Against the Storm

Against the Storm

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BlackViper Nov 1, 2022 @ 4:18am
2
Sad to see there is a Timer in this game
was very interested in buying it untill i saw there is a (xcom) kind of timer in this game.
the game looks amazing but i just cant stand games that has time limits.

do you lose the entire game if the timer reaches zero? or just a smack on the face?

cause if it is the second i might give it a shot..
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Showing 31-42 of 42 comments
OZFugazi Nov 2, 2022 @ 6:50pm 
@black and anyone else reading this reply..

it's unfortunate that you have decided to judge the "timed" aspect of this game. but i completely understand, as someone whom myself, absolutely hates timed or countdown game play, i was SO ready, with my finger on the refund button, looking for a reason. so let me ease your mind a bit, as i took the plunge anyway, and so happy that i did.

this game hits so many marks well. but i feel the greatest aspect of this game they hit the mark on amazingly well, is that of the pacing. and with pacing, the mechanics that work with that pacing. this is quite literally the first "timer" based mechanic, that feels nothing like a timer, in any game.. i've modded timers out of. hear me out.

IF.. and only IF you play this game as a colony or city sim.. yes.. the timer will eventually tick its way down and destroy you. and it can do so in two ways (as if one was not enough :steamhappy: ) . there is the "queen" that gets upset if you don't do what she requests (multiple options YOU choose from.. important).. and then there is the region mechanic, that can generate dread/fear/hostility based on what you do to upset the regions.. lets say.. rules. example.. for the forest biome.. if you hire to many woodcutters, you will pay the price for massive deforestation. you can do it.. but you need to find the game behind it. either way both have an effect on the other. and the hostility effects can trigger the negative aspects of the region (randomly generated based on difficulty and biome type).. dependent of the level of hostility. there is alot of deep mechanics here and they are all done well.

MOST important.. its YOU.. the player.. decide through your game play decisions .. how fast or slow that timer melts you down. yes.. there is a timer, but unless you choose not to play the game and just build a massive city, you will spend the majority of your time decreasing that timer, without even knowing it. it honestly feels as if there isn't a timer at all.

this game is all about strategy and timing, than it is about building as much as you can before you run out of time. and along side the peaceful music, hit chimes and zen simplicity around the controls.. it's a simplistic game with amazing depth..

there has to be something.. to push the player.. there are no "enemies".. there is no "oxygen", if you're experienced with oxygen not included. the only challenge.. is how the player defeats or beats themselves. but rest assured, there are many, MANY ways to offset the "timer" mechanic, if one is afraid that the timer will be your demise.

i hope you reconsider. and no.. i'm not being paid to say this. the game is good. :2017stickytube:

all the best.
Last edited by OZFugazi; Nov 2, 2022 @ 6:53pm
BlackViper Nov 2, 2022 @ 7:18pm 
Originally posted by OZFugazi:
@black and anyone else reading this reply..

it's unfortunate that you have decided to judge the "timed" aspect of this game. but i completely understand, as someone whom myself, absolutely hates timed or countdown game play, i was SO ready, with my finger on the refund button, looking for a reason. so let me ease your mind a bit, as i took the plunge anyway, and so happy that i did.

this game hits so many marks well. but i feel the greatest aspect of this game they hit the mark on amazingly well, is that of the pacing. and with pacing, the mechanics that work with that pacing. this is quite literally the first "timer" based mechanic, that feels nothing like a timer, in any game.. i've modded timers out of. hear me out.

IF.. and only IF you play this game as a colony or city sim.. yes.. the timer will eventually tick its way down and destroy you. and it can do so in two ways (as if one was not enough :steamhappy: ) . there is the "queen" that gets upset if you don't do what she requests (multiple options YOU choose from.. important).. and then there is the region mechanic, that can generate dread/fear/hostility based on what you do to upset the regions.. lets say.. rules. example.. for the forest biome.. if you hire to many woodcutters, you will pay the price for massive deforestation. you can do it.. but you need to find the game behind it. either way both have an effect on the other. and the hostility effects can trigger the negative aspects of the region (randomly generated based on difficulty and biome type).. dependent of the level of hostility. there is alot of deep mechanics here and they are all done well.

MOST important.. its YOU.. the player.. decide through your game play decisions .. how fast or slow that timer melts you down. yes.. there is a timer, but unless you choose not to play the game and just build a massive city, you will spend the majority of your time decreasing that timer, without even knowing it. it honestly feels as if there isn't a timer at all.

this game is all about strategy and timing, than it is about building as much as you can before you run out of time. and along side the peaceful music, hit chimes and zen simplicity around the controls.. it's a simplistic game with amazing depth..

there has to be something.. to push the player.. there are no "enemies".. there is no "oxygen", if you're experienced with oxygen not included. the only challenge.. is how the player defeats or beats themselves. but rest assured, there are many, MANY ways to offset the "timer" mechanic, if one is afraid that the timer will be your demise.

i hope you reconsider. and no.. i'm not being paid to say this. the game is good. :2017stickytube:

all the best.


ah yea i first thought it was a timer that constantly goes as in xcom and 100% game over.
this kind of timer i do like, watched a bit more of youtube to get a sense of it.
will definitly pick it up when i can afford it. now is quite a hard time for me sadly.
BlackViper Nov 2, 2022 @ 7:18pm 
Originally posted by BigDrock:
Thread got deep. Guess we can use it as a reminder that everything in the universe is on a timer.

<3
Samseng Yik Nov 3, 2022 @ 1:08am 
It is exactly this reason why I love this game.
However I am already a rogue like pro since many years ago.
Game with "long investment" just plain not my taste.

