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Also berries and oysters don't do anything that i can see. Nine oysters eaten at one time and didn't see the food or water rise even a tiny bit.
heres quote from a quick google search too
"Troops in combat burn about 4,200 calories per day. Each MRE contains about 1,200 calories. The troops are issued two per day, assuming a hot breakfast and then MREs for lunch & dinner while out on patrols/maneuvers"
so from my lazy search even an irl mre only gives you about half what you need and is assumed you had a good breakfast too
You can even cook rotten food and make it eatable again for the moment. Or just eat, rotten food, it still fills you up.
In the field, you want to supplement them with fresh food whenever possible, but if you're moving ahead of the main body or stuck at an observation/listening post far from a major FOB, you may end up eating 2-3 MREs a day depending on how active you are. They are extremely filling, and highly nutritious (except for fiber, which is the cause of the infamous brick s***s). I most recently had a Menu 22 Beef Goulash last week when our power went out in a tornado for several hours.
For our protagonist, his hunger seems to scale with his activity level. If you are spending a day of building without fighting, the 2300-2800 kcal in two MREs should be find for a 24 hour period.
I'd personally love to see MREs be able to broken down into the entree, bread, desert, side, and coffee for a very nutritious meal. I realize that may be too complicated, though.
At the very least - If they added a weight mechanic that affected strength and endurance a la RDR2, I think it would be cool if heavier characters who eat a lot had a higher effective strength level and minor speed penalty while skinnier characters required fewer calories but had a higher speed bonus.
In any case - a roasted trout or squirrel would not give the 70% kcal a day you'd need to keep going while active, and those are a lot easier to get ahold of than MREs unless you're building right next to a gear respawn location and abusing the save/load/item respawn issue. They should introduce more natural sources of gear, I think.
But as far as this thread is concerned, I absolutely agree. MREs should fill up at least 70% of the hunger meter.