, it would not have been won lol) and I was just going for enough resolve to not have people leave while I finished my 4 tasks.

Nice!
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Date Posted: Sep 7, 2023 @ 10:37am
Posts: 15