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Hi everyone,
These choices not only affect the “Threat Level” of the boarding parties you encounter, but a variety of modifiers too. These break down as follows:
You’ll notice the Raiders also now have different heads depending on the weapon they carry, which should help in identifying their type.
Once you’ve made your selection, it’ll present you with the randomly selected equipment based on your speciality choice. For example:



A “Balanced” Speciality is the traditional choice you’re used to in SENTRY, but the following have been added:
Normal difficulty has the same rules that are in the game now.
We love seeing this kind of thing, so please send any cool videos/fan art to us and we may feature it in a future Dev Transmission.
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