Stray
Eis Jul 19, 2022 @ 9:25am
Dualsense - haptic vibration, adaptive triggers
Does the game support dualsense pads function? I have a USB cable connected and unfortunately I have not noticed these functions so far...
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Showing 1-15 of 37 comments
HMS Jul 19, 2022 @ 9:28am 
0 support lost all respect to devs i aint gonna use Dog poo xbox controller to play this game when the game was meant to be played with PS5 controller and features smh
Cairn.L Jul 19, 2022 @ 9:33am 
Nope, I personally can't feel it.
I prefer wireless anyway, so no biggie.
Claire Jul 19, 2022 @ 9:51am 
I've seen a discord quote of the devs, implying there is no support for Dualsense features in the Windows version, and they don't have any immediate plan to implement it, although they said they'd like to do it if they find the time.
Last edited by Claire; Jul 19, 2022 @ 12:49pm
Eis Jul 19, 2022 @ 9:53am 
Originally posted by Claire:
From the dev discord, there is no support for Dualsense features in the Windows version, and they don't have any immediate plan to implement it, although they said they'd like to do it if they find the time.
Oh understand, thanks :steamsad:
Claire Jul 19, 2022 @ 10:00am 
Yeah, I'm disappointed as well and bought it with the incorrect assumption (based on a misleading review) that the game supported those features. To be fair, the devs never advertised these features for the PC version.

Still, I hope they eventually implement it and I think i'll postpone playing until they do, I'd prefer playing with those features.
Kaldaien Jul 19, 2022 @ 10:01am 
Game uses libScePad, yes.

You need to disable DS4Windows and SteamInput for it to work correctly, or in the best-case D-Pad input will be processed twice in menus, in the worst-case the game might miss input altogether.
HMS Jul 19, 2022 @ 10:06am 
Originally posted by Claire:
Yeah, I'm disappointed as well and bought it with the incorrect assumption (based on a misleading review) that the game supported those features. To be fair, the devs never advertised these features for the PC version.

Still, I hope they eventually implement it and I think i'll postpone playing until they do, I'd prefer playing with those features.


If your publisher is sony and your game only releases to ps5 and PC u have TO SUPPORT it IDC HOW BIG OR SMALL YOUR TEAM IS ITS SUCH A SMALL TASK EVERY SINGLE SONY GAMES SUPPORTS DUAL SENSE NATIVELY.
Last edited by HMS; Jul 19, 2022 @ 10:07am
Claire Jul 19, 2022 @ 11:14am 
Originally posted by Kaldaieℵ₀:
Game uses libScePad, yes.

You need to disable DS4Windows and SteamInput for it to work correctly, or in the best-case D-Pad input will be processed twice in menus, in the worst-case the game might miss input altogether.

Have you actually got any of the Dualsense features to work? If so, when is the HD rumble first used?

I have tried with and without Steam Input enabled, and curiously, it uses Playstation button prompts when Steam Input is *enabled* but XBox button prompts when Steam Input is *disabled*.
Numlok Jul 19, 2022 @ 11:44am 
my ps5 controller plugged in via usb is getting zero vibrate
13xforever Jul 19, 2022 @ 11:53am 
Originally posted by Kaldaieℵ₀:
Game uses libScePad, yes.

You need to disable DS4Windows and SteamInput for it to work correctly, or in the best-case D-Pad input will be processed twice in menus, in the worst-case the game might miss input altogether.
yes, it's using libscepad with dualsense support, but for some reason they didn't add dualsense support at all, even button prompts revert to xbox if you disable steam input
Shadowspawn Jul 19, 2022 @ 11:57am 
It’s pretty limited even on PS5. Slight vibrations for purring and resistant triggers when scratching. That’s about it.
Bitwolf Jul 19, 2022 @ 12:13pm 
Yet another dev who refuses to implement DS5 support on pc, why do devs keep screwing us like this? Someone said there's icons if steam input is enabled, but I cant make them appear for the life of me.
Last edited by Bitwolf; Jul 19, 2022 @ 12:15pm
Claire Jul 19, 2022 @ 12:22pm 
Originally posted by Bitwolf:
Yet another dev who refuses to implement DS5 support on pc, why do devs keep screwing us like this? Someone said there's icons if steam input is enabled, but I cant make them appear for the life of me.

As far as I can tell, they're not refusing to implement DS support on PC, they state (at least for adaptive triggers) “It's a thing we'd love to be able to do post launch given time.”

As far as I know, BlueTwelve are a very small team and they just haven't prioritized that feature.
Bitwolf Jul 19, 2022 @ 12:25pm 
Originally posted by Claire:
Originally posted by Bitwolf:
Yet another dev who refuses to implement DS5 support on pc, why do devs keep screwing us like this? Someone said there's icons if steam input is enabled, but I cant make them appear for the life of me.

As far as I can tell, they're not refusing to implement DS support on PC, they state (at least for adaptive triggers) “It's a thing we'd love to be able to do post launch given time.”

As far as I know, BlueTwelve are a very small team and they just haven't prioritized that feature.
I understand, but i'm just sick of this happening again and again, features like this go a long way to enhancing the PC version, and another dev having done the work for them and just ignoring A pc implementation is just, scummy feeling. Not the first time a studio told me they'd look into bringing them in at a later date.

Oh, and if you're who I think you are, thanks for bringing DS5 compatibility to Linux.
Last edited by Bitwolf; Jul 19, 2022 @ 12:26pm
Claire Jul 19, 2022 @ 2:01pm 
Originally posted by Numlok:
my ps5 controller plugged in via usb is getting zero vibrate

I do get some vibration when scratching trees and on other occasions, but those are compatibility/classic rumble, I expected to feel some haptic feedback when interacting with the other cats but it's not the case, and I suppose this is currently not implemented.

That behavior is the same whether I have Steam Input enabled or not.
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