Operation Flashpoint: Dragon Rising

Operation Flashpoint: Dragon Rising

Generic May 10, 2018 @ 12:10am
This game is 10x more realistic than any Arma nonsense
This is much more MilSim than Arma could ever hope to be. Much better AI, much better visuals, you actually feel like at any moment anything can happen. In Arma you arent wondering what will happen next, you are wondering how the AI will ruin it next.



In this game you actually get the sense of chaos and during combat it feels like the enemy is actually trying to pin you down and outflank you, it actually seems as though the AI is making a concerted effort to take you down.



Meanwhile in Arma, the AI goes prone and tries to snipe you from across the map, whether they are SF or militia. Here the AT units *actually* engage vehicles without you needing to hold the AIs hand. The FOV is much more realistic, as well as the lack of 3rd person. Vehicles in this game are intimidating and are not spammed, fulfilling their role in combat as a true simulation.


This is a much better game than Arma 2, 3, 4, 5, 6, or any future iteration can ever hope to be.
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Showing 1-11 of 11 comments
Piegunman May 12, 2018 @ 12:29pm 
yes
Pavlenty May 16, 2018 @ 9:17am 
I wouldn't go downrating Arma before Dragon Rising, but I genuinely welcome any attempts to make a military simulator to rival Arma series that have been dominating this field since... 2001?
Dragon Rising has some new ideas and unique approach that should be appreciated.
Mıkı Jul 10, 2018 @ 8:58am 
Yeah, compared to Arma 3 this has better AI, runs smoothly and (apart from textures and some models) looks better. Character animations are cool, in Arma they are clunky.
Also the controls are a lot better, especially the command menu. The only things that I dislike are disappearing corpses, no vehicle freelook and the fact that you can't drop weapons or ammo for your teammates/make them give you theirs (you can do this in Arma).
It's a shame there are no more official servers. What I'd give for a new OFP game (but like Dragon Rising, not Red River!) or at least if they make Arma 4 on a new, modern engine.
Last edited by Mıkı; Jul 10, 2018 @ 9:00am
Martian Jesus Jul 29, 2018 @ 2:37pm 
yep
Fastkill Aug 20, 2018 @ 8:07pm 
Although I really enjoy Dragon Risng, it can't be considered as realistic as the Arma series :
- ballistic is largely inferior.
- the FOV is absolutely unrealistic, too narrow, but that can be fixed by editing an hex file.
- Arma is on another scale : you are on a huge battlefield using lots of different vehicles.
- Arma is slower paced, you really need to take your time to move and reload during a firefight ; in Dragon Rising you move fast and reload fast (especially with special abilities and perks).

But I agree, there are better things in Dragon Rising :
- moving is smoother inside buildings.
- the enemy AI in Arma is way too competent with some weapons : the ballistic superiority of Arma lose its interest because the enemy AI compensate it too accurately and the player is... a human being.
- the campaign is more entertaining, although absolutely frustrating because of the terrible friendly AI (as in Arma).
- The AI can see you through grass in Dragon Rising, it has been asjusted in Arma3.

The thing is that the Arma series are too moddable and you can't enjoy a "normal" game easily.
It is a simulator made to be used in all the possible ways modders can think of.
Dragon Rising has a closed structure, with just an editor, which makes the game and the gameplay more stable. It is really not the same scale. And the latest iteration of OFP, Red River, altthough I really like it, was going on the way of a more arcadey gameplay with its perks and unlocking system.

Ii would be great if Codemasters could develop a new OFP, with the same ego engine (currently running F1 2018, looking great), still simplified compared to Arma.
One thing : do not forget the first OFP is the first iteration of Arma and it was already much bigger in terms of scale than the 2 following OFPs.
OldMemes.biz Aug 28, 2018 @ 1:09pm 
I have to say I have been pleasantly surprised by OFDR. I've been playing Hardcore and it really strikes a balance between being "doable" while maintaining a real sense of danger. It rewards cautious and deliberate gameplay. I can see how it wouldn't appeal to everyone but it really does well for those who it would appeal to. I'm hung up on Mission 3. I can flank and assault the initial forces well enough, and I can clear out the mortar spotter team. I can take the village, but setting up for the ♥♥♥♥♥ counterattack is causing me some issue. But unlike other games, I do not get as frustrated having to do it over numerous times.

There is *some* suspension of disbelief required, mostly in the concept that any random infantryman or force recon can proficiently pilot any helicopter or operate any vehicle and weapons system. But hey it IS a game.
Last edited by OldMemes.biz; Aug 28, 2018 @ 1:10pm
Two completely different games.

I will say, I like this games AI much more.
Generic Oct 5, 2018 @ 4:51pm 
Originally posted by JohnTheGreat:
Two completely different games.

I will say, I like this games AI much more.

They're two completely different games as far as the engine goes, but they're virtually attempting to achieve the same thing, and Codemasters perfected it. The only thing they lack is the Sandbox creativity that Arma 3 has.
sgtCooper Oct 7, 2018 @ 7:01am 
I agreed. This is amazing. Some people say this is a rip-off from ArmA2 but I like OFDR more because this game is not a CPU eater like ArmA2. It is sad that the company switched war games to car games to make.
Last edited by sgtCooper; Oct 7, 2018 @ 7:02am
DarlingR Oct 20, 2018 @ 9:08am 
Im an Arma 3 lover, but OPDR is pretty damn good too!
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