Nioh 2 – The Complete Edition

Nioh 2 – The Complete Edition

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Eclipse Sep 7, 2021 @ 4:38am
Is confusion nerfed on NG+++ and above?
Had a really tough fight vs NG+++ snake boss. Stacked a lot of ninjutsu confusion or it but it lasted a few seconds. Wasn’t even enough to capitalise. After an hour had to use my boring holy arrow+feather build to destroy it on low Ki. Couldn’t do anything to it with melee weapons.
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Showing 1-10 of 10 comments
Killzor Sep 7, 2021 @ 8:37am 
I'm pretty sure once you reach the difficulty where enemies occasionally glow red and have a curse buff, they are able to cleanse themselves from confusion and elements really quickly unless you disable their curse buff with a final blow.
Shakoris Sep 7, 2021 @ 9:16am 
Burst counter them.
Eclipse Sep 7, 2021 @ 10:28am 
Originally posted by Shakoris:
Burst counter them.
Well I tried it on this boss. In any case confusion probably was affecting it for like 2-3 seconds at best.
smell Sep 7, 2021 @ 10:50am 
If you're referring to Yatsu-no-Kami, that boss has high "resistance" to confusion. Really only meaning it wears off very fast so you won't have this issue with every boss but some you will.
Yes, after NG++/DOTD the "BS" in this game picks up significantly.
(NG+ = strong, NG++ = Demon, NG+++ = Wise)

I'm sure the first hag you saw should have been a giveaway. :P

vs. bosses, most debuffs last about ~5 seconds at most, which is why you see onmyo familiars becoming the meta, as they are passive elemental applications that combined with corruption/purification weapons, can last as long you need it to*.

*Assumes you can stay within melee range with a persistent chain attack (water sword, swirling snow, etc.)
JtDarth Sep 7, 2021 @ 12:06pm 
Originally posted by {5LINE}Cows with Guns:
Yes, after NG++/DOTD the "BS" in this game picks up significantly.
(NG+ = strong, NG++ = Demon, NG+++ = Wise)

I'm sure the first hag you saw should have been a giveaway. :P

vs. bosses, most debuffs last about ~5 seconds at most, which is why you see onmyo familiars becoming the meta, as they are passive elemental applications that combined with corruption/purification weapons, can last as long you need it to*.

*Assumes you can stay within melee range with a persistent chain attack (water sword, swirling snow, etc.)
No, they last a fair bit longer, provided you bother to put some form of focus on an element. Usually, for me, unless they are so resistant I can't apply the element in the first place, once it's on, it stays on the rest of the fight, outside of bosses, who purge debuffs when they trigger dark realm/yokai realm. There is also the mechanic where the more times the enemy is afflicted by a particular debuff, the more they build up a resistance, making it last less time and be harder to apply.
Incidentally, this makes confusion spam counterproductive against high-HP or low opening enemies,

The game, in it's later stages, punishes attempting to use elements without investing in them. With the applicable graces, or even just by stacking temperable effects, you can still apply elements reliably and keep them applied.
Eclipse Sep 7, 2021 @ 11:56pm 
Originally posted by JtDarth:
No, they last a fair bit longer, provided you bother to put some form of focus on an element. Usually, for me, unless they are so resistant I can't apply the element in the first place, once it's on, it stays on the rest of the fight, outside of bosses, who purge debuffs when they trigger dark realm/yokai realm.
Is it possible to lower their resistance somehow?How does it work in the first place?For example I have +50% fire damage and enemy has 40 resistance, in this case I should have +10% vs this mob?
Last edited by Eclipse; Sep 7, 2021 @ 11:56pm
JtDarth Sep 8, 2021 @ 12:14am 
Originally posted by Eclipse:
Originally posted by JtDarth:
No, they last a fair bit longer, provided you bother to put some form of focus on an element. Usually, for me, unless they are so resistant I can't apply the element in the first place, once it's on, it stays on the rest of the fight, outside of bosses, who purge debuffs when they trigger dark realm/yokai realm.
Is it possible to lower their resistance somehow?How does it work in the first place?For example I have +50% fire damage and enemy has 40 resistance, in this case I should have +10% vs this mob?
I wasn't talking about damage resistance. I was talking about resistance to the application of a debuff. The resistance to elemental DAMAGE is, to my knowledge, flat and doesn't alter mid-fight outside of potentially buffs that could be applied. But that only really becomes a factor with revenants or maybe 1 or 2 bosses.
As far as I'm aware, we don't actually have hard data on damage modifiers from things, or even direct access to enemy stats to discover via testing.

Generally speaking, when it comes to damage output, you will be better off going for something like '+x% damage vs scorched enemy' rather than '+x% fire damage'. The only real exception to that is if you are REALLY HEAVILY relying on feathers or elemental onmyo projectiles. In which case you would want to stack '+x% elemental damage', rather than tying yourself to one element.
Westman Sep 8, 2021 @ 11:53am 
Honestly confusion in general was nerfed pretty hard compared to the first game, In Nioh 1 you could apply it pretty easily with the tengu fan and a elemental weapon and refresh it as soon a it ran out to obliterate Yoki bosses.
Last edited by Westman; Sep 8, 2021 @ 12:00pm
Shotgun Malise Sep 9, 2021 @ 1:36am 
Later on you need to be constantly hitting to get confusion up. And or a good amount of affliction power, otherwise you will see the status effect bar for diminish greatly.

To get the super stun where the boss literally does nothing, you may need to have an entire team hitting and or adding their own debilitating effects.
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Date Posted: Sep 7, 2021 @ 4:38am
Posts: 10