Against the Storm

Against the Storm

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Ghostlight Dec 1, 2022 @ 5:41am
Caravans question
If I start a run with the following choice of Caravans...

a) 8 Beavers

b) 4 Humans + 5 Harpies

Does this mean that the 3 species for this run are now determined and set in stone? Beavers, Humans, Harpies? So if I pick the Humans + Harpies (since it gives 9 workers), is it guaranteed that I will eventually get Beavers? Or could it be Lizards?
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OverThere Dec 1, 2022 @ 5:48am 
No. If you pick 8 beavers, you could still get lizards as one of the follow up races.

Indeed, I (perhaps incorrectly) recalled a game in which early on I chose resources as a reward rather than extra people, which included beavers. Beavers would have been my third race. Then, when the new year caravan choices came, there were no beavers. My third race became something different.

Since I am writing this from memory, others can correct it, or verify it, later in the thread.
Narandia Dec 1, 2022 @ 7:38am 
Yeah I definitely had games where I ended up getting the race not on the list of starting caravan options. Sometimes right at the start of the game if the caravan also had the 2 extra newcomers. However once the game starts I'm pretty sure all 3 races are locked in, so don't expect to get a choice with the year 2 caravan. Makes sense with the survivor camps generated and all.
alexshiro Dec 1, 2022 @ 9:47am 
Originally posted by Ghostlight:
So if I pick the Humans + Harpies (since it gives 9 workers), is it guaranteed that I will eventually get Beavers?
No, you'll see when you get the third caravan you'll get different combinations of all 4 races

Originally posted by Ghostlight:
Does this mean that the 3 species for this run are now determined and set in stone?
I had the same question and it while nobody was 100% sure it does seem that the 3 species are determined at caravan choice or map generation (since somebody has to go into all the camps that you can't see yet), you can't use the caravans you didn't pick as clues tho

Originally posted by OverThere:
Indeed, I (perhaps incorrectly) recalled a game in which early on I chose resources as a reward rather than extra people, which included beavers. Beavers would have been my third race. Then, when the new year caravan choices came, there were no beavers. My third race became something different.
I had a similar thread asking if this could happen, and people said this doesn't happen. I'm not 100% sure but i have never seen it and I think you're misremembering
Last edited by alexshiro; Dec 1, 2022 @ 9:48am
When you start the map, your 3 races are determined at start. However, it's not necessarily the ones you saw in other caravans. I've had caravans made up of all 4 races now that I've unlocked the 3rd caravan.

The game has to predetermine what races you get at start because it determines what encounters you will get in glades, what building blueprints you can get offered, perk choices, etc. If it didn't predetermine it, it would have to recon your entire map and everything anytime your races changed. How would you feel if you picked the "Secret Child" perk only to immediately find out you don't get lizards on that map because your immigrants gave you harpies as your 3rd race?
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Date Posted: Dec 1, 2022 @ 5:41am
Posts: 4