And I will definitely will not comment on durian if I don't eat durian.
Unlike this topic. Spit
Flameraiser Nov 3, 2022 @ 5:29am 
Originally posted by Dead Goat:
Originally posted by Dahkoht Lewin:

Sigh , thanks for the post , hate forced timers in any game really , especially anything with building.
Was about to buy , saved trouble of buying/refunding , maybe in future will have an option to turn off timer.
Yea this game isnt actually about building. It is more of a puzzle game than a city builder or roguelite game. Actually that is entirely what it is... A puzzle game. Would work better on a phone to be honest.

Erhm, what? Fully disagree on all points.
RonEmpire Nov 3, 2022 @ 8:15am 
It's not sandbox. It's roguelite. It has a mission and game goal.

If you complete the reputation goal bar, you "CAN" continue the settlement after you've won the 'session/run'.

I've done that before as I just wanted to tweak my base a bit with decorations.

You don't lose the game in any way, as you could lose a town session and gain resources to upgrade the citadel to improve your run in the future. This is what roguelite is. The game progressively gives you an advantage over time to make your future runs easier. Once you reach a point that you are comfortable playing, you can adjust the difficulty for more resource gains.

I would advise playing on the easiest setting if you are new.
Last edited by RonEmpire; Nov 3, 2022 @ 10:04am
BlackViper Nov 3, 2022 @ 9:47am 
Originally posted by RonEmpire:
It's not sandbox. It's roguelite. It has a mission and game goal.

If you complete the reputation goal bar, you "CAN" continue the settlement after you've won the 'session/run'.

I've done that before as I just wanted to tweak my base a bit with decorations.

You don't lose the game in any way, as you could lose a town session and gain resources to upgrade the citadel to improve your run in the future. This is what roguelite. The game progressively gives you an advantage over time to make your future runs easier. Once you reach a point that you are comfortable playing, you can adjust the difficulty for more resource games.

I would advise playing on the easiest setting if you are new.


100% will when i can afford the game.
WanderingQuill Nov 3, 2022 @ 10:06am 
The timer isn't really a timer. Yeah, it slowly ticks up over time, but as you do the goals or make your people happy, the impatience meter can tick down as well -- unless you get a modifier I got once lol.

The main thing is that the impatience rises pretty slowly, you can recover from it, and it forces you to keep adapting. For example, I had one bad roll map where I opened up 15+ glades without finding one of the basic resources and all of my goals offered were for things I could not create or couldn't afford to create as, missing the basic resource, I was struggling with managing other resources efficiently.

It was adapt or die, and the impatience meter was already half full by the time I got and completed one goal that I could do. I ended up using the trade system and slowly stabilized and ended up winning the map (pioneer difficulty) I mention this to say that the impatience meter is decently balanced/forgiving and works what I believe is as intended; to push you to adapt.

I hate timed scenario style gameplay and I am not at all bothered by this one. You can also watch vids of people playing to see the impatience meter in action; Pravus is where I was introduced to it myself.
RonEmpire Nov 3, 2022 @ 10:14am 
You can watch my Let's Play video on my YouTube channel. In the video, my first town after the Tutorial, I decided to go all out and played the hardest difficulty setting that was available because I had previously played this game before and completed all the Deeds and Upgrades in a full play through session last year. Now that was a bit of a mistake on my part thinking I can go all out with no Citadel Upgrades. But I ended up walking a way with more resources losing the game compared to had I won on an easier mode. (just not the experience points gains) but losing ended up giving more resources to make my second town run easier as I was able to do a few upgrades with the extra resources gained.

The point here is that losing is not as bad as it seems.

I think this game is absolutely amazing! And worth getting especially with this discount running. Even at $19.99 full price, this game is so worth it! I've played a lot of city builder games and this game by far is my most favorite. There is so much depth to this game with many challenges each run. Every town building session is different from the last, as you're presented with different things to adapt to.
BlackViper Nov 3, 2022 @ 10:32am 
Originally posted by RonEmpire:
You can watch my Let's Play video on my YouTube channel. In the video, my first town after the Tutorial, I decided to go all out and played the hardest difficulty setting that was available because I had previously played this game before and completed all the Deeds and Upgrades in a full play through session last year. Now that was a bit of a mistake on my part thinking I can go all out with no Citadel Upgrades. But I ended up walking a way with more resources losing the game compared to had I won on an easier mode. (just not the experience points gains) but losing ended up giving more resources to make my second town run easier as I was able to do a few upgrades with the extra resources gained.

The point here is that losing is not as bad as it seems.

I think this game is absolutely amazing! And worth getting especially with this discount running. Even at $19.99 full price, this game is so worth it! I've played a lot of city builder games and this game by far is my most favorite. There is so much depth to this game with many challenges each run. Every town building session is different from the last, as you're presented with different things to adapt to.

can you send me a link to it kind sir. <3
RonEmpire Nov 3, 2022 @ 10:35am 
Originally posted by BlackViper:
can you send me a link to it kind sir. <3

Enjoy!

https://www.youtube.com/c/RonEmpire


I just posted the VOD from the launch day too.

Here's the playlist.

https://www.youtube.com/playlist?list=PLb8bcRZsEM6XqWBDr5k584YE2KXOkK3R6

Don't forget to LIKE and SUBSCRIBE. 😊
Last edited by RonEmpire; Nov 3, 2022 @ 10:38am
BlackViper Nov 3, 2022 @ 10:37am 
Originally posted by RonEmpire:
Originally posted by BlackViper:
can you send me a link to it kind sir. <3

Enjoy!

https://www.youtube.com/playlist?list=PLb8bcRZsEM6XqWBDr5k584YE2KXOkK3R6

thank you kindly.
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Date Posted: Nov 1, 2022 @ 4:18am
Posts: 42