Against the Storm

Against the Storm

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pyremind Feb 1, 2023 @ 1:13am
Getting royally screwed by no farms
I have tons of fertile ground.. but my game is half done and I haven't gotten an actual farm! Seems like without wheat I am missing out on a ton of stuff. Super annoying.. how is it not a starter building? :/
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TonyShape Feb 1, 2023 @ 1:16am 
Originally posted by pyremind:
I have tons of fertile ground.. but my game is half done and I haven't gotten an actual farm! Seems like without wheat I am missing out on a ton of stuff. Super annoying.. how is it not a starter building? :/
I usually take farm as a starting blueprint. It solves the problem
pyremind Feb 1, 2023 @ 1:38am 
Didn't know you could, bah
Tam Feb 1, 2023 @ 1:44am 
You need to unlock it first with a citadel upgrade.
pyremind Feb 1, 2023 @ 1:44am 
So, I don't know what you're talking about - I got 3 choices of blueprints in my next town, and no farm.
pyremind Feb 1, 2023 @ 1:45am 
Another town with no brewing or flour, hooray
ourorboros Feb 1, 2023 @ 2:02am 
dont forget you can make flour from mushrooms and roots aswell, so grab a herb hut if you see it or even a plantation if you get the mushroom seedlings cornerstone that lets you grow mushrooms.

or look for mushrooms/root/wheat nodes in glades.

theres plenty of ways to make flour but if you definitely cant get focus on otherstuff like pickled goods or jerky
dande48 Feb 1, 2023 @ 5:59am 
It sounds tougher than it is. Some of my favorite maps are those with the "no fertile ground" modifier. Certain cornerstones will boost your gathering nodes, or provide you with passive food income. Ranches can compensate, especially when worked by lizards. And then if you get some good modifiers for advanced food production, you can really churn out high quality foods for little input.

The most OP thing in the game by far are traders and trade routes. If you've got no farms, you've probably got some incredible industries you can sell for more food than you could ever need.
grotevijver Sep 14, 2024 @ 7:15am 
I have the same issue, no farm but I have to collect grain. Did not get a blueprint for a farm. How do I solve this?
Skallagrim Sep 14, 2024 @ 8:07am 
Don't get too tunnel visioned with anything, farm included. Farming in general is quite slow too. Comparing with gathering form small nodes, a farm won't pay itself off until the 3rd harvest, and it's never as effective versus gathering from large nodes. The game offers you a ton of choices for food production, so make use of what's given to you instead of forcing anything.

--edit: spelling---
Last edited by Skallagrim; Sep 14, 2024 @ 8:32am
dhitch89 Sep 14, 2024 @ 12:14pm 
Originally posted by pyremind:
So, I don't know what you're talking about - I got 3 choices of blueprints in my next town, and no farm.
The Citadel upgrade in question gives you a Small Farm as an Embark bonus you can take along - same as coal, more villagers, etc - meaning you can have the blueprint right away, as opposed to hoping RNG has it show up with reputation/traders.
Prowler™ Sep 15, 2024 @ 1:17am 
Farms are pretty situational but can help alot in a pinch...
You will unlock them as embark options as you play the game (but dont spend your points on them too hastily lol other options will be better in most cases)

Mostly you'll find yourself using the small farm for oil production, the plantation is good for lots of food and the herb garden never really feels that useful :evadebullets: maybe just because you dont have as many uses for herbs and roots

Other soil buildings tend not to be worth it sadly...unless you are desperate. Greenhouse is extremely slow to produce. Clay pit is...yeah...don't use this haha unless you have no other option.

Forresters hut is kinda nice though. Dew bars are a valuable resource in many production lines or can be traded for more stuff you need. I feel Forresters and Small Farm are the best of the fertile soil buildings by a large margin.
The Renderer Sep 15, 2024 @ 1:40am 
The whole wheat line needs a lot of specific buildings, it rarely works out in the beginning (which is where you probably are based on what you write), just use other stuff.
pyremind Sep 15, 2024 @ 3:37am 
Haha, this thread is hilarious to me because I asked this question over a year ago and forgot I even played this game before. xD
Samseng Yik Sep 15, 2024 @ 11:31am 
Many typical city builder gamer come into this expecting same gameplay as other boring stuff, didn't expect they end up get a legendary marriage of rogue ish games.
Topic like this from whoever zero adaptability on gameplay skill made up the bulk of 50% topic
Jonah Falcon Sep 15, 2024 @ 10:11pm 
I usually take Swords as a starting blueprint.
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Date Posted: Feb 1, 2023 @ 1:13am
Posts: 15