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Invaders ruin the CO-OP experience?
Nop, heres why, the boss mean to be solo killed, if you inv some1 to help you kill it, then its not balanced anymore, so invaders its like a guardian angel who just protect bosses to be kiled fast
:I good luck to judge this
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Showing 1-15 of 432 comments
no i mean i ldc if its unbalanced or not, im playing with taunters tongue on :D i always loved invaders and how they bring a bit of tension to the game :p i was sad that solo mode invasions are not a thing D: but i love the taunters tongue :p creates a random encounter which kinda amplifies the difficulty of the game :p u never know if the person ur facing is a low skilled guy, a normal fair skilled as u or a ultra pro god who just looks down on u and u die xD

kinda love the experience :p
i really only play these games for invasions and obviously agree that a huge part of the function of invasions is to balance co-op, but your statements here about boss difficulty dont really make sense - you cant get invaded during boss fights, so invasions have absolutely nothing to do with the way bosses are designed or how difficult a boss fight is.

as far as balancing co-op, invasions are there to influence a co-op group's experience moving thru the normal parts of the game, fighting normal mobs out in the open world/levels, and its there to influence the difficulty and increase the length of an overall playthru, but in ER, pvp and invasions have absolutely nothing to do with boss fights.

im not really super stoked for the new nightreign game, mostly because of no pvp, but i do think it will be pretty fun and interesting to be able to co-op bosses who are designed specifically to be fought by 3 players. we've never really had that in a souls game before. in demons souls thru ER DLC, if you want to co-op a boss and all players in the session are experienced, it changes the difficulty and overall flow of the fight dramatically, and although i love random co-op and most of the time summon for bosses just to have fun and do sunbro ♥♥♥♥, but often the fights end so quickly and easily that it just ends up being underwhelming. im really hoping there will be nightreign bosses that i can fight as part of a 3 person team while maintaining the difficulty of a solo boss fight in ER/ds3.
Originally posted by Shālivāhana:
no i mean i ldc if its unbalanced or not, im playing with taunters tongue on :D i always loved invaders and how they bring a bit of tension to the game :p i was sad that solo mode invasions are not a thing D: but i love the taunters tongue :p creates a random encounter which kinda amplifies the difficulty of the game :p u never know if the person ur facing is a low skilled guy, a normal fair skilled as u or a ultra pro god who just looks down on u and u die xD

kinda love the experience :p
thanks :)
i was try that item when i was soloing, and not worked, after i watch couple of onlywaifu video, yes would be awesome if that item work on solo mode.
BiomageHun Jan 5 @ 10:20am 
Originally posted by DayLight1943:
i really only play these games for invasions and obviously agree that a huge part of the function of invasions is to balance co-op, but your statements here about boss difficulty dont really make sense - you cant get invaded during boss fights, so invasions have absolutely nothing to do with the way bosses are designed or how difficult a boss fight is.

as far as balancing co-op, invasions are there to influence a co-op group's experience moving thru the normal parts of the game, fighting normal mobs out in the open world/levels, and its there to influence the difficulty and increase the length of an overall playthru, but in ER, pvp and invasions have absolutely nothing to do with boss fights.

im not really super stoked for the new nightreign game, mostly because of no pvp, but i do think it will be pretty fun and interesting to be able to co-op bosses who are designed specifically to be fought by 3 players. we've never really had that in a souls game before. in demons souls thru ER DLC, if you want to co-op a boss and all players in the session are experienced, it changes the difficulty and overall flow of the fight dramatically, and although i love random co-op and most of the time summon for bosses just to have fun and do sunbro ♥♥♥♥, but often the fights end so quickly and easily that it just ends up being underwhelming. im really hoping there will be nightreign bosses that i can fight as part of a 3 person team while maintaining the difficulty of a solo boss fight in ER/ds3.
i was mean, lets say you inv some1 to kill a boss, so the boss facing 2 brain, so that why have invaders to fight this not balanced stat, and kill 1 of the coop players :D
The author of this thread has indicated that this post answers the original topic.
They are doing their job, stop them!
Know what the best part of invasions are? Seamless Coop blocking them.
Sayo Jan 5 @ 11:16am 
Originally posted by Gamerzilla:
Know what the best part of invasions are? Seamless Coop blocking them.
Mark this as the answer OP
Originally posted by Sayo:
Originally posted by Gamerzilla:
Know what the best part of invasions are? Seamless Coop blocking them.
Mark this as the answer OP
sure :D
Sirius Jan 5 @ 11:20am 
Originally posted by BiomageHun:
:I good luck to judge this
So what happens when coopers reach the boss fog despite the invader?

Is the fight suddenly more balanced now?

Utter nonsense, of course not.
Consider it judged.

Also people, here's the weird crazy I've warned you all about with this one.
Last edited by Sirius; Jan 5 @ 11:21am
Originally posted by Gamerzilla:
Know what the best part of invasions are? Seamless Coop blocking them.
No, the best part its hunt / gank to invaders and stop them of ruin the fun of the pve player.
Originally posted by Gamerzilla:
Know what the best part of invasions are? Seamless Coop blocking them.
You know the best part?
Invasions were added to that mod.
[BEANBAG] (Banned) Jan 5 @ 1:59pm 
Originally posted by BiomageHun:
Nop, heres why, the boss mean to be solo killed, if you inv some1 to help you kill it, then its not balanced anymore, so invaders its like a guardian angel who just protect bosses to be kiled fast
:I good luck to judge this

If you're looking to minimize invasions, the Seemless coop mod is the way to go. Seemless will allow you to turn invasions off or on, and that decision, like it should be in the actual game, is up to the player.
Originally posted by Dragonirian:
Originally posted by Gamerzilla:
Know what the best part of invasions are? Seamless Coop blocking them.
You know the best part?
Invasions were added to that mod.
You know the bestest part?

You can enable/disable them on a whim.
CB Jan 5 @ 2:13pm 
that decision, like it should be in the actual game

nah, man. people take the path of least resistance. if people could turn off invasions, the people invasions are *really* meant for would never have to deal with them.
Originally posted by CB:
that decision, like it should be in the actual game

nah, man. people take the path of least resistance. if people could turn off invasions, the people invasions are *really* meant for would never have to deal with them.

I hope they add 'Going to another player's world in an invasion flags your account so that you are randomly invaded by groups of invisible black knife assassins every few minutes any time you are not in another player's world. Sentry torches do not reveal these enemies.' to vanilla ER just for people like you XD
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Date Posted: Jan 5 @ 9:53am
Posts: 438