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- a strong spirit ash (the starting wolves aren't good against bosses since they're very vulnerable to area attacks, you'll probably want a single big spirit or something with ranged attacks)
- a good shield (blocking is easier than dodging, but you need high enough Guard Boost and physical block rate to tank hits for it to help)
- upgrading your favorite weapon as high as you can (this contributes more to damage than scaling bonuses early on)
- bringing a source of blood, frost or fire damage (e.g. put an ash-of-war on your weapon or craft a bunch of greases)
Bosses are weak to different things but very few things resist frostbite so it's always worth going for. Bleed does more damage but has no effect on stuff without blood, like skeletons and golems, so it's a bit more situational.