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I don't think there's much to be gained by trying to rationalise this in terms of "realism". It's probably done for balance reasons that are kind of mysterious when viewed as a player.
I was really annoyed in the last map I played. I played a map where I took farm blueprints and a ton of farming perks right at the start and didn't find ANY fertile land the entire game, I was able to get mushrooms from Mushtrees which kept the villagers from starving but didn't have enough food for a lot of the game to make packs of provisions to trade. I had to wait till traders arrived then trade things to the traders to get the food for provision packs for settlement trading.
IRC, the Mushroom biome benefits from camps more than farming. There's a biome-specific perk there that gives 10% to the speed of camp employees per however many (2?) villagers are assigned to camps.
Tl;dr, don't farm in Mushroom forest!