Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For me it's very simple - ER came out in 2022, so we are 3 years later, and still they didn't add ultrawide support. For me it sucks, because I have 21:9 to, and I must play on ♥♥♥♥♥♥ 16:9 TV instead of my 21:9 OLED monitor. It's awful. They're like Nintendo - still in 1995 in some aspects.
U L T R A W I D E = 9 letters
The root of 9 is 3 = Half Life 3 confirmed.
Best news all year!
Though I have to wonder if it means Elden Ring will get ultrawide AND Half Life 3 will be confirmed, or if it's going to be one or the other. If the latter then the loss of ultrawide is already forgotten as Half Life 3 is just too important.
The thing is the game does support ultrawide resolutions natively. The devs explicitly added black bars to cover up the sides of the screen to force a 16:9 aspect ratio, even though the game is rendering a 21:9 image.
The devs have actually done more work to make players with UW monitors have a worse experience.
Don't get me wrong, I see how the game rendering in UW at first only for black bars to appear leads to assume that UW would be supported. But the black bars were added for a specific reason, and that reason might be to not include UW support.
Whether or not the bars were added as a quick and dirty solution to block an UW aspect ratio or because of artistic choices or any other reason is up for interpretation
While I wish UW had been added more than two years ago already, I kind of fail to see how your experience is worse compared to someone who does not play on an UW setup, as the game's content simply does not change depending on the size of your monitor, or even compared to someone who tolerates the black bars and takes the game for what it is.
Seriously, you'll have a great time playing through Elden Ring and focus on the gameplay, the lore and the silly characters instead of the black bars.
It's supported in the sense that it's fully rendering in UW aspect ratio, but being artificially covered up.
Any time I do a driver update, the game will temporarily glitch and fail to render the black bars. This is a screen shot taken native (no mods), with the black bars failing to render:
https://steamcommunity.com/sharedfiles/filedetails/?id=3380934202
By worse I'm saying that the game could be experienced in ultrawide, but the devs have blocked that option via rendering black bars.
It is making the experience worse than it otherwise could be for UW monitor owners.
I've had a great time playing the game. That's not the point.
Ok so because you dont have an ultrawide monitor they shouldnt support it for everyone else that does? Okay. Clown of the year award here. There is no reason for them to not support it in this day and age. Blocking ultrawide for slight multiplayer vision advantage is so stupid for a third person boss fighter thats not pvp focused, balanced or an esports game. This would be the perfect game for ultrawides but they block it with black bars for no good reason. OP is right.
If the excuse is for multiplayer, then overlay the pillars the moment you're invaded or summon someone or whatever. Keep it 21:9 for PvE, that's a fine compromise.
...I see ultrawide in 2027...