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It was a new IP, it didn't sell as well as they wanted, Sony decided to cut their losses.
Hell, could even take it a step further and have PvP servers where you can play as bandits or drifters. Lots of potential, but the only question big companies ask nowadays is "Is it profitable?"
What hurt the game was 2 fold. The ps4 was too weak of a machine for the game(it shines on ps5 /pc) so its release was buggy and not up to Sony's QA for their products . The other is the game is it doesn't work for 'modern audiences'. It has a straight white male in the leading role that saves his wife and even dares to check out her ass which it was review bombed upon release for. Which might have Sony second thoughts with regards to a sequel.
Well I'm definitely inside the target demographic for the story aspect of this game, I'm just saying there is a good platform in Days Gone that could expand into a multiplayer game if the devs could work out the technical aspects of that.
Issue #1 is no longer valid because Sony isn't really making games for the PS4 anymore.
Issue #2 could easily be addressed by having you play as a new or returning character of color.
For example, they could easily make the playable main character Rikki, then it would check all the obligatory diversity quotas at once by having the main character a Bisexual Indian-American Woman in a relationship with a Lesbian African-American Woman.
Problem solved, sequel when?
I like Rikki as a character. I would be so down to play the sequel as her. And I didn't even really notice she was "non-white", nor cared that she was bisexual. When the story is good (non-preachy) and characters developed in a believable way, I have absolutely no problem with it. But then again, I actually like TLOU2 so maybe my opinion is skewed, lol!