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You're better off playing Second Extinction for a more fulfilling game than this shovelware.
Season Passes are only an industry standard because of people who didn't value their money enough to realize spending an extra $30 for content that should have been in the base game wasn't a great idea.
1. you count the season pass as DLC
2. You dont need the starter pack, you unlock them by leveling
3. The rest are SKINS ONLY...
Go cry somewhere else about anything but NOT this useless cry xD
Its probably one of the best examples of battlepasses done right. And the dlc packs are just recolors of skins you can buy in the game, which are just purchasable through steam which makes it seem worse, as supposed to diablo 4 20 dollar skins that rotates to increase fomo here they are 5 euro for a legendary skin that you can buy as you please.
Funfact: Player level 94 is battle pass lvl 50.
Just unlocked it today already^^ So ye, 3 months should be possible.
Who plays less than 50h in 3 months?
cant tell if sarcasm but i think that seems reasonable? thats about 4.1 hours per week, but without timers so you could do 20 hours in one week and none in another.
Isn't cosmetic fluff, it's withdrawn development for extra profits.
Time was spent on the design and development of a battlepass specifically designed for 30% free, 70% paid requirement.
Battlepasses are a practice for additional profits, that take away from the core game cosmetics, and we shouldn't be indoctrinated into the idea that this design is ok.
Pretend Zelda Tears of the Kingdom had a battlepass (BP), now imagine how many cosmetics are in that game for each armor set.
First they remove gimmick sets (Yiga, Skeleton, etc) in favor of BP extras,
Next then they remove challenge armor sets (dark knight, Colosseum masks, time trials, etc),
Finally their battlepass needs a real Show stopper level 100 cosmetic in Season 2, 3, etc., they remove the Endgame armor sets (Ganon, fiery god, ancient hero set, dark link, depths set, evil spirit, etc).
It's a degenerative effect, that tricks people into being compliant to base level content, and replacing god-tier difficult challenge rewards with a casual design, when it probably deserving of endgame style cosmetics.
Only if you suffer fear-of-missing-out ... so dont make your problems the problem of others.