Ruined King: A League of Legends Story™

Ruined King: A League of Legends Story™

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RiotBean  [developer] Nov 18, 2021 @ 6:05pm
Bug Reporting
Hey All!

Thank you so much to everyone for playing Ruined King: A League of Legends Story! We wanted to let you know that your experience is incredibly important to us and encourage you to report any bugs you may encounter to our support team.

https://support-riotforge.riotgames.com/hc/en-us
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Showing 31-45 of 374 comments
SOLROKK Nov 19, 2021 @ 4:16pm 
Originally posted by Fluffeh:
The concussion stacks from Braum's dungeon skill disappears at the start of battle, before the first turn. 100% repro consistency.

I am also getting this same issue.
Senny Nov 19, 2021 @ 5:41pm 
If you flee from battle against Zeline, it is no longer possible to talk to her and/or battle, making it impossible to finish the quest, even if you leave the area.
ri[N]amon. Nov 19, 2021 @ 8:12pm 
Sometimes I can't choose target when using a skill. it seems it was triggered If I died (and re-continue from it's auto-load), re-open the apps fix this. I use 8bitDo Pro2 controller (recognized as XBOX controller in Steam)
magister gir Nov 19, 2021 @ 9:07pm 
Pretty sure this isn't supposed to be happening and is a little breaking in the game if you do a lot of side quests or just find hidden treasures in general. Most of my characters at this point have items that are between 1-6 levels higher than their current level. Pretty sure this isn't meant to be intended.
McSlashed Nov 19, 2021 @ 10:47pm 
2 bugs:

1. I can't interact with my rune pages on any character. This happened once before and I verified the files through steam and it was fixed. It's happened again and verifying the files is no longer working. Rune pages are completely broken.

2. Not sure if this is a bug. On the fight with Pyke and the Treasure Golem , it still hits Pyke when Pyke is in Stealth. I've seen videos of people defeating this enemy by going stealth, and I figured this was the intended way to do it, but it just....targets Pyke no matter what.


EDIT: Ok, I've tested the Pyke fight some more and I think I know what's going on. If you engage the enemy with Bone Skewer, the enemy can just hit you no matter what. I have tested this 3 times and it happens every time, 2 hits on Pyke right off the bat even if I'm in stealth.

If you engage that enemy without being in the Mist I assume it has "Acquire a Target" and can hit you in Stealth once before it has to "Acquire a Target" again. If you engage with it not seeing you it has to Acquire first then hit you. If I'm correct....how do we know the enemy has successfully "Acquire a Target"? There is no visual change or buff/debuff that I can find. There is not counterplay to this enemy. It seems the strategy is just to Stealth and Carve and hope you get lucky...

EDIT 2: Ok, I think this fight is just...not functioning how I think it should or the AI is just so dumb sometimes as to make me think Stealth does anything here. Sometimes the enemy will "Acquire a Target" like 5 turns in a row then pummel me to death, others it doesn't bother with that and just pummels me to death straight away. Maybe this enemy is just meant to be taken on at a later time, but the mechanics of this fight are wholly unclear to me (if there even are any).

EDIT 3: Well, after banging my head against a wall for another 30 minutes, I got lucky enough with the AI to beat this fight. And I got a lvl 21 weapon on my lvl 16 Pyke that is borderline broken for this section of the game....and I don't feel like I accomplished anything. If this fight is working as intended, then it is the worst thing in either this game or Battlechasers. I got the Target Acquisition debuff once at the beginning of the fight, then it went away with Stealth...and the enemy just hit me. Make the Target Acquisition be required for the enemy to hit you in Stealth, and if it is...make the Debuff show up. I don't remember if in Battlechasers, if all your living party members were in Stealth if they could still be hit for balance reasons, but I never saw it communicated here at all.

There was a chance to make this a fun pseudo-puzzle fight and it just boils down to have enough health to take some hits and pray. Either make this fight impossible to win until later or just design it better.

Sorry for the rant.
Last edited by McSlashed; Nov 19, 2021 @ 11:44pm
Luppa Nov 20, 2021 @ 3:53am 
Originally posted by Lesh:
Originally posted by Krosigk:
After Ahri used skill in battle. Game has been paused for 5 seconds

since the last patch this problem will happen often, till next patch this will get fixed i think.

Bug still hapenning .. It occurs when you use her Ilusion Orb 2B
邪恶桃仁 Nov 20, 2021 @ 4:16am 
Originally posted by Krosigk:
After Ahri used skill in battle. Game has been paused for 5 seconds
Exactly. I've got the same problem. So annoying.
Since yesterday, I can no longer enter the game. Every time, the progress bar is stuck
L33RoyaL Nov 20, 2021 @ 5:10am 
I cant continue with the Main-Story-Quest "Getting the Band Back Together" therefore cant play the game anymore... For some Reason the Door to Isobell was already open and she is not there, even after finishing the "Mace".
Any solutions?! Frustrating...
Dragonix Nov 20, 2021 @ 5:18am 
After playing the game for a few hours with my controller, the game now no longer detects my controller. I am using an Elite 2 XBox Gamepad. Steam can detect it and I can use it with other games but Ruined King still won't detect the controller.
CowCannons Nov 20, 2021 @ 5:44am 
Hi, I can't load up saved game files of any kind. I'm 19 hours in. It keep getting stuck at like 95% and then nothing. I've left it running for 20-30 mins before and still will not load the game up :(
LeviThePanda Nov 20, 2021 @ 5:59am 
Originally posted by GTLskitzo:
Hi, I can't load up saved game files of any kind. I'm 19 hours in. It keep getting stuck at like 95% and then nothing. I've left it running for 20-30 mins before and still will not load the game up :(
Same here :(
Myzzrym Nov 20, 2021 @ 6:30am 
Here are a few bugs to help you squash them all^^

