STAR WARS™: The Old Republic™

STAR WARS™: The Old Republic™

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confusion on this game
ive had this game for a while, but haven't had time to play it yet. yesterday, i found a video of the non-remake version of this game from 2003, and wanted to see if either that old version is playable, or at least if the remake is 100% faithful story-wise.
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Showing 1-6 of 6 comments
Eminem Jan 24 @ 8:30pm 
say wut
thats dum. the game is what it is
Kest Jan 24 @ 9:10pm 
The 2003 is Kotor and not the same as Swtor. Two different games that somewhat share the story of Revan. Kotor centers heavily on Revan, while Swtor does not. Kotor is a single player game while Swtor is a MMO.

Kotor: Knights of the Old Republic
Swtor: Star Wars: The Old Republic

The trailer for the remake of Kotor was released a few days ago as a teaser trailer by Sony and a PlayStation 5 exclusive only.

Edit: The original trailer was released at the end of 2021.

I hope this helps!
Last edited by Kest; Jan 24 @ 9:13pm
Spirit Jan 24 @ 10:21pm 
swtor is a somewhat continuity to the story from kotor because it has alot of references to kotor and its addon
Answered in another thread, but to be clear:

SWTOR takes place 1000 years after KOTOR 2. It's not a direct sequel and isn't trying to be KOTOR 3 (which many of us would have preferred instead), but is just a sort of continuation of the narrative of the never ending war between the Sith Empire and Republic/Jedi. It is largely stand alone and only the Revan DLC attempts to go back and explain the unresolved plot points post KOTOR 2, as we never did get KOTOR 3 (and probably never will).

Should still play the original games, despite their clunky/aged mechanics and interface (it's better on console, thanks to backward compatibility and the better control system).

The original 2 games were hard narrative driven stories. This one has as similar a disconnect with that, structurally speaking, as you could expect an MMO to be. Lots of fetch quests, slow moving plot, and tons of grind in between that slows progression down as well.

The upside/downside on top of that is that it has a larger plot that encompasses all the player classes available, so if you want to experience a more full story you'd have to create at least 1 of each character class to play the campaign and see where their parts in the story take place. (There's an order to them, but I don't know it myself and played blindly as whatever class I felt like playing)

IE: One character class might take part in a set of missions that occur before the other factions mirror character class gets there, so think of it like A and B sides. IE: In at least one situation, a planet in control by one faction ends up being reversed on the B side.
Sugram22 Jan 25 @ 9:04am 
story is all same, only skill sys got remade, like sub classes were reduced to combat styles, u no longer have complex skill tree where u can make complex build, new build are more simple, hard to go ferry wrong with a build

each class has its own story, i know that can confuse ppl later on when they are reaching end of class story and beyond with second char if each char is on opposite faction REP/EMP, cause the stories they hear
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Date Posted: Jan 24 @ 8:10pm
Posts: 6