1. The "Captain Floon" bounty unlocks too early (you can get it before you get the quest for Miss Fortune's 3rd ult) - the quest marker works but Captain Floon can't be found there.

2. The quest where the Ionian in Baron's Rest tells you to check up a warehouse does not point you towards the right place - the quest marker tells you to go to Fleet's Street, but the warehouse is in Slums Market

3. In Illaoi's 3rd ult quest, if you get the Idol by fighting in Baron's Rest Arena - but then go back to the seer, she resets the quest back to square 1 - meaning I currently have a lost idol as key item, but the quest has reverted to "acquire lost idol" step

4. The "Watch the baron drown" quest also unlocks too early, before you acquire Miss Fortune - going to the quest marker will make the scene zoom to the place where the baron should be drowning, but nothing happens.

5. I've had a softlock fighting against the giant worms the first time I reached the Shadow Isle, one worm used its burrow ability, I killed the other one and when it was the burrowed worm's turn, nothing happened and I couldn't do anything but open the menu to quit the game. I couldn't reproduce the bug later though.

6. After buying the Lighthouse Key once at the low tide market, coming back after a while makes it available again (even though it's a unique item)

Also, not a bug but you might want to consider auto-saving each time the player enters a new map / takes a rest? It might alleviate the frustration from some players getting game overs and losing 30 min of progress.

Good luck, enjoying the game so far!
Last edited by Myzzrym; Nov 20, 2021 @ 6:49am
Amber-Fox Nov 20, 2021 @ 8:16am 
Just gonna chime in and mention here that if you use Reshade with the game, the cutscenes seem to lag at a locked 2 fps (making the game unplayable). Very disappointing as I, as well as other players like to use Reshade to tune the visuals of games to our liking.

I haven't personally ever encountered this issue before, ever, so I can't really tell what causes it.
Grim Nov 20, 2021 @ 8:32am 
Originally posted by McSlashed:
2 bugs:

1. I can't interact with my rune pages on any character. This happened once before and I verified the files through steam and it was fixed. It's happened again and verifying the files is no longer working. Rune pages are completely broken.

2. Not sure if this is a bug. On the fight with Pyke and the Treasure Golem , it still hits Pyke when Pyke is in Stealth. I've seen videos of people defeating this enemy by going stealth, and I figured this was the intended way to do it, but it just....targets Pyke no matter what.


EDIT: Ok, I've tested the Pyke fight some more and I think I know what's going on. If you engage the enemy with Bone Skewer, the enemy can just hit you no matter what. I have tested this 3 times and it happens every time, 2 hits on Pyke right off the bat even if I'm in stealth.

If you engage that enemy without being in the Mist I assume it has "Acquire a Target" and can hit you in Stealth once before it has to "Acquire a Target" again. If you engage with it not seeing you it has to Acquire first then hit you. If I'm correct....how do we know the enemy has successfully "Acquire a Target"? There is no visual change or buff/debuff that I can find. There is not counterplay to this enemy. It seems the strategy is just to Stealth and Carve and hope you get lucky...

EDIT 2: Ok, I think this fight is just...not functioning how I think it should or the AI is just so dumb sometimes as to make me think Stealth does anything here. Sometimes the enemy will "Acquire a Target" like 5 turns in a row then pummel me to death, others it doesn't bother with that and just pummels me to death straight away. Maybe this enemy is just meant to be taken on at a later time, but the mechanics of this fight are wholly unclear to me (if there even are any).

EDIT 3: Well, after banging my head against a wall for another 30 minutes, I got lucky enough with the AI to beat this fight. And I got a lvl 21 weapon on my lvl 16 Pyke that is borderline broken for this section of the game....and I don't feel like I accomplished anything. If this fight is working as intended, then it is the worst thing in either this game or Battlechasers. I got the Target Acquisition debuff once at the beginning of the fight, then it went away with Stealth...and the enemy just hit me. Make the Target Acquisition be required for the enemy to hit you in Stealth, and if it is...make the Debuff show up. I don't remember if in Battlechasers, if all your living party members were in Stealth if they could still be hit for balance reasons, but I never saw it communicated here at all.

There was a chance to make this a fun pseudo-puzzle fight and it just boils down to have enough health to take some hits and pray. Either make this fight impossible to win until later or just design it better.

Sorry for the rant.

I also hit the issue of not being able to interact with the rune page (with controller), but i was able to mitigate using keyboard. Worked for controller thereafter
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Date Posted: Nov 18, 2021 @ 6:05pm
Posts: